本文整理汇总了C++中GeoDataDocument::fileName方法的典型用法代码示例。如果您正苦于以下问题:C++ GeoDataDocument::fileName方法的具体用法?C++ GeoDataDocument::fileName怎么用?C++ GeoDataDocument::fileName使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类GeoDataDocument
的用法示例。
在下文中一共展示了GeoDataDocument::fileName方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: browseMapButtonClicked
void MainWindow::browseMapButtonClicked()
{
d->m_marbleWidget->setMapThemeId(QStringLiteral("earth/political/political.dgml"));
/**
* Now display the country names which
* were removed to initiate the game
*/
const GeoDataTreeModel *const treeModel = d->m_marbleWidget->model()->treeModel();
for ( int i = 0; i < treeModel->rowCount(); ++i ) {
QVariant const data = treeModel->data ( treeModel->index ( i, 0 ), MarblePlacemarkModel::ObjectPointerRole );
GeoDataObject *object = qvariant_cast<GeoDataObject*>( data );
Q_ASSERT_X( object, "MainWindow::browseMapButtonClicked",
"failed to get valid data from treeModel for GeoDataObject" );
if ( object->nodeType() == GeoDataTypes::GeoDataDocumentType ) {
GeoDataDocument *doc = static_cast<GeoDataDocument*>( object );
QFileInfo fileInfo( doc->fileName() );
QString fileName = fileInfo.fileName();
if (fileName == QLatin1String("boundaryplacemarks.cache")) {
doc->setVisible( true );
d->m_marbleWidget->model()->treeModel()->updateFeature( doc );
d->m_marbleWidget->setHighlightEnabled( true );
break;
}
}
}
}
示例2: initiateGame
void CountryByFlag::initiateGame()
{
/**
* First remove the GeoDataDocument, which displays
* country names, from map.
*/
if ( !d->m_countryNames ) {
const GeoDataTreeModel *const treeModel = d->m_marbleWidget->model()->treeModel();
for ( int i = 0; i < treeModel->rowCount(); ++i ) {
QVariant const data = treeModel->data ( treeModel->index ( i, 0 ), MarblePlacemarkModel::ObjectPointerRole );
GeoDataObject *object = qvariant_cast<GeoDataObject*>( data );
Q_ASSERT_X( object, "CountryByFlag::initiateGame",
"failed to get valid data from treeModel for GeoDataObject" );
if ( object->nodeType() == GeoDataTypes::GeoDataDocumentType ) {
GeoDataDocument *doc = static_cast<GeoDataDocument*>( object );
QFileInfo fileInfo( doc->fileName() );
if ( fileInfo.fileName() == QString("boundaryplacemarks.cache") ) {
d->m_countryNames = doc;
break;
}
}
}
}
if ( d->m_countryNames ) {
d->m_countryNames->setVisible( false );
d->m_marbleWidget->model()->treeModel()->updateFeature( d->m_countryNames );
d->m_marbleWidget->centerOn( 23.0, 42.0 );
d->m_marbleWidget->setDistance( 7500 );
d->m_marbleWidget->setHighlightEnabled( false );
emit gameInitialized();
}
}
示例3: cleanupLoader
void FileManagerPrivate::cleanupLoader( FileLoader* loader )
{
GeoDataDocument *doc = loader->document();
m_loaderList.removeAll( loader );
if ( loader->isFinished() ) {
if ( doc ) {
if ( doc->name().isEmpty() && !doc->fileName().isEmpty() )
{
QFileInfo file( doc->fileName() );
doc->setName( file.baseName() );
}
m_treeModel->addDocument( doc );
m_fileItemHash.insert( loader->path(), doc );
emit q->fileAdded( loader->path() );
if( loader->recenter() ) {
m_latLonBox |= doc->latLonAltBox();
}
}
if ( !loader->error().isEmpty() ) {
QMessageBox errorBox;
errorBox.setWindowTitle( QObject::tr("File Parsing Error"));
errorBox.setText( loader->error() );
errorBox.setIcon( QMessageBox::Warning );
errorBox.exec();
qWarning() << "File Parsing error " << loader->error();
}
delete loader;
}
if ( m_loaderList.isEmpty() )
{
mDebug() << "Finished loading all placemarks " << m_timer.elapsed();
if ( !m_latLonBox.isEmpty() ) {
emit q->centeredDocument( m_latLonBox );
}
m_latLonBox.clear();
}
}
示例4: saveTourAs
bool TourWidgetPrivate::saveTourAs(const QString &filename)
{
if ( !filename.isEmpty() )
{
QFile file( filename );
if ( file.open( QIODevice::WriteOnly ) ) {
GeoWriter writer;
writer.setDocumentType( kml::kmlTag_nameSpaceOgc22 );
if ( writer.write( &file, m_document ) ) {
file.close();
m_tourUi.m_actionSaveTour->setEnabled( false );
m_isChanged = false;
GeoDataDocument* document = m_document;
if ( !document->fileName().isNull() ) {
m_widget->model()->removeGeoData( document->fileName() );
}
m_widget->model()->addGeoDataFile( filename );
m_document->setFileName( filename );
return true;
}
}
}
return false;
}
示例5: initiateGame
void CountryByShape::initiateGame()
{
if ( !d->m_countryNames ) {
const GeoDataTreeModel *const treeModel = d->m_marbleWidget->model()->treeModel();
for ( int i = 0; i < treeModel->rowCount(); ++i ) {
QVariant const data = treeModel->data ( treeModel->index ( i, 0 ), MarblePlacemarkModel::ObjectPointerRole );
GeoDataObject *object = qvariant_cast<GeoDataObject*>( data );
Q_ASSERT_X( object, "CountryByShape::initiateGame",
"failed to get valid data from treeModel for GeoDataObject" );
if ( object->nodeType() == GeoDataTypes::GeoDataDocumentType ) {
GeoDataDocument *doc = static_cast<GeoDataDocument*>( object );
QFileInfo fileInfo( doc->fileName() );
if (fileInfo.fileName() == QLatin1String("boundaryplacemarks.cache")) {
d->m_countryNames = doc;
break;
}
}
}
}
if ( !d->m_countryBoundaries ) {
const GeoDataTreeModel *const treeModel = d->m_marbleWidget->model()->treeModel();
for ( int i = 0; i < treeModel->rowCount(); ++i ) {
QVariant const data = treeModel->data ( treeModel->index ( i, 0 ), MarblePlacemarkModel::ObjectPointerRole );
GeoDataObject *object = qvariant_cast<GeoDataObject*>( data );
Q_ASSERT_X( object, "MainWindow::initiateGame",
"failed to get valid data from treeModel for GeoDataObject" );
if ( object->nodeType() == GeoDataTypes::GeoDataDocumentType ) {
GeoDataDocument *const doc = static_cast<GeoDataDocument*>( object );
QFileInfo fileInfo( doc->fileName() );
if (fileInfo.fileName() == QLatin1String("ne_50m_admin_0_countries.pn2")) {
d->m_countryBoundaries = doc;
break;
}
}
}
}
d->m_marbleWidget->setHighlightEnabled( true );
if ( d->m_countryBoundaries &&
d->m_countryNames )
{
d->m_countryNames->setVisible( false );
d->m_marbleWidget->model()->treeModel()->updateFeature( d->m_countryNames );
emit gameInitialized();
}
}