本文整理汇总了C++中Folder::id方法的典型用法代码示例。如果您正苦于以下问题:C++ Folder::id方法的具体用法?C++ Folder::id怎么用?C++ Folder::id使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Folder
的用法示例。
在下文中一共展示了Folder::id方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: rescanFolders
void FileSystemScanner::rescanFolders(QPtrList<Folder>* folders, bool forceEXIF, bool fast)
{
Folder* folder = 0;
for (folder = folders->first(); folder; folder = folders->next()) {
QString currentFolderPath = folder->dir()->absPath();
tracer->sdebug(__func__) << "rescanning folder: " << folder->id() << ": " << currentFolderPath << endl;
if (folder->dir()->exists()) {
folder->setFound(true);
if (!fast) {
rescanFolder(folder, forceEXIF);
if (m_cancel) {
return;
}
}
if (folder->children() && folder->children()->count()) {
rescanFolders(folder->children(), forceEXIF, fast);
}
// scan the filesystem for new folders
if (!fast && folder->recursive()) {
delete m_loopDetectionHelper;
m_loopDetectionHelper = new QPtrList<QString>;
m_loopDetectionHelper->setAutoDelete(true);
m_loopDetectionHelper->append(new QString(folder->dir()->canonicalPath()));
addFolders(folder);
}
} else {
folder->setFound(false);
tracer->sdebug(__func__) << "folder: " << folder->id() << ": '" << currentFolderPath << "' not found" << endl;
emit(progress_folderNotFound(currentFolderPath));
}
}
}
示例2: data
QVariant FoldersModel::data(const QModelIndex &index, int role) const
{
Folder * item = qobject_cast<Folder *>(get(index.row()));
if (!item)
return QVariant();
switch (role) {
case Id:
return item->id();
break;
case Name:
return item->name();
break;
case AdditionalData:
return QVariant::fromValue(item->additionalData());
break;
case FilesModel:
return QVariant::fromValue(item->filesModel());
break;
}
return QVariant();
}
示例3: addFolder
Folder* FileSystemScanner::addFolder(QDir* dir, bool recursive) throw(EngineException*)
{
// test if the given folder is addable
testIfFolderIsAddable(dir, recursive);
tracer->sdebug(__func__) << "adding folder: " << dir->absPath() << ", recursive: " << recursive << "..." << endl;
reset();
m_engine->dirtyfy();
Folder* folder = new Folder(m_engine->m_nextSourceDirId++, dir, recursive);
folder->setFound(true);
m_engine->m_sourceDirs->append(folder);
m_engine->m_sourceDirDict->insert(folder->id(), folder);
// add all files in the folder
rescanFolder(folder, false);
emit(newFolder(folder));
if (m_cancel) {
return folder;
}
// add all folders below the given folder
if (recursive) {
delete m_loopDetectionHelper;
m_loopDetectionHelper = new QPtrList<QString>;
m_loopDetectionHelper->setAutoDelete(true);
m_loopDetectionHelper->append(new QString(folder->dir()->canonicalPath()));
addFolders(folder);
}
return folder;
}
示例4: addFolders
void FileSystemScanner::addFolders(Folder* parent)
{
tracer->sinvoked(__func__) << "with folder: " << parent->dir()->absPath() << endl;
// get all folders in the current directory
const QFileInfoList* subfolderlist = parent->dir()->entryInfoList(QDir::Dirs);
if (subfolderlist) {
QFileInfoListIterator iterator(*subfolderlist);
QFileInfo* fileInfo = 0;
while ((fileInfo = iterator.current()) != 0) {
// ignore ./.. and hidden folders (beginning with .)
// and ignore folders called 'ThumbNails'
if (!fileInfo->fileName().startsWith(".")
&& mustHandleFolder(fileInfo->fileName())
) {
QDir subfolder(fileInfo->absFilePath());
tracer->sdebug(__func__) << "handling subfolder: " << subfolder.absPath() << endl;
bool loopDetected = false;
// we have to test if this folder is part of a loop or if it is the superfolder of an already added dir
QString* alreadyAddedFolder;
for (alreadyAddedFolder = m_loopDetectionHelper->first(); alreadyAddedFolder; alreadyAddedFolder = m_loopDetectionHelper->next()) {
if (*alreadyAddedFolder == subfolder.canonicalPath()) {
loopDetected = true;
tracer->swarning(__func__) << "loop detected, not adding folder again: '" << fileInfo->absFilePath()
<< "' is pointing to '" << *alreadyAddedFolder << "'" << endl;
emit(progress_loopDetected(fileInfo->absFilePath(), *alreadyAddedFolder));
break;
}
if ((*alreadyAddedFolder).startsWith(subfolder.canonicalPath(), true)) {
loopDetected = true;
tracer->swarning(__func__) << "loop detected, not adding folder because it is a super directory ("
<< subfolder.canonicalPath() << ") of an already added folder: '" << *alreadyAddedFolder << "'" << endl;
emit(progress_loopDetected(subfolder.canonicalPath(), *alreadyAddedFolder));
break;
}
}
if (!loopDetected) {
Folder* existingFolder = 0;
// we have to test if the folder is already processed to prevent endless loops
QIntDictIterator<Folder> it(*m_engine->m_sourceDirDict);
while (!existingFolder && it.current()) {
Folder* current = it.current();
if (current->dir()->canonicalPath() == subfolder.canonicalPath()) {
existingFolder = current;
tracer->sdebug(__func__) << "folder is already added: " << current->dir()->canonicalPath() << endl;
emit(progress_folderAlreadyAdded(current->dir()->canonicalPath()));
}
++it;
}
if (existingFolder) {
// add the directory to the list of handled directories for detecting loops
m_loopDetectionHelper->append(new QString(existingFolder->dir()->canonicalPath()));
// make recursive call
addFolders(existingFolder);
} else {
tracer->sdebug(__func__) << "found new folder to add " << fileInfo->absFilePath() << endl;
// create the new folder
Folder* child = new Folder(m_engine->m_nextSourceDirId++, new QDir(fileInfo->absFilePath()), false);
child->setFound(true);
// add the current directory to the tree
child->setParent(parent);
// put the folder into the folder dictionary (id to folder map)
m_engine->m_sourceDirDict->insert(child->id(), child);
// add the directory to the list of handled directories for detcting loops
m_loopDetectionHelper->append(new QString(child->dir()->canonicalPath()));
// add all files in the current folder
rescanFolder(child, false);
emit(newFolder(child));
if (m_cancel) {
return;
}
// make recursive call
addFolders(child);
}
}
}
++iterator;
//.........这里部分代码省略.........