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C++ EnchantmentStore类代码示例

本文整理汇总了C++中EnchantmentStore的典型用法代码示例。如果您正苦于以下问题:C++ EnchantmentStore类的具体用法?C++ EnchantmentStore怎么用?C++ EnchantmentStore使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了EnchantmentStore类的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: GetItemEnchantMod

uint32 GetItemEnchantMod(int32 entry)
{
    if (!entry)
        return 0;

    if (entry == -1)
        return 0;

    EnchantmentStore::const_iterator tab = RandomItemEnch.find(entry);
    if (tab == RandomItemEnch.end())
    {
        sLog.outErrorDb("Item RandomProperty / RandomSuffix id #%u used in `item_template` but it does not have records in `item_enchantment_template` table.",entry);
        return 0;
    }

    double dRoll = rand_chance();
    float fCount = 0;

    for (EnchStoreList::const_iterator ench_iter = tab->second.begin(); ench_iter != tab->second.end(); ++ench_iter)
    {
        fCount += ench_iter->chance;

        if (fCount > dRoll) return ench_iter->ench;
    }

    //we could get here only if sum of all enchantment chances is lower than 100%
    dRoll =  (irand(0, (int)floor(fCount * 100) + 1)) / 100;
    fCount = 0;

    for (EnchStoreList::const_iterator ench_iter = tab->second.begin(); ench_iter != tab->second.end(); ++ench_iter)
    {
        fCount += ench_iter->chance;

        if (fCount > dRoll) return ench_iter->ench;
    }

    return 0;
}
开发者ID:InkVisible,项目名称:wow,代码行数:38,代码来源:ItemEnchantmentMgr.cpp

示例2: LoadRandomEnchantmentsTable

void LoadRandomEnchantmentsTable()
{
    RandomItemEnch.clear();                                 // for reload case

    EnchantmentStore::const_iterator tab;
    uint32 entry, ench;
    float chance;
    uint32 count = 0;

    QueryResult* result = WorldDatabase.Query("SELECT entry, ench, chance FROM item_enchantment_template");

    if (result)
    {
        BarGoLink bar(result->GetRowCount());

        do
        {
            Field* fields = result->Fetch();
            bar.step();

            entry = fields[0].GetUInt32();
            ench = fields[1].GetUInt32();
            chance = fields[2].GetFloat();

            if (chance > 0.000001f && chance <= 100.0f)
                RandomItemEnch[entry].push_back(EnchStoreItem(ench, chance));

            ++count;
        }
        while (result->NextRow());

        delete result;

        sLog.outString();
        sLog.outString(">> Loaded %u Item Enchantment definitions", count);
    }
    else
    {
        sLog.outString();
        sLog.outErrorDb(">> Loaded 0 Item Enchantment definitions. DB table `item_enchantment_template` is empty.");
    }
}
开发者ID:mangLua,项目名称:server,代码行数:42,代码来源:ItemEnchantmentMgr.cpp

示例3: LoadRandomEnchantmentsTable

void LoadRandomEnchantmentsTable()
{
    uint32 oldMSTime = getMSTime();

    RandomItemEnch.clear();                                 // for reload case

    //                                                 0      1      2
    QueryResult result = WorldDatabase.Query("SELECT entry, ench, chance FROM item_enchantment_template");

    if (result)
    {
        uint32 count = 0;

        do
        {
            Field* fields = result->Fetch();

            uint32 entry = fields[0].GetUInt32();
            uint32 ench = fields[1].GetUInt32();
            float chance = fields[2].GetFloat();

            if (chance > 0.000001f && chance <= 100.0f)
                RandomItemEnch[entry].push_back(EnchStoreItem(ench, chance));

            ++count;
        } while (result->NextRow());

        sLog->outString(">> Loaded %u Item Enchantment definitions in %u ms", count, GetMSTimeDiffToNow(oldMSTime));
        sLog->outString();
    }
    else
    {
        sLog->outErrorDb(">> Loaded 0 Item Enchantment definitions. DB table `item_enchantment_template` is empty.");
        sLog->outString();
    }
}
开发者ID:Hlkz2,项目名称:ao39,代码行数:36,代码来源:ItemEnchantmentMgr.cpp


注:本文中的EnchantmentStore类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。