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C++ FrameView::contentClip方法代码示例

本文整理汇总了C++中FrameView::contentClip方法的典型用法代码示例。如果您正苦于以下问题:C++ FrameView::contentClip方法的具体用法?C++ FrameView::contentClip怎么用?C++ FrameView::contentClip使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在FrameView的用法示例。


在下文中一共展示了FrameView::contentClip方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: loadTestData

TEST_F(PaintPropertyTreeBuilderTest, PositionAndScroll)
{
    loadTestData("position-and-scroll.html");

    Element* scroller = document().getElementById("scroller");
    scroller->scrollTo(0, 100);
    FrameView* frameView = document().view();
    frameView->updateAllLifecyclePhases();
    ObjectPaintProperties* scrollerProperties = scroller->layoutObject()->objectPaintProperties();
    EXPECT_EQ(TransformationMatrix().translate(0, -100), scrollerProperties->scrollTranslation()->matrix());
    EXPECT_EQ(frameView->scrollTranslation(), scrollerProperties->scrollTranslation()->parent());
    EXPECT_EQ(frameView->scrollTranslation(), scrollerProperties->overflowClip()->localTransformSpace());
    EXPECT_EQ(FloatRoundedRect(120, 340, 400, 300), scrollerProperties->overflowClip()->clipRect());
    EXPECT_EQ(frameView->contentClip(), scrollerProperties->overflowClip()->parent());

    // The relative-positioned element should have accumulated box offset (exclude scrolling),
    // and should be affected by ancestor scroll transforms.
    Element* relPos = document().getElementById("rel-pos");
    ObjectPaintProperties* relPosProperties = relPos->layoutObject()->objectPaintProperties();
    EXPECT_EQ(TransformationMatrix().translate(680, 1120), relPosProperties->paintOffsetTranslation()->matrix());
    EXPECT_EQ(scrollerProperties->scrollTranslation(), relPosProperties->paintOffsetTranslation()->parent());
    EXPECT_EQ(relPosProperties->transform(), relPosProperties->overflowClip()->localTransformSpace());
    EXPECT_EQ(FloatRoundedRect(0, 0, 400, 0), relPosProperties->overflowClip()->clipRect());
    EXPECT_EQ(scrollerProperties->overflowClip(), relPosProperties->overflowClip()->parent());

    // The absolute-positioned element should not be affected by non-positioned scroller at all.
    Element* absPos = document().getElementById("abs-pos");
    ObjectPaintProperties* absPosProperties = absPos->layoutObject()->objectPaintProperties();
    EXPECT_EQ(TransformationMatrix().translate(123, 456), absPosProperties->paintOffsetTranslation()->matrix());
    EXPECT_EQ(frameView->scrollTranslation(), absPosProperties->paintOffsetTranslation()->parent());
    EXPECT_EQ(absPosProperties->transform(), absPosProperties->overflowClip()->localTransformSpace());
    EXPECT_EQ(FloatRoundedRect(), absPosProperties->overflowClip()->clipRect());
    EXPECT_EQ(frameView->contentClip(), absPosProperties->overflowClip()->parent());
}
开发者ID:howardroark2018,项目名称:chromium,代码行数:34,代码来源:PaintPropertyTreeBuilderTest.cpp

示例2: setBodyInnerHTML

TEST_F(PaintPropertyTreeBuilderTest, FrameScrollingTraditional)
{
    setBodyInnerHTML("<style> body { height: 10000px; } </style>");

    document().domWindow()->scrollTo(0, 100);

    FrameView* frameView = document().view();
    frameView->updateAllLifecyclePhases();
    EXPECT_EQ(TransformationMatrix(), frameView->preTranslation()->matrix());
    EXPECT_EQ(nullptr, frameView->preTranslation()->parent());
    EXPECT_EQ(TransformationMatrix().translate(0, -100), frameView->scrollTranslation()->matrix());
    EXPECT_EQ(frameView->preTranslation(), frameView->scrollTranslation()->parent());
    EXPECT_EQ(frameView->preTranslation(), frameView->contentClip()->localTransformSpace());
    EXPECT_EQ(FloatRoundedRect(0, 0, 800, 600), frameView->contentClip()->clipRect());
    EXPECT_EQ(nullptr, frameView->contentClip()->parent());

    LayoutView* layoutView = document().layoutView();
    ObjectPaintProperties* layoutViewProperties = layoutView->objectPaintProperties();
    EXPECT_EQ(nullptr, layoutViewProperties);
}
开发者ID:howardroark2018,项目名称:chromium,代码行数:20,代码来源:PaintPropertyTreeBuilderTest.cpp

