本文整理汇总了C++中FileSink::exists方法的典型用法代码示例。如果您正苦于以下问题:C++ FileSink::exists方法的具体用法?C++ FileSink::exists怎么用?C++ FileSink::exists使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类FileSink
的用法示例。
在下文中一共展示了FileSink::exists方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Exception
//.........这里部分代码省略.........
}
if (Util::strEq(format, "aac") && bitrateMode != AudioEncoder::abr) {
throw Exception(__FILE__, __LINE__,
"currently the AAC format only supports "
"average bitrate mode");
}
if (Util::strEq(format, "aacp") && bitrateMode != AudioEncoder::cbr) {
throw Exception(__FILE__, __LINE__,
"currently the AAC+ format only supports "
"constant bitrate mode");
}
str = cs->get( "lowpass");
lowpass = str ? Util::strToL( str) : 0;
str = cs->get( "highpass");
highpass = str ? Util::strToL( str) : 0;
// go on and create the things
// the underlying file
if ( fileAddDate ) {
if (fileDateFormat == 0) {
targetFileName = Util::fileAddDate( targetFileName);
}
else {
targetFileName = Util::fileAddDate( targetFileName,
fileDateFormat );
}
}
FileSink * targetFile = new FileSink( stream, targetFileName);
if ( !targetFile->exists() ) {
if ( !targetFile->create() ) {
throw Exception( __FILE__, __LINE__,
"can't create output file", targetFileName);
}
}
// streaming related stuff
audioOuts[u].socket = 0;
audioOuts[u].server = new FileCast( targetFile );
if ( Util::strEq( format, "mp3") ) {
#ifndef HAVE_LAME_LIB
throw Exception( __FILE__, __LINE__,
"DarkIce not compiled with lame support, "
"thus can't create mp3 stream: ",
stream);
#else
audioOuts[u].encoder = new LameLibEncoder(
audioOuts[u].server.get(),
dsp.get(),
bitrateMode,
bitrate,
quality,
sampleRate,
dsp->getChannel(),
lowpass,
highpass );
#endif // HAVE_TWOLAME_LIB
} else if ( Util::strEq( format, "mp2") ) {
#ifndef HAVE_TWOLAME_LIB
throw Exception( __FILE__, __LINE__,
"DarkIce not compiled with TwoLAME support, "
示例2: Exception
/*------------------------------------------------------------------------------
* Look for the ShoutCast stream outputs in the config file
*----------------------------------------------------------------------------*/
void
DarkIce :: configShoutCast ( const Config & config,
unsigned int bufferSecs )
throw ( Exception )
{
// look for IceCast encoder output streams,
// sections [shoutcast-0], [shoutcast-1], ...
char stream[] = "shoutcast- ";
size_t streamLen = Util::strLen( stream);
unsigned int u;
for ( u = 0; u < maxOutput; ++u ) {
const ConfigSection * cs;
// ugly hack to change the section name to "stream0", "stream1", etc.
stream[streamLen-1] = '0' + u;
if ( !(cs = config.get( stream)) ) {
break;
}
#ifndef HAVE_LAME_LIB
throw Exception( __FILE__, __LINE__,
"DarkIce not compiled with lame support, "
"thus can't connect to ShoutCast, stream: ",
stream);
#else
const char * str;
unsigned int sampleRate = 0;
unsigned int bitrate = 0;
const char * server = 0;
unsigned int port = 0;
const char * password = 0;
const char * name = 0;
const char * url = 0;
const char * genre = 0;
bool isPublic = false;
int lowpass = 0;
int highpass = 0;
const char * irc = 0;
const char * aim = 0;
const char * icq = 0;
const char * localDumpName = 0;
FileSink * localDumpFile = 0;
str = cs->get( "sampleRate");
sampleRate = str ? Util::strToL( str) : dsp->getSampleRate();
str = cs->getForSure("bitrate", " missing in section ", stream);
bitrate = Util::strToL( str);
server = cs->getForSure( "server", " missing in section ", stream);
str = cs->getForSure( "port", " missing in section ", stream);
port = Util::strToL( str);
password = cs->getForSure("password"," missing in section ",stream);
name = cs->get( "name");
url = cs->get( "url");
genre = cs->get( "genre");
str = cs->get( "public");
isPublic = str ? (Util::strEq( str, "yes") ? true : false) : false;
str = cs->get( "lowpass");
lowpass = str ? Util::strToL( str) : 0;
str = cs->get( "highpass");
highpass = str ? Util::strToL( str) : 0;
irc = cs->get( "irc");
aim = cs->get( "aim");
icq = cs->get( "icq");
localDumpName = cs->get( "localDumpFile");
// go on and create the things
// check for and create the local dump file if needed
if ( localDumpName != 0 ) {
localDumpFile = new FileSink( localDumpName);
if ( !localDumpFile->exists() ) {
if ( !localDumpFile->create() ) {
reportEvent( 1, "can't create local dump file",
localDumpName);
localDumpFile = 0;
}
}
}
// encoder related stuff
unsigned int bs = bufferSecs *
(dsp->getBitsPerSample() / 8) *
dsp->getChannel() *
dsp->getSampleRate();
reportEvent( 6, "using buffer size", bs);
// streaming related stuff
audioOuts[u].socket = new TcpSocket( server, port);
audioOuts[u].server = new ShoutCast( audioOuts[u].socket.get(),
password,
bitrate,
name,
url,
//.........这里部分代码省略.........