本文整理汇总了C++中FxMixer::channelSendModel方法的典型用法代码示例。如果您正苦于以下问题:C++ FxMixer::channelSendModel方法的具体用法?C++ FxMixer::channelSendModel怎么用?C++ FxMixer::channelSendModel使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类FxMixer
的用法示例。
在下文中一共展示了FxMixer::channelSendModel方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: paintEvent
void FxLine::paintEvent( QPaintEvent * )
{
FxMixer * mix = Engine::fxMixer();
bool sendToThis = mix->channelSendModel(
m_mv->currentFxLine()->m_channelIndex, m_channelIndex ) != NULL;
bool receiveFromThis = mix->channelSendModel(
m_channelIndex, m_mv->currentFxLine()->m_channelIndex ) != NULL;
QPainter painter;
painter.begin( this );
drawFxLine( &painter, this,
mix->effectChannel( m_channelIndex )->m_name,
m_mv->currentFxLine() == this, sendToThis, receiveFromThis );
painter.end();
}
示例2: updateFxLine
void FxMixerView::updateFxLine(int index)
{
FxMixer * mix = Engine::fxMixer();
// does current channel send to this channel?
int selIndex = m_currentFxLine->channelIndex();
FxLine * thisLine = m_fxChannelViews[index]->m_fxLine;
FloatModel * sendModel = mix->channelSendModel(selIndex, index);
if( sendModel == NULL )
{
// does not send, hide send knob
thisLine->m_sendKnob->setVisible(false);
}
else
{
// it does send, show knob and connect
thisLine->m_sendKnob->setVisible(true);
thisLine->m_sendKnob->setModel(sendModel);
}
// disable the send button if it would cause an infinite loop
thisLine->m_sendBtn->setVisible(! mix->isInfiniteLoop(selIndex, index));
thisLine->m_sendBtn->updateLightStatus();
thisLine->update();
}