当前位置: 首页>>代码示例>>C++>>正文


C++ EventType::getType方法代码示例

本文整理汇总了C++中EventType::getType方法的典型用法代码示例。如果您正苦于以下问题:C++ EventType::getType方法的具体用法?C++ EventType::getType怎么用?C++ EventType::getType使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在EventType的用法示例。


在下文中一共展示了EventType::getType方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: perform

void MoveCameraCallback::perform(EventType& event) {
	if (event.getType() == eEventType::eKey) {
		KeyboardEventData e = KeyboardEvent::getData(event);
		ICamera* camera = mEngine->getCurrentScene()->getCamera();
		switch (e.key) {
			case GLFW_KEY_W:
				camera->moveInDirection(glm::vec3(0.0, 0.0, -mSpeed));
				break;
			case GLFW_KEY_S:
				camera->moveInDirection(glm::vec3(0.0, 0.0, mSpeed));
				break;
			case GLFW_KEY_D:
				if (e.action == GLFW_RELEASE) {
					mEngine->configureDebugger(eDebuggerState::eToggleState);
				}
				break;
		}
	} else if (event.getType() == eEventType::eMouseButton) {
		MouseButtonEventData e = MouseButtonEvent::getData(event);
		if (e.mButton == GLFW_MOUSE_BUTTON_LEFT) {
		}
		if (e.mButton == GLFW_MOUSE_BUTTON_MIDDLE) {
		}
		if (e.mButton == GLFW_MOUSE_BUTTON_RIGHT) {
		}
	} else if (event.getType() == eEventType::eScroll) {
		ScrollEventData e = ScrollEvent::getData(event);
		if (e.mOffsetY < 0.0) { // scroll down
			mEngine->getCurrentScene()->getCamera()->moveBy(glm::vec3(0.0, 0.0, mSpeed));
		} else if (e.mOffsetY > 0.0) { // scroll up
			mEngine->getCurrentScene()->getCamera()->moveBy(glm::vec3(0.0, 0.0, -mSpeed));
		}
		return;
	} else if (event.getType() == eEventType::eCursorPosition) {
		static bool init = false;
		static int  a = 0;
		auto d = [](double value) {
			return static_cast<float>(value);
		};
		CursorPositionEventData e = CursorPositionEvent::getData(event);
		ICamera* camera = mEngine->getCurrentScene()->getCamera();
		glm::ivec2 screenSize = mEngine->getScreenSize();
		double dx = e.xPosition - screenSize[0] / 2;
		double dy = screenSize[1] / 2 - e.yPosition;
		if (init) { /* debounce */
			camera->rotateBy(glm::vec3(0.0f, 1.0f, 0.0f), -mSpeed * d(glm::radians(dx)));
			camera->rotateBy(glm::vec3(1.0f, 0.0f, 0.0f), mSpeed * d(glm::radians(dy)));
			camera->update();
		} else {
			init = true;
		}
		if (mWindow) {
			if (a++ > 2) {
				glfwSetCursorPos(mWindow, mEngine->getScreenSize()[0] / 2,
				                 mEngine->getScreenSize()[1] / 2);
				a = 0;
			}
		}
	}

}
开发者ID:filipwasil,项目名称:fillwave,代码行数:61,代码来源:MoveCameraCallback.cpp


注:本文中的EventType::getType方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。