本文整理汇总了C++中FPhysScene::WaitClothScene方法的典型用法代码示例。如果您正苦于以下问题:C++ FPhysScene::WaitClothScene方法的具体用法?C++ FPhysScene::WaitClothScene怎么用?C++ FPhysScene::WaitClothScene使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类FPhysScene
的用法示例。
在下文中一共展示了FPhysScene::WaitClothScene方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: ExecuteTick
void FEndClothSimulationFunction::ExecuteTick(float DeltaTime, enum ELevelTick TickType, ENamedThreads::Type CurrentThread, const FGraphEventRef& MyCompletionGraphEvent)
{
//We currently have nothing to do in this tick group, but we still want to wait on cloth simulation so that PostPhysics is ensured this is done
check(Target);
FPhysScene* PhysScene = Target->GetPhysicsScene();
if (PhysScene == NULL)
{
return;
}
PhysScene->WaitClothScene();
}