当前位置: 首页>>代码示例>>C++>>正文


C++ EFXFixture类代码示例

本文整理汇总了C++中EFXFixture的典型用法代码示例。如果您正苦于以下问题:C++ EFXFixture类的具体用法?C++ EFXFixture怎么用?C++ EFXFixture使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了EFXFixture类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: Q_ASSERT

bool EFX::write(QByteArray* universes)
{
	int ready = 0;

	Q_ASSERT(universes != NULL);

	/* Check that a valid point function is present and there's at least
	   one fixture to control. */
	if (pointFunc == NULL || m_fixtures.isEmpty() == true)
		return false;

	QListIterator <EFXFixture*> it(m_fixtures);
	while (it.hasNext() == true)
	{
		EFXFixture* ef = it.next();
		if (ef->isReady() == false)
			ef->nextStep(universes);
		else
			ready++;
	}

	/* Check for stop condition */
	if (ready == m_fixtures.count())
		return false;
	else
		return true;
}
开发者ID:,项目名称:,代码行数:27,代码来源:

示例2: while

bool EFX::copyFrom(const Function* function)
{
    const EFX* efx = qobject_cast<const EFX*> (function);
    if (efx == NULL)
        return false;

    while (m_fixtures.isEmpty() == false)
        delete m_fixtures.takeFirst();

    QListIterator <EFXFixture*> it(efx->m_fixtures);
    while (it.hasNext() == true)
    {
        EFXFixture* ef = new EFXFixture(this);
        ef->copyFrom(it.next());
        m_fixtures.append(ef);
    }

    m_propagationMode = efx->m_propagationMode;

    for (int i = 0; i < efx->attributes().count(); i++)
        adjustAttribute(efx->attributes().at(i).m_value, i);

    m_isRelative = efx->m_isRelative;

    updateRotationCache();

    m_xFrequency = efx->m_xFrequency;
    m_yFrequency = efx->m_yFrequency;
    m_xPhase = efx->m_xPhase;
    m_yPhase = efx->m_yPhase;

    m_algorithm = efx->m_algorithm;

    return Function::copyFrom(function);
}
开发者ID:mcallegari,项目名称:qlcplus,代码行数:35,代码来源:efx.cpp

示例3: while

bool EFX::copyFrom(const Function* function)
{
    const EFX* efx = qobject_cast<const EFX*> (function);
    if (efx == NULL)
        return false;

    while (m_fixtures.isEmpty() == false)
        delete m_fixtures.takeFirst();

    QListIterator <EFXFixture*> it(efx->m_fixtures);
    while (it.hasNext() == true)
    {
        EFXFixture* ef = new EFXFixture(this);
        ef->copyFrom(it.next());
        m_fixtures.append(ef);
    }

    m_propagationMode = efx->m_propagationMode;

    m_width = efx->m_width;
    m_height = efx->m_height;
    m_xOffset = efx->m_xOffset;
    m_yOffset = efx->m_yOffset;
    m_rotation = efx->m_rotation;

    m_xFrequency = efx->m_xFrequency;
    m_yFrequency = efx->m_yFrequency;
    m_xPhase = efx->m_xPhase;
    m_yPhase = efx->m_yPhase;

    m_algorithm = efx->m_algorithm;

    return Function::copyFrom(function);
}
开发者ID:,项目名称:,代码行数:34,代码来源:

示例4: twit

void EFXEditor::slotAddFixtureClicked()
{
	/* Put all fixtures already present into a list of fixtures that
	   will be disabled in the fixture selection dialog */
	QList <t_fixture_id> disabled;
	QTreeWidgetItemIterator twit(m_tree);
	while (*twit != NULL)
	{
		EFXFixture* ef = reinterpret_cast <EFXFixture*>
			((*twit)->data(0, Qt::UserRole).toULongLong());
		Q_ASSERT(ef != NULL);

		/* TODO: Disable all fixtures that don't have pan&tilt chans */

		disabled.append(ef->fixture());
		twit++;
	}

	/* Get a list of new fixtures to add to the scene */
	FixtureSelection fs(this, _app->doc(), true, disabled);
	if (fs.exec() == QDialog::Accepted)
	{
		QListIterator <t_fixture_id> it(fs.selection);
		while (it.hasNext() == true)
		{
			EFXFixture* ef = new EFXFixture(m_efx);
			ef->setFixture(it.next());

			if (m_efx->addFixture(ef) == true)
				addFixtureItem(ef);
			else
				delete ef;
		}
	}
}
开发者ID:,项目名称:,代码行数:35,代码来源:

