本文整理汇总了C++中EntryList::get_allocator方法的典型用法代码示例。如果您正苦于以下问题:C++ EntryList::get_allocator方法的具体用法?C++ EntryList::get_allocator怎么用?C++ EntryList::get_allocator使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类EntryList
的用法示例。
在下文中一共展示了EntryList::get_allocator方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: Read
///////////////////////////////////////////////////////////////////////////////
// Read
//
size_t DirectoryIterator::Read(const char16_t* pDirectory, EntryList& entryList,
const char16_t* pFilterPattern, int nDirectoryEntryFlags,
size_t maxResultCount)
{
EntryFindData entryFindData, *pEntryFindData;
size_t resultCount = 0;
#if EASTL_NAME_ENABLED // If the EntryList doesn't have a unique name, we give it one here.
if(entryList.get_allocator().get_name() && !strcmp(EASTL_LIST_DEFAULT_NAME, entryList.get_allocator().get_name()))
entryList.get_allocator().set_name(ENTRYLIST_NAME);
#endif
// Iterate entries.
for(pEntryFindData = EntryFindFirst(pDirectory, pFilterPattern, &entryFindData); pEntryFindData && (resultCount < maxResultCount); )
{
if(!StrEq16(pEntryFindData->mName, EA_DIRECTORY_CURRENT_16) && // If it is neither "./" nor "../"
!StrEq16(pEntryFindData->mName, EA_DIRECTORY_PARENT_16))
{
if(pEntryFindData->mbIsDirectory)
{
if(nDirectoryEntryFlags & kDirectoryEntryDirectory)
{
resultCount++;
entryList.push_back();
entryList.back().mType = kDirectoryEntryDirectory;
entryList.back().msName = pEntryFindData->mName;
}
}
else
{
if(nDirectoryEntryFlags & kDirectoryEntryFile)
{
resultCount++;
entryList.push_back();
entryList.back().mType = kDirectoryEntryFile;
entryList.back().msName = pEntryFindData->mName;
}
}
}
if(!EntryFindNext(pEntryFindData))
{
EntryFindFinish(pEntryFindData);
break;
}
}
if(pEntryFindData)
{
if((nDirectoryEntryFlags & kDirectoryEntryCurrent) && (resultCount < maxResultCount))
{
resultCount++;
entryList.push_front();
entryList.front().mType = kDirectoryEntryDirectory;
entryList.front().msName = EA_DIRECTORY_CURRENT_16;
}
if((nDirectoryEntryFlags & kDirectoryEntryParent) && (resultCount < maxResultCount))
{
// To do: We don't want to do this if the directory is a root directory.
resultCount++;
entryList.push_front();
entryList.front().mType = kDirectoryEntryDirectory;
entryList.front().msName = EA_DIRECTORY_PARENT_16;
}
}
return resultCount;
}
示例2: ReadRecursive
///////////////////////////////////////////////////////////////////////////////
// ReadRecursive
//
size_t DirectoryIterator::ReadRecursive(const char16_t* pBaseDirectory, EntryList& entryList,
const char16_t* pFilterPattern, int nEntryTypeFlags,
bool bIncludeBaseDirectoryInSearch, bool bFullPaths,
size_t maxResultCount)
{
EA::IO::Path::PathString16 pathTemp;
//char16_t pathTemp[kMaxPathLength];
if(mnRecursionIndex++ == 0) // If being called for the first time...
{
#if EASTL_NAME_ENABLED // If the EntryList doesn't have a unique name, we give it one here.
if(entryList.get_allocator().get_name() && !strcmp(EASTL_LIST_DEFAULT_NAME, entryList.get_allocator().get_name()))
entryList.get_allocator().set_name(ENTRYLIST_NAME);
#endif
mnListSize = 0;
mpBaseDirectory = pBaseDirectory;
mBaseDirectoryLength = (eastl_size_t)EAIOStrlen16(pBaseDirectory);
if(!mBaseDirectoryLength || !IsFilePathSeparator(pBaseDirectory[mBaseDirectoryLength - 1]))
mBaseDirectoryLength++;
}
if((nEntryTypeFlags & kDirectoryEntryFile) &&
(bIncludeBaseDirectoryInSearch || (mnRecursionIndex > 1)) &&
(mnListSize < maxResultCount))
{
// Add all files in the current directory into the list, using the filter pattern.
const size_t additionCount = Read(pBaseDirectory, entryList, pFilterPattern, kDirectoryEntryFile, maxResultCount - mnListSize);
EntryList::iterator it(entryList.end());
eastl::advance(it, -(int32_t)(uint32_t)additionCount);
for(; it != entryList.end(); ++it)
{
Entry& entry = *it;
mnListSize++;
const eastl_size_t savedLength = entry.msName.length();
entry.msName.insert(0, pBaseDirectory);
const eastl_size_t directoryEnd = entry.msName.length() - savedLength;
if(directoryEnd && !IsFilePathSeparator(entry.msName[directoryEnd - 1]))
entry.msName.insert(directoryEnd, 1, kFilePathSeparator16);
if(!bFullPaths)
entry.msName.erase(0, mBaseDirectoryLength);
}
}
if(mnListSize < maxResultCount)
{
// To do: Find a way to avoid this temporary list.
// Since the list is only a list of directories under the
// current directory, it shouldn't need all that many entries.
EntryList entryListTemp(entryList.get_allocator());
// Add all directories in the current directory into the list, ignoring the filter pattern.
Read(pBaseDirectory, entryListTemp, NULL, kDirectoryEntryDirectory, kMaxEntryCountDefault);
for(EntryList::iterator it = entryListTemp.begin(); (it != entryListTemp.end()) && (mnListSize < maxResultCount); ++it)
{
const Entry& entry = *it;
pathTemp.assign( pBaseDirectory );
EA::IO::Path::Append( pathTemp, entry.msName.c_str() ); // This previously was Join but Join was calling Normalize, which was modifying the pBaseDirectory part of the path string, and we don't want that messed with. Actually we don't need any normalization.
//ConcatenatePathComponents(pathTemp, pBaseDirectory, entry.msName.c_str());
// Possibly add this directory to the entry list.
if(nEntryTypeFlags & kDirectoryEntryDirectory)
{
if(!pFilterPattern || FnMatch(pFilterPattern, entry.msName.c_str(), kFNMCaseFold))
{
mnListSize++;
entryList.push_back();
Entry& listEntry = entryList.back();
listEntry.mType = kDirectoryEntryDirectory;
listEntry.msName = pathTemp.c_str();
if(!bFullPaths)
listEntry.msName.erase(0, mBaseDirectoryLength);
}
}
// Now recursively read the subdirectory.
ReadRecursive(pathTemp.c_str(), entryList, pFilterPattern, nEntryTypeFlags, true, bFullPaths, maxResultCount);
}
}
mnRecursionIndex--;
return mnListSize;
}