本文整理汇总了C++中EGLView::windowShouldClose方法的典型用法代码示例。如果您正苦于以下问题:C++ EGLView::windowShouldClose方法的具体用法?C++ EGLView::windowShouldClose怎么用?C++ EGLView::windowShouldClose使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类EGLView
的用法示例。
在下文中一共展示了EGLView::windowShouldClose方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: run
int Application::run()
{
PVRFrameEnableControlWindow(false);
// Main message loop:
LARGE_INTEGER nFreq;
LARGE_INTEGER nLast;
LARGE_INTEGER nNow;
QueryPerformanceFrequency(&nFreq);
QueryPerformanceCounter(&nLast);
// Initialize instance and cocos2d.
if (!applicationDidFinishLaunching())
{
return 0;
}
EGLView* pMainWnd = EGLView::getInstance();
while(!pMainWnd->windowShouldClose())
{
QueryPerformanceCounter(&nNow);
if (nNow.QuadPart - nLast.QuadPart > _animationInterval.QuadPart)
{
nLast.QuadPart = nNow.QuadPart;
Director::getInstance()->mainLoop();
pMainWnd->pollEvents();
}
else
{
Sleep(0);
}
}
/* Only work on Desktop
* Director::mainLoop is really one frame logic
* when we want to close the window, we should call Director::end();
* then call Director::mainLoop to do release of internal resources
*/
Director::getInstance()->end();
Director::getInstance()->mainLoop();
return true;
}