本文整理汇总了C++中EventPtr::asNode方法的典型用法代码示例。如果您正苦于以下问题:C++ EventPtr::asNode方法的具体用法?C++ EventPtr::asNode怎么用?C++ EventPtr::asNode使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类EventPtr
的用法示例。
在下文中一共展示了EventPtr::asNode方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: handle
void EventRecorder::handle(EventPtr theEvent) {
if (_myMode == RECORD && filterEvent(theEvent) == false) {
EventPtr myEvent = theEvent->copy();
myEvent->when = asl::Time() - _myStartTime;
DB(AC_TRACE << "push node=" << *myEvent->asNode());
_myEvents.push_back(myEvent);
}
}
示例2: load
bool EventRecorder::load(const std::string & theFilename, bool theDiscardFlag) {
std::string myFile = asl::readFile(theFilename);
if (myFile.empty()) {
AC_ERROR << "Unable to open '" << theFilename << "'";
return false;
}
dom::Document myDoc;
myDoc.parseAll(myFile.c_str());
if (!myDoc) {
AC_ERROR << "Unable to parse '" << theFilename << "'";
return false;
}
const dom::NodePtr & myEvents = myDoc.childNode("events");
if (!myEvents) {
AC_ERROR << "No 'events' node found in '" << theFilename << "'";
return false;
}
// load or merge
if (theDiscardFlag) {
AC_DEBUG << "Discarding events";
_myEvents.clear();
}
// load events into list
for (unsigned i = 0; i < myEvents->childNodesLength(); ++i) {
const dom::NodePtr & myEventNode = myEvents->childNode(i);
DB2(AC_TRACE << "parsed " << *myEventNode);
EventPtr myEvent = Event::create(myEventNode);
if (myEvent) {
DB2(AC_TRACE << "event " << *myEvent->asNode());
_myEvents.push_back(myEvent);
}
}
AC_INFO << "Loaded " << _myEvents.size() << " events from '" << theFilename << "'";
// sort list by time
std::sort(_myEvents.begin(), _myEvents.end(), compareEvent());
setMode(STOP);
return true;
}
示例3: poll
EventPtrList EventRecorder::poll() {
EventPtrList myEvents;
if (_myMode == PLAY) {
asl::Time myTime = asl::Time() - _myStartTime;
while (_myEventIter != _myEvents.end() && (*_myEventIter)->when <= myTime) {
EventPtr myEvent = *(_myEventIter++);
DB(AC_TRACE << "pop node=" << *(myEvent->asNode()));
myEvents.push_back(myEvent);
}
if (_myEventIter == _myEvents.end()) {
AC_DEBUG << "Stopping event playback";
setMode(STOP);
}
}
return myEvents;
}