本文整理汇总了C++中Fl_Choice::when方法的典型用法代码示例。如果您正苦于以下问题:C++ Fl_Choice::when方法的具体用法?C++ Fl_Choice::when怎么用?C++ Fl_Choice::when使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Fl_Choice
的用法示例。
在下文中一共展示了Fl_Choice::when方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: sprintf
Fl_Scopes_Manager::Fl_Scopes_Manager(int x, int y, int width, int height, Fl_MDI_Viewport *s, const char *name)
{
Fl::lock();
s->begin();
Fl_MDI_Window *w = SWin = new Fl_MDI_Window(0, 0, width, height, name);
w->user_data((void *)this);
w->resizable(w->view());
w->titlebar()->close_button()->hide();
w->view()->begin();
Scopes_Tabs = new Fl_Tabs*[Num_Scopes];
Scope_Show = new Fl_Check_Button*[Num_Scopes];
Scope_Pause = new Fl_Button*[Num_Scopes];
Scope_OneShot = new Fl_Check_Button*[Num_Scopes];
Scope_Options = new Fl_Menu_Button*[Num_Scopes];
Grid_Color = new Fl_Button*[Num_Scopes];
Bg_Color = new Fl_Button*[Num_Scopes];
Sec_Div = new Fl_Input_Browser*[Num_Scopes];
Save_Type = new Fl_Check_Button*[Num_Scopes];
Save_Points = new Fl_Int_Input*[Num_Scopes];
Save_Time = new Fl_Float_Input*[Num_Scopes];
Save_File = new Fl_Input*[Num_Scopes];
Save = new Fl_Light_Button*[Num_Scopes];
Save_Flag = new int[Num_Scopes];
Save_File_Pointer = new FILE*[Num_Scopes];
Trace_Page = new Fl_Group**[Num_Scopes];
Trace_Show = new Fl_Check_Button**[Num_Scopes];
Units_Div = new Fl_Input_Browser**[Num_Scopes];
Trace_Color = new Fl_Button**[Num_Scopes];
Trace_Pos = new Fl_Dial**[Num_Scopes];
Trace_Width = new Fl_Dial**[Num_Scopes];
Trigger_Mode = new Fl_Choice*[Num_Scopes];
Trace_Options = new Fl_Menu_Button**[Num_Scopes];
Scope_Windows = new Fl_Scope_Window*[Num_Scopes];
for (int i = 0; i < Num_Scopes; i++) {
Save_Flag[i] = false;
{ Fl_Tabs *o = Scopes_Tabs[i] = new Fl_Tabs(160, 5, width-165, height-40);
o->new_page("General");
{ Fl_Check_Button *o = Scope_Show[i] = new Fl_Check_Button(10, 25, 100, 20, "Show/Hide");
o->callback((Fl_Callback *)show_scope, (void *)i);
}
{ Fl_Button *o = Scope_Pause[i] = new Fl_Button(10, 75, 90, 25, "Trigger");
o->value(0);
o->deactivate();
o->when(FL_WHEN_CHANGED);
o->callback((Fl_Callback *)pause_scope, (void *)i);
}
{ Fl_Check_Button *o = Scope_OneShot[i] = new Fl_Check_Button(10, 50, 100, 20, "OneShot/Run");
o->deactivate();
o->callback((Fl_Callback *)oneshot_scope, (void *)i);
}
{ Fl_Menu_Button *o = Scope_Options[i] = new Fl_Menu_Button(10, 105, 90, 25, "Options");
o->menu(Scope_Opts);
o->when(FL_WHEN_ENTER_KEY);
o->child(0)->set_value();
o->callback((Fl_Callback *)enter_options, (void *)i);
}
{ Fl_Button *o = Grid_Color[i] = new Fl_Button(10, 135, 90, 25, "Grid Color");
o->callback((Fl_Callback *)select_grid_color, (void *)i);
}
{ Fl_Button *o = Bg_Color[i] = new Fl_Button(10, 165, 90, 25, "Bg Color");
o->callback((Fl_Callback *)select_bg_color, (void *)i);
}
{ Fl_Input_Browser *o = Sec_Div[i] = new Fl_Input_Browser(200, 25, 60, 20, "Sec/Div: ");
o->add("0.001|0.005|0.01|0.05|0.1|0.5|1");
o->align(FL_ALIGN_LEFT);
o->value("0.1");
o->when(FL_WHEN_ENTER_KEY);
o->callback((Fl_Callback *)enter_secdiv, (void *)i);
}
{ Fl_Check_Button *o = Save_Type[i] = new Fl_Check_Button(140, 50, 100, 20, "Points/Time");
o->value(1);
o->callback((Fl_Callback *)select_save, (void *)i);
}
{ Fl_Int_Input *o = Save_Points[i] = new Fl_Int_Input(200, 75, 60, 20, "N Points: ");
o->align(FL_ALIGN_LEFT);
o->value("1000");
}
{ Fl_Float_Input *o = Save_Time[i] = new Fl_Float_Input(200, 105, 60, 20, "Time [s]: ");
o->align(FL_ALIGN_LEFT);
o->value("1.0");
o->deactivate();
}
{ Fl_Input *o = Save_File[i] = new Fl_Input(200, 135, 100, 20, "Filename:");
char buf[100];
o->align(FL_ALIGN_LEFT);
sprintf(buf, "%s", Scopes[i].name);
o->value(buf);
}
{ Fl_Light_Button *o = Save[i] = new Fl_Light_Button(140, 165, 90, 25, "Save");
o->selection_color(FL_BLACK);
o->callback((Fl_Callback *)enable_saving, (void *)i);
}
//.........这里部分代码省略.........