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C++ ExecutionContext::removeTimeoutByID方法代码示例

本文整理汇总了C++中ExecutionContext::removeTimeoutByID方法的典型用法代码示例。如果您正苦于以下问题:C++ ExecutionContext::removeTimeoutByID方法的具体用法?C++ ExecutionContext::removeTimeoutByID怎么用?C++ ExecutionContext::removeTimeoutByID使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ExecutionContext的用法示例。


在下文中一共展示了ExecutionContext::removeTimeoutByID方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: fired

void DOMTimer::fired()
{
    ExecutionContext* context = executionContext();
    timerNestingLevel = m_nestingLevel;
    ASSERT(!context->activeDOMObjectsAreSuspended());
    // Only the first execution of a multi-shot timer should get an affirmative user gesture indicator.
    UserGestureIndicator gestureIndicator(m_userGestureToken.release());

    TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("devtools.timeline"), "TimerFire", "data", InspectorTimerFireEvent::data(context, m_timeoutID));
    // FIXME(361045): remove InspectorInstrumentation calls once DevTools Timeline migrates to tracing.
    InspectorInstrumentationCookie cookie = InspectorInstrumentation::willFireTimer(context, m_timeoutID);

    // Simple case for non-one-shot timers.
    if (isActive()) {
        if (repeatInterval() && repeatInterval() < minimumInterval) {
            m_nestingLevel++;
            if (m_nestingLevel >= maxTimerNestingLevel)
                augmentRepeatInterval(minimumInterval - repeatInterval());
        }

        // No access to member variables after this point, it can delete the timer.
        m_action->execute(context);

        InspectorInstrumentation::didFireTimer(cookie);

        return;
    }

    // Delete timer before executing the action for one-shot timers.
    OwnPtr<ScheduledAction> action = m_action.release();

    // This timer is being deleted; no access to member variables allowed after this point.
    context->removeTimeoutByID(m_timeoutID);

    action->execute(context);

    InspectorInstrumentation::didFireTimer(cookie);
    TRACE_EVENT_INSTANT1(TRACE_DISABLED_BY_DEFAULT("devtools.timeline"), "UpdateCounters", "data", InspectorUpdateCountersEvent::data());

    timerNestingLevel = 0;
}
开发者ID:darktears,项目名称:blink-crosswalk,代码行数:41,代码来源:DOMTimer.cpp

示例2: fired

void DOMTimer::fired()
{
    ExecutionContext* context = executionContext();
    timerNestingLevel = m_nestingLevel;
    ASSERT(!context->activeDOMObjectsAreSuspended());
    // Only the first execution of a multi-shot timer should get an affirmative user gesture indicator.
    UserGestureIndicator gestureIndicator(m_userGestureToken.release());

    InspectorInstrumentationCookie cookie = InspectorInstrumentation::willFireTimer(context, m_timeoutID);

    // Simple case for non-one-shot timers.
    if (isActive()) {
        if (repeatInterval() && repeatInterval() < minimumInterval) {
            m_nestingLevel++;
            if (m_nestingLevel >= maxTimerNestingLevel)
                augmentRepeatInterval(minimumInterval - repeatInterval());
        }

        // No access to member variables after this point, it can delete the timer.
        m_action->execute(context);

        InspectorInstrumentation::didFireTimer(cookie);

        return;
    }

    // Delete timer before executing the action for one-shot timers.
    OwnPtr<ScheduledAction> action = m_action.release();

    // This timer is being deleted; no access to member variables allowed after this point.
    context->removeTimeoutByID(m_timeoutID);

    action->execute(context);

    InspectorInstrumentation::didFireTimer(cookie);

    timerNestingLevel = 0;
}
开发者ID:Igalia,项目名称:blink,代码行数:38,代码来源:DOMTimer.cpp


注:本文中的ExecutionContext::removeTimeoutByID方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。