本文整理汇总了C++中Epetra_BlockMap::LinearMap方法的典型用法代码示例。如果您正苦于以下问题:C++ Epetra_BlockMap::LinearMap方法的具体用法?C++ Epetra_BlockMap::LinearMap怎么用?C++ Epetra_BlockMap::LinearMap使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Epetra_BlockMap
的用法示例。
在下文中一共展示了Epetra_BlockMap::LinearMap方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: checkmap
int checkmap(Epetra_BlockMap & Map, int NumGlobalElements, int NumMyElements,
int *MyGlobalElements, int ElementSize, int * ElementSizeList,
int NumGlobalPoints, int NumMyPoints,
int IndexBase, Epetra_Comm& Comm,
bool DistributedGlobal,
bool IsOneToOne)
{
int i, ierr=0, forierr=0;// forierr is used in for loops, then is tested
// after for loop completes to see if it is non zero - potentially prevents
// thousands of error messages
if (ElementSizeList==0)
{
EPETRA_TEST_ERR(!Map.ConstantElementSize(),ierr);
}
else
EPETRA_TEST_ERR(Map.ConstantElementSize(),ierr);
EPETRA_TEST_ERR(DistributedGlobal!=Map.DistributedGlobal(),ierr);
EPETRA_TEST_ERR(IsOneToOne!=Map.IsOneToOne(),ierr);
int *MyElementSizeList;
if (ElementSizeList==0)
{
EPETRA_TEST_ERR(Map.ElementSize()!=ElementSize,ierr);
MyElementSizeList = new int[NumMyElements];
EPETRA_TEST_ERR(Map.ElementSizeList(MyElementSizeList)!=0,ierr);
forierr = 0;
for (i=0; i<NumMyElements; i++)
forierr += MyElementSizeList[i]!=ElementSize;
EPETRA_TEST_ERR(forierr,ierr);
EPETRA_TEST_ERR(Map.MaxMyElementSize() != ElementSize,ierr);
EPETRA_TEST_ERR(Map.MinMyElementSize() != ElementSize,ierr);
}
else
{
MyElementSizeList = new int[NumMyElements];
EPETRA_TEST_ERR(Map.ElementSizeList(MyElementSizeList)!=0,ierr);
int MaxSize = MyElementSizeList[0];
int MinSize = MyElementSizeList[0];
forierr=0;
for (i=0; i<NumMyElements; i++) {
forierr += MyElementSizeList[i]!=ElementSizeList[i];
if (MyElementSizeList[i] > MaxSize)
MaxSize = MyElementSizeList[i];
if (MyElementSizeList[i] < MinSize)
MinSize = MyElementSizeList[i];
// Test ElementSize(int LID) method
forierr += Map.ElementSize(Map.LID(MyGlobalElements[i])) != ElementSizeList[i];
}
EPETRA_TEST_ERR(forierr,ierr);
EPETRA_TEST_ERR(MaxSize !=Map.MaxMyElementSize(),ierr);
EPETRA_TEST_ERR(MinSize !=Map.MinMyElementSize(),ierr);
}
const Epetra_Comm & Comm1 = Map.Comm();
EPETRA_TEST_ERR(Comm1.NumProc()!=Comm.NumProc(),ierr);
EPETRA_TEST_ERR(Comm1.MyPID()!=Comm.MyPID(),ierr);
EPETRA_TEST_ERR(Map.IndexBase()!=IndexBase,ierr);
EPETRA_TEST_ERR(!Map.LinearMap() && MyGlobalElements==0,ierr);
EPETRA_TEST_ERR(Map.LinearMap() && MyGlobalElements!=0,ierr);
EPETRA_TEST_ERR(Map.MaxAllGID()!=NumGlobalElements-1+IndexBase,ierr);
EPETRA_TEST_ERR(Map.MaxElementSize()!=ElementSize,ierr);
int MaxLID = Map.MaxLID();
EPETRA_TEST_ERR(MaxLID!=NumMyElements-1,ierr);
int MaxMyGID = (Comm.MyPID()+1)*NumMyElements-1+IndexBase;
if (Comm.MyPID()>2) MaxMyGID+=3;
if (!DistributedGlobal) MaxMyGID = NumMyElements-1+IndexBase;
EPETRA_TEST_ERR(Map.MaxMyGID()!=MaxMyGID,ierr);
EPETRA_TEST_ERR(Map.MinAllGID()!=IndexBase,ierr);
if (ElementSizeList==0)
{
EPETRA_TEST_ERR(Map.MinElementSize()!=ElementSize,ierr);
}
else EPETRA_TEST_ERR(Map.MinElementSize()!=2,ierr);
int MinLID = Map.MinLID();
EPETRA_TEST_ERR(MinLID!=0,ierr);
int MinMyGID = Comm.MyPID()*NumMyElements+IndexBase;
//.........这里部分代码省略.........
示例2: SameAs
//==============================================================================
bool Epetra_BlockMap::SameAs(const Epetra_BlockMap & Map) const {
// Quickest test: See if both maps share an inner data class
if (this->BlockMapData_ == Map.BlockMapData_)
return(true);
if(!GlobalIndicesTypeMatch(Map))
return(false);
// Next check other global properties that are easy global attributes
if (BlockMapData_->MinAllGID_ != Map.MinAllGID64() ||
BlockMapData_->MaxAllGID_ != Map.MaxAllGID64() ||
BlockMapData_->NumGlobalElements_ != Map.NumGlobalElements64() ||
BlockMapData_->IndexBase_ != Map.IndexBase())
return(false);
// Last possible global check for constant element sizes
if (BlockMapData_->ConstantElementSize_ && BlockMapData_->ElementSize_!=Map.ElementSize())
return(false);
// If we get this far, we need to check local properties and then check across
// all processors to see if local properties are all true
int numMyElements = BlockMapData_->NumMyElements_;
int MySameMap = 1; // Assume not needed
// First check if number of element is the same in each map
if (numMyElements != Map.NumMyElements()) MySameMap = 0;
// If numMyElements is the same, check to see that list of GIDs is the same
if (MySameMap==1) {
if (LinearMap() && Map.LinearMap() ) {
// For linear maps, just need to check whether lower bound is the same
if (MinMyGID64() != Map.MinMyGID64() )
MySameMap = 0;
}
else {
for (int i = 0; i < numMyElements; i++) {
if (GID64(i) != Map.GID64(i)) {
MySameMap = 0;
break;
}
}
}
}
// for (int i = 0; i < numMyElements; i++)
// if (GID64(i) != Map.GID64(i)) MySameMap = 0;
// If GIDs are the same, check to see element sizes are the same
if (MySameMap==1 && !BlockMapData_->ConstantElementSize_) {
int * sizeList1 = ElementSizeList();
int * sizeList2 = Map.ElementSizeList();
for (int i = 0; i < numMyElements; i++) if (sizeList1[i] != sizeList2[i]) MySameMap=0;
}
// Now get min of MySameMap across all processors
int GlobalSameMap = 0;
int err = Comm().MinAll(&MySameMap, &GlobalSameMap, 1);
assert(err==0);
return(GlobalSameMap==1);
}