示例5: Q_UNUSED

void EFX::write(MasterTimer* timer, QList<Universe*> universes)
{
    Q_UNUSED(timer);

    int ready = 0;

    if (isPaused())
        return;

    QListIterator <EFXFixture*> it(m_fixtures);
    while (it.hasNext() == true)
    {
        EFXFixture* ef = it.next();
        if (ef->isReady() == false)
            ef->nextStep(timer, universes);
        else
            ready++;
    }

    incrementElapsed();

    /* Check for stop condition */
    if (ready == m_fixtures.count())
        stop(FunctionParent::master());
    m_fader->write(universes);
}
开发者ID:PML369,项目名称:qlcplus,代码行数:26,代码来源:efx.cpp

示例6: switch

void EFX::adjustAttribute(qreal fraction, int attributeIndex)
{
    switch (attributeIndex)
    {
        case Intensity:
        {
            if (m_fader != NULL)
                m_fader->adjustIntensity(fraction);

            QListIterator <EFXFixture*> it(m_fixtures);
            while (it.hasNext() == true)
            {
                EFXFixture* ef = it.next();
                ef->adjustIntensity(fraction);
            }
        }
        break;

        case Height:
        case Width:
        case XOffset:
        case YOffset:
        case Rotation:
        break;
    }

    Function::adjustAttribute(fraction, attributeIndex);

    if (attributeIndex == Rotation)
        updateRotationCache();
}
开发者ID:Babbsdrebbler,项目名称:qlcplus,代码行数:31,代码来源:efx.cpp

示例7: removeFixture

bool EFX::removeFixture(quint32 fxi, int head)
{
    for (int i = 0; i < m_fixtures.count(); i++)
    {
        EFXFixture *ef = m_fixtures.at(i);
        if (ef->head().fxi == fxi && ef->head().head == head)
        {
            m_fixtures.removeAt(i);
            return true;
        }
    }

    return false;
}
开发者ID:mcallegari,项目名称:qlcplus,代码行数:14,代码来源:efx.cpp

示例8: slotFixtureItemChanged

void EFXEditor::slotFixtureItemChanged(QTreeWidgetItem* item, int column)
{
	if (column == KColumnReverse)
	{
		EFXFixture* ef = reinterpret_cast <EFXFixture*>
			(item->data(0, Qt::UserRole).toULongLong());
		Q_ASSERT(ef != NULL);

		if (item->checkState(column) == Qt::Checked)
			ef->setDirection(Function::Backward);
		else
			ef->setDirection(Function::Forward);
	}
}
开发者ID:,项目名称:,代码行数:14,代码来源:

示例9: it

void EFX::adjustIntensity(qreal fraction)
{
    if (m_fader != NULL)
        m_fader->adjustIntensity(fraction);

    QListIterator <EFXFixture*> it(m_fixtures);
    while (it.hasNext() == true)
    {
        EFXFixture* ef = it.next();
        ef->adjustIntensity(fraction);
    }

    Function::adjustIntensity(fraction);
}
开发者ID:Unknownly,项目名称:qlcplus,代码行数:14,代码来源:efx.cpp

示例10: Universe

void EFXFixture_Test::stop()
{
    QList<Universe*> ua;
    ua.append(new Universe(0, new GrandMaster()));
    MasterTimerStub mts(m_doc, ua);

    EFX e(m_doc);
    e.setFadeInSpeed(1000);
    e.setFadeOutSpeed(2000);
    EFXFixture* ef = new EFXFixture(&e);
    ef->setHead(GroupHead(0,0));
    e.addFixture(ef);

    Fixture* fxi = m_doc->fixture(0);
    QVERIFY(fxi != NULL);

    e.preRun(&mts);

    // Not started yet
    ef->stop(&mts, ua);
    QCOMPARE(e.m_fader->m_channels.size(), 0);
    QCOMPARE(mts.fader()->m_channels.size(), 0);

    // Start
    ef->start(&mts, ua);
    QCOMPARE(e.m_fader->m_channels.size(), 1);
    FadeChannel fc;
    fc.setFixture(m_doc, fxi->id());
    fc.setChannel(fxi->masterIntensityChannel());
    QVERIFY(e.m_fader->m_channels.contains(fc) == true);

