本文整理汇总了C++中Fl_Check_Button::type方法的典型用法代码示例。如果您正苦于以下问题:C++ Fl_Check_Button::type方法的具体用法?C++ Fl_Check_Button::type怎么用?C++ Fl_Check_Button::type使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Fl_Check_Button
的用法示例。
在下文中一共展示了Fl_Check_Button::type方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: update
/*
Called everytime we click the refresh button. This will request all participants
and update the UI.
*/
void SelectorGUI::update(){
int x = 40;
int y = 10;
int dy = 20;
int i = 0;
int len = 0;
swindow->clear();
swindow->redraw();
swindow->begin();
len = GetParticipants(pList);
for(i; i < len; i ++){
ssrcList[i] = (char*)pList[i].ssrc;
Fl_Check_Button* b = new Fl_Check_Button(x, y, 300, 30, pList[i].name);
b->callback(static_selectCB, (void*) pList[i].ssrc);
b->type(102);
y = y + dy;
}
swindow->end();
swindow->redraw();
}
示例2: pickGroupProperty
void ModelerUserInterface::pickGroupProperty(GroupProperty* group) {
// Remove the event listeners for old controls
// TODO: we really need to have a PropertyEditor class that handles this
// automatically...
if (currentGroup) {
PropertyList* props = currentGroup->getProperties();
for (PropertyList::iterator iter = props->begin();
iter != props->end();
iter++)
{
if (RangeProperty* prop = dynamic_cast<RangeProperty*>(*iter)) {
prop->unlisten((SignalListener)updateRangeSlider);
} else if (RGBProperty* prop = dynamic_cast<RGBProperty*>(*iter)) {
prop->unlisten((SignalListener)updateColorChooser);
} else if (BooleanProperty* prop = dynamic_cast<BooleanProperty*>(*iter)) {
prop->unlisten((SignalListener)updateCheckbox);
} else if (ChoiceProperty* prop = dynamic_cast<ChoiceProperty*>(*iter)) {
prop->unlisten((SignalListener)updateChoice);
}
}
// Clear out the old controls
m_controlsPack->clear();
currentGroup = NULL;
}
// Reset the scrollbar
m_controlsScroll->position(0, 0);
// If there's no group, exit
if (!group) {
m_controlsScroll->redraw();
return;
}
// Constants for slider dimensions
const int packWidth = m_controlsPack->w();
const int textHeight = 20;
const int sliderHeight = 20;
const int chooserHeight = 100;
const int buttonHeight = 20;
// Show them
// For each control, add appropriate objects to the user interface
currentGroup = group;
PropertyList* props = group->getProperties();
for (PropertyList::iterator iter = props->begin();
iter != props->end();
iter++)
{
// Ignore it if it's a group property (those belong in the tree).
if (dynamic_cast<GroupProperty*>(*iter))
continue;
// And now we'll create a UI element for the property.
// The big if-statement below uses dynamic_cast<PropertyType*>(ptr),
// to see if a property has a given type. dynamic_cast will
// return 0 if ptr is not of type PropertyType.
// Add a slider if the property is a RangeProperty
if (RangeProperty* prop = dynamic_cast<RangeProperty*>(*iter)) {
// Add the label
Fl_Box *box = new Fl_Box(0, 0, packWidth, textHeight, (*iter)->getName());
box->labelsize(14);
box->align(FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
box->box(FL_FLAT_BOX); // otherwise, Fl_Scroll messes up (ehsu)
m_controlsPack->add(box);
// Add the slider
Fl_Value_Slider *slider = new Fl_Value_Slider(0, 0, packWidth, sliderHeight);
slider->type(1);
slider->range(prop->getMin(), prop->getMax());
slider->step(prop->getStep());
slider->value(prop->getValue());
m_controlsPack->add(slider);
// Use the step size to determine the number of decimal places
// shown in the slider's label.
if (prop->getStep() > 0) {
slider->precision((int)-log(prop->getStep()));
}
// Have the slider notify the program when it changes
slider->callback((Fl_Callback*)SliderCallback, (void*) prop);
// Have the property notify the slider when it changes
prop->listen((SignalListener)updateRangeSlider, (void*) slider);
// Add a color picker if the property is an RGB property
} else if (RGBProperty* prop = dynamic_cast<RGBProperty*>(*iter)) {
// Add the label
Fl_Box *box = new Fl_Box(0, 0, packWidth, textHeight, (*iter)->getName());
box->align(FL_ALIGN_LEFT|FL_ALIGN_INSIDE);
box->labelsize(14);
box->box(FL_FLAT_BOX); // otherwise, Fl_Scroll messes up (ehsu)
m_controlsPack->add(box);
//.........这里部分代码省略.........