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C++ FloatQuad::intersectsEllipse方法代码示例

本文整理汇总了C++中FloatQuad::intersectsEllipse方法的典型用法代码示例。如果您正苦于以下问题:C++ FloatQuad::intersectsEllipse方法的具体用法?C++ FloatQuad::intersectsEllipse怎么用?C++ FloatQuad::intersectsEllipse使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在FloatQuad的用法示例。


在下文中一共展示了FloatQuad::intersectsEllipse方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: intersectsQuad

bool RoundedRect::intersectsQuad(const FloatQuad& quad) const {
  FloatRect rect(m_rect);
  if (!quad.intersectsRect(rect))
    return false;

  const IntSize& topLeft = m_radii.topLeft();
  if (!topLeft.isEmpty()) {
    FloatRect rect(m_rect.x(), m_rect.y(), topLeft.width(), topLeft.height());
    if (quad.intersectsRect(rect)) {
      FloatPoint center(m_rect.x() + topLeft.width(),
                        m_rect.y() + topLeft.height());
      FloatSize size(topLeft.width(), topLeft.height());
      if (!quad.intersectsEllipse(center, size))
        return false;
    }
  }

  const IntSize& topRight = m_radii.topRight();
  if (!topRight.isEmpty()) {
    FloatRect rect(m_rect.maxX() - topRight.width(), m_rect.y(),
                   topRight.width(), topRight.height());
    if (quad.intersectsRect(rect)) {
      FloatPoint center(m_rect.maxX() - topRight.width(),
                        m_rect.y() + topRight.height());
      FloatSize size(topRight.width(), topRight.height());
      if (!quad.intersectsEllipse(center, size))
        return false;
    }
  }

  const IntSize& bottomLeft = m_radii.bottomLeft();
  if (!bottomLeft.isEmpty()) {
    FloatRect rect(m_rect.x(), m_rect.maxY() - bottomLeft.height(),
                   bottomLeft.width(), bottomLeft.height());
    if (quad.intersectsRect(rect)) {
      FloatPoint center(m_rect.x() + bottomLeft.width(),
                        m_rect.maxY() - bottomLeft.height());
      FloatSize size(bottomLeft.width(), bottomLeft.height());
      if (!quad.intersectsEllipse(center, size))
        return false;
    }
  }

  const IntSize& bottomRight = m_radii.bottomRight();
  if (!bottomRight.isEmpty()) {
    FloatRect rect(m_rect.maxX() - bottomRight.width(),
                   m_rect.maxY() - bottomRight.height(), bottomRight.width(),
                   bottomRight.height());
    if (quad.intersectsRect(rect)) {
      FloatPoint center(m_rect.maxX() - bottomRight.width(),
                        m_rect.maxY() - bottomRight.height());
      FloatSize size(bottomRight.width(), bottomRight.height());
      if (!quad.intersectsEllipse(center, size))
        return false;
    }
  }

  return true;
}
开发者ID:HansMuller,项目名称:engine,代码行数:59,代码来源:RoundedRect.cpp


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