本文整理汇总了C++中GeometryCollection::clear方法的典型用法代码示例。如果您正苦于以下问题:C++ GeometryCollection::clear方法的具体用法?C++ GeometryCollection::clear怎么用?C++ GeometryCollection::clear使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GeometryCollection
的用法示例。
在下文中一共展示了GeometryCollection::clear方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: classifyRings
std::vector<GeometryCollection> classifyRings(const GeometryCollection& rings) {
std::vector<GeometryCollection> polygons;
std::size_t len = rings.size();
if (len <= 1) {
polygons.push_back(rings);
return polygons;
}
GeometryCollection polygon;
int8_t ccw = 0;
for (std::size_t i = 0; i < len; i++) {
double area = signedArea(rings[i]);
if (area == 0)
continue;
if (ccw == 0)
ccw = (area < 0 ? -1 : 1);
if (ccw == (area < 0 ? -1 : 1) && !polygon.empty()) {
polygons.push_back(polygon);
polygon.clear();
}
polygon.push_back(rings[i]);
}
if (!polygon.empty())
polygons.push_back(polygon);
return polygons;
}
示例2: tileGeometry
/**
* Tiles the Geometry into the given number of columns and rows
*/
void tileGeometry(Geometry* geometry, const SpatialReference* featureSRS, unsigned int numCols, unsigned int numRows, GeometryCollection& out)
{
// Clear the output list.
out.clear();
Bounds b = geometry->getBounds();
double tw = b.width() / (double)numCols;
double th = b.height() / (double)numRows;
// Get the average Z, since GEOS will set teh Z of new verts to that of the cropping polygon,
// which is stupid but that's how it is.
double z = 0.0;
for(unsigned i=0; i<geometry->size(); ++i)
z += geometry->at(i).z();
z /= geometry->size();
osg::ref_ptr<Polygon> poly = new Polygon;
poly->resize( 4 );
for(int x=0; x<(int)numCols; ++x)
{
for(int y=0; y<(int)numRows; ++y)
{
(*poly)[0].set( b.xMin() + tw*(double)x, b.yMin() + th*(double)y, z );
(*poly)[1].set( b.xMin() + tw*(double)(x+1), b.yMin() + th*(double)y, z );
(*poly)[2].set( b.xMin() + tw*(double)(x+1), b.yMin() + th*(double)(y+1), z );
(*poly)[3].set( b.xMin() + tw*(double)x, b.yMin() + th*(double)(y+1), z );
osg::ref_ptr<Geometry> ringTile;
if ( geometry->crop(poly.get(), ringTile) )
{
// Use an iterator since crop could return a multi-polygon
GeometryIterator gi( ringTile.get(), false );
while( gi.hasMore() )
{
Geometry* geom = gi.next();
out.push_back( geom );
}
}
}
}
}
示例3: prepareForTesselation
/**
* Prepares a geometry into a grid if it is too big geospatially to have a sensible local tangent plane
* We will also tile the geometry if it just has too many points to speed up the tesselator.
*/
void prepareForTesselation(Geometry* geometry, const SpatialReference* featureSRS, double targetTileSizeDeg, unsigned int maxPointsPerTile, GeometryCollection& out)
{
// Clear the output list.
GeometryCollection tiles;
unsigned int count = geometry->size();
unsigned int tx = 1;
unsigned int ty = 1;
// Tile the geometry if it's geospatial size is too large to have a sensible local tangent plane.
GeoExtent featureExtentDeg = GeoExtent(featureSRS, geometry->getBounds()).transform(SpatialReference::create("wgs84"));
// Tile based on the extent
if ( featureExtentDeg.width() > targetTileSizeDeg || featureExtentDeg.height() > targetTileSizeDeg)
{
// Determine the tile size based on the extent.
tx = ceil( featureExtentDeg.width() / targetTileSizeDeg );
ty = ceil (featureExtentDeg.height() / targetTileSizeDeg );
}
else if (count > maxPointsPerTile)
{
// Determine the size based on the number of points.
unsigned numTiles = ((double)count / (double)maxPointsPerTile) + 1u;
tx = ceil(sqrt((double)numTiles));
ty = tx;
}
if (tx == 1 && ty == 1)
{
// The geometry doesn't need modified so just add it to the list.
tiles.push_back( geometry );
}
else
{
tileGeometry( geometry, featureSRS, tx, ty, tiles );
}
out.clear();
#if 1
// Just copy the output tiles to the output.
std::copy(tiles.begin(), tiles.end(), std::back_inserter(out));
#else
// Calling this code will recursively subdivide the cells based on the number of points they have.
// This works but it will produces a non-regular grid which doesn't render well in geocentric
// due to the curvature of the earth so we disable it for now.
//
// Reduce the size of the tiles if needed.
for (unsigned int i = 0; i < tiles.size(); i++)
{
if (tiles[i]->size() > maxPointsPerTile)
{
GeometryCollection tmp;
downsizeGeometry(tiles[i].get(), featureSRS, maxPointsPerTile, tmp);
std::copy(tmp.begin(), tmp.end(), std::back_inserter(out));
}
else
{
out.push_back( tiles[i].get() );
}
}
#endif
}