    // Then stop
    ef->stop(&mts, ua);
    QCOMPARE(e.m_fader->m_channels.size(), 0);

    // FadeChannels are handed over to MasterTimer's GenericFader
    QCOMPARE(mts.fader()->m_channels.size(), 1);
    QVERIFY(e.m_fader->m_channels.contains(fc) == false);
    QVERIFY(mts.m_fader->m_channels.contains(fc) == true);
    QCOMPARE(mts.m_fader->m_channels[fc].fadeTime(), uint(2000));

    e.postRun(&mts, ua);
}
开发者ID:ChrisLaurie,项目名称:qlcplus,代码行数:43,代码来源:efxfixture_test.cpp

示例11: it

bool EFX::copyFrom(const Function* function)
{
	const EFX* efx = qobject_cast<const EFX*> (function);
	if (efx == NULL)
		return false;

	m_fixtures.clear();
	QListIterator <EFXFixture*> it(efx->m_fixtures);
	while (it.hasNext() == true)
	{
		EFXFixture* ef = new EFXFixture(this);
		ef->copyFrom(it.next());
		m_fixtures.append(ef);
	}

	m_propagationMode = efx->m_propagationMode;

	m_width = efx->width();
	m_height = efx->height();
	m_xOffset = efx->xOffset();
	m_yOffset = efx->yOffset();
	m_rotation = efx->rotation();

	m_xFrequency = efx->xFrequency();
	m_yFrequency = efx->yFrequency();
	m_xPhase = efx->xPhase();
	m_yPhase = efx->yPhase();

	m_runOrder = efx->runOrder();
	m_direction = efx->direction();

	m_startSceneID = efx->startScene();
	m_startSceneEnabled = efx->startSceneEnabled();

	m_stopSceneID = efx->stopScene();
	m_stopSceneEnabled = efx->stopSceneEnabled();

	m_algorithm = QString(efx->algorithm());

	return Function::copyFrom(function);
}
开发者ID:,项目名称:,代码行数:41,代码来源:

示例12: Q_UNUSED

void EFX::write(MasterTimer* timer, QByteArray* universes)
{
	int ready = 0;

	Q_UNUSED(timer);

	QListIterator <EFXFixture*> it(m_fixtures);
	while (it.hasNext() == true)
	{
		EFXFixture* ef = it.next();
		if (ef->isReady() == false)
			ef->nextStep(universes);
		else
			ready++;
	}

	incrementElapsed();

	/* Check for stop condition */
	if (ready == m_fixtures.count())
		stop();
}
开发者ID:,项目名称:,代码行数:22,代码来源:

示例13: array

void EFXFixture_Test::nextStepLoop()
{
    UniverseArray array(512 * 4);
    MasterTimerStub mts(m_doc, array);

    EFX e(m_doc);
    e.setDuration(1000); // 1s

    EFXFixture* ef = new EFXFixture(&e);
    ef->setFixture(0);
    e.addFixture(ef);

    /* Initialize the EFXFixture so that it can do math */
    ef->setSerialNumber(0);
    QVERIFY(ef->isValid() == true);
    QVERIFY(ef->isReady() == false);
    QVERIFY(ef->m_elapsed == 0);

    e.preRun(&mts);

    /* Run two cycles (2 * tickms * freq) to see that Loop never quits */
    uint max = MasterTimer::tick() * MasterTimer::frequency();
    uint i = MasterTimer::tick();
    for (uint times = 0; times < 2; times++)
    {
        for (; i < max; i += MasterTimer::tick())
        {
            ef->nextStep(&mts, &array);
            QVERIFY(ef->isReady() == false); // Loop is never ready
            QCOMPARE(ef->m_elapsed, i);
        }

        i = 0; // m_elapsed is zeroed after a full pass
    }

    e.postRun(&mts, &array);
}
开发者ID:OnceBe,项目名称:qlcplus,代码行数:37,代码来源:efxfixture_test.cpp

示例14: e

void EFXFixture_Test::nextStepSingleShot()
{
    QByteArray array;

    EFX e(m_doc);
    e.slotBusValueChanged(e.busID(), 50); /* 50 steps */
    e.pointFunc = e.circlePoint;
    e.setRunOrder(EFX::SingleShot