示例3: updateFrameViewContentClip

void updateFrameViewContentClip(
    FrameView& frameView,
    PassRefPtr<const ClipPaintPropertyNode> parent,
    PassRefPtr<const TransformPaintPropertyNode> localTransformSpace,
    const FloatRoundedRect& clipRect) {
  DCHECK(!RuntimeEnabledFeatures::rootLayerScrollingEnabled());
  if (auto* existingContentClip = frameView.contentClip()) {
    existingContentClip->update(std::move(parent),
                                std::move(localTransformSpace), clipRect);
  } else {
    frameView.setContentClip(ClipPaintPropertyNode::create(
        std::move(parent), std::move(localTransformSpace), clipRect));
  }
}
开发者ID:mirror,项目名称:chromium,代码行数:14,代码来源:PaintPropertyTreeBuilder.cpp

示例4: updateFramePropertiesAndContext

void PaintPropertyTreeBuilder::updateFramePropertiesAndContext(
    FrameView& frameView,
    PaintPropertyTreeBuilderContext& context) {
  if (RuntimeEnabledFeatures::rootLayerScrollingEnabled()) {
    // With root layer scrolling, the LayoutView (a LayoutObject) properties are
    // updated like other objects (see updatePropertiesAndContextForSelf and
    // updatePropertiesAndContextForChildren) instead of needing LayoutView-
    // specific property updates here.
    context.current.paintOffset.moveBy(frameView.location());
    context.current.renderingContextID = 0;
    context.current.shouldFlattenInheritedTransform = true;
    context.absolutePosition = context.current;
    context.containerForAbsolutePosition = nullptr;
    context.fixedPosition = context.current;
    return;
  }

  TransformationMatrix frameTranslate;
  frameTranslate.translate(frameView.x() + context.current.paintOffset.x(),
                           frameView.y() + context.current.paintOffset.y());
  updateFrameViewPreTranslation(frameView, context.current.transform,
                                frameTranslate, FloatPoint3D());

  FloatRoundedRect contentClip(
      IntRect(IntPoint(), frameView.visibleContentSize()));
  updateFrameViewContentClip(frameView, context.current.clip,
                             frameView.preTranslation(), contentClip);

  ScrollOffset scrollOffset = frameView.scrollOffset();
  if (frameView.isScrollable() || !scrollOffset.isZero()) {
    TransformationMatrix frameScroll;
    frameScroll.translate(-scrollOffset.width(), -scrollOffset.height());
    updateFrameViewScrollTranslation(frameView, frameView.preTranslation(),
                                     frameScroll, FloatPoint3D());

    IntSize scrollClip = frameView.visibleContentSize();
    IntSize scrollBounds = frameView.contentsSize();
    bool userScrollableHorizontal =
        frameView.userInputScrollable(HorizontalScrollbar);
    bool userScrollableVertical =
        frameView.userInputScrollable(VerticalScrollbar);
    updateFrameViewScroll(frameView, context.current.scroll,
                          frameView.scrollTranslation(), scrollClip,
                          scrollBounds, userScrollableHorizontal,
                          userScrollableVertical);
  } else {
    // Ensure pre-existing properties are cleared when there is no scrolling.
    frameView.setScrollTranslation(nullptr);
    frameView.setScroll(nullptr);
  }

  // Initialize the context for current, absolute and fixed position cases.
  // They are the same, except that scroll translation does not apply to
  // fixed position descendants.
  const auto* fixedTransformNode = frameView.preTranslation()
                                       ? frameView.preTranslation()
                                       : context.current.transform;
  auto* fixedScrollNode = context.current.scroll;
  DCHECK(frameView.preTranslation());
  context.current.transform = frameView.preTranslation();
  DCHECK(frameView.contentClip());
  context.current.clip = frameView.contentClip();
  if (const auto* scrollTranslation = frameView.scrollTranslation())
    context.current.transform = scrollTranslation;
  if (auto* scroll = frameView.scroll())
    context.current.scroll = scroll;
  context.current.paintOffset = LayoutPoint();
  context.current.renderingContextID = 0;
  context.current.shouldFlattenInheritedTransform = true;
  context.absolutePosition = context.current;
  context.containerForAbsolutePosition = nullptr;
  context.fixedPosition = context.current;
  context.fixedPosition.transform = fixedTransformNode;
  context.fixedPosition.scroll = fixedScrollNode;

  std::unique_ptr<PropertyTreeState> contentsState(
      new PropertyTreeState(context.current.transform, context.current.clip,
                            context.currentEffect, context.current.scroll));
  frameView.setTotalPropertyTreeStateForContents(std::move(contentsState));
}
开发者ID:mirror,项目名称:chromium,代码行数:80,代码来源:PaintPropertyTreeBuilder.cpp


注:本文中的FrameView::contentClip方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。