本文整理汇总了C++中FileSpec::IsDirectory方法的典型用法代码示例。如果您正苦于以下问题:C++ FileSpec::IsDirectory方法的具体用法?C++ FileSpec::IsDirectory怎么用?C++ FileSpec::IsDirectory使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类FileSpec
的用法示例。
在下文中一共展示了FileSpec::IsDirectory方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: user_dirs
void
PlatformDarwinKernel::GetUserSpecifiedDirectoriesToSearch (std::vector<lldb_private::FileSpec> &directories)
{
FileSpecList user_dirs(GetGlobalProperties()->GetKextDirectories());
std::vector<FileSpec> possible_sdk_dirs;
const uint32_t user_dirs_count = user_dirs.GetSize();
for (uint32_t i = 0; i < user_dirs_count; i++)
{
FileSpec dir = user_dirs.GetFileSpecAtIndex (i);
dir.ResolvePath();
if (dir.Exists() && dir.IsDirectory())
{
directories.push_back (dir);
possible_sdk_dirs.push_back (dir); // does this directory have a *.sdk or *.kdk that we should look in?
// Is there a "System/Library/Extensions" subdir of this directory?
std::string dir_sle_path = dir.GetPath();
dir_sle_path.append ("/System/Library/Extensions");
FileSpec dir_sle(dir_sle_path.c_str(), true);
if (dir_sle.Exists() && dir_sle.IsDirectory())
{
directories.push_back (dir_sle);
}
}
}
SearchSDKsForKextDirectories (possible_sdk_dirs, directories);
}
示例2: contents_plugins
FileSpec::EnumerateDirectoryResult
PlatformDarwinKernel::GetKextsInDirectory (void *baton,
FileSpec::FileType file_type,
const FileSpec &file_spec)
{
if (file_type == FileSpec::eFileTypeDirectory && file_spec.GetFileNameExtension() == ConstString("kext"))
{
((std::vector<lldb_private::FileSpec> *)baton)->push_back(file_spec);
std::string kext_bundle_path = file_spec.GetPath();
std::string search_here_too;
std::string contents_plugins_path = kext_bundle_path + "/Contents/PlugIns";
FileSpec contents_plugins (contents_plugins_path.c_str(), false);
if (contents_plugins.Exists() && contents_plugins.IsDirectory())
{
search_here_too = contents_plugins_path;
}
else
{
std::string plugins_path = kext_bundle_path + "/PlugIns";
FileSpec plugins (plugins_path.c_str(), false);
if (plugins.Exists() && plugins.IsDirectory())
{
search_here_too = plugins_path;
}
}
if (!search_here_too.empty())
{
const bool find_directories = true;
const bool find_files = false;
const bool find_other = false;
FileSpec::EnumerateDirectory (search_here_too.c_str(),
find_directories,
find_files,
find_other,
GetKextsInDirectory,
baton);
}
}
return FileSpec::eEnumerateDirectoryResultNext;
}
示例3: LocateExecutableSymbolFile
FileSpec Symbols::LocateExecutableSymbolFile(const ModuleSpec &module_spec) {
FileSpec symbol_file_spec = module_spec.GetSymbolFileSpec();
if (symbol_file_spec.IsAbsolute() && symbol_file_spec.Exists())
return symbol_file_spec;
const char *symbol_filename = symbol_file_spec.GetFilename().AsCString();
if (symbol_filename && symbol_filename[0]) {
FileSpecList debug_file_search_paths(
Target::GetDefaultDebugFileSearchPaths());
// Add module directory.
const ConstString &file_dir = module_spec.GetFileSpec().GetDirectory();
debug_file_search_paths.AppendIfUnique(
FileSpec(file_dir.AsCString("."), true));
// Add current working directory.
debug_file_search_paths.AppendIfUnique(FileSpec(".", true));
#ifndef LLVM_ON_WIN32
// Add /usr/lib/debug directory.
debug_file_search_paths.AppendIfUnique(FileSpec("/usr/lib/debug", true));
#endif // LLVM_ON_WIN32
std::string uuid_str;
const UUID &module_uuid = module_spec.GetUUID();
if (module_uuid.IsValid()) {
// Some debug files are stored in the .build-id directory like this:
// /usr/lib/debug/.build-id/ff/e7fe727889ad82bb153de2ad065b2189693315.debug
uuid_str = module_uuid.GetAsString("");
uuid_str.insert(2, 1, '/');
uuid_str = uuid_str + ".debug";
}
size_t num_directories = debug_file_search_paths.GetSize();
for (size_t idx = 0; idx < num_directories; ++idx) {
FileSpec dirspec = debug_file_search_paths.GetFileSpecAtIndex(idx);
dirspec.ResolvePath();
if (!dirspec.Exists() || !dirspec.IsDirectory())
continue;
std::vector<std::string> files;
std::string dirname = dirspec.GetPath();
files.push_back(dirname + "/" + symbol_filename);
files.push_back(dirname + "/.debug/" + symbol_filename);
files.push_back(dirname + "/.build-id/" + uuid_str);
// Some debug files may stored in the module directory like this:
// /usr/lib/debug/usr/lib/library.so.debug
if (!file_dir.IsEmpty())
files.push_back(dirname + file_dir.AsCString() + "/" + symbol_filename);
const uint32_t num_files = files.size();
for (size_t idx_file = 0; idx_file < num_files; ++idx_file) {
const std::string &filename = files[idx_file];
FileSpec file_spec(filename, true);
if (llvm::sys::fs::equivalent(file_spec.GetPath(),
module_spec.GetFileSpec().GetPath()))
continue;
if (file_spec.Exists()) {
lldb_private::ModuleSpecList specs;
const size_t num_specs =
ObjectFile::GetModuleSpecifications(file_spec, 0, 0, specs);
assert(num_specs <= 1 &&
"Symbol Vendor supports only a single architecture");
if (num_specs == 1) {
ModuleSpec mspec;
if (specs.GetModuleSpecAtIndex(0, mspec)) {
if (mspec.GetUUID() == module_uuid)
return file_spec;
}
}
}
}
}
}
return LocateExecutableSymbolFileDsym(module_spec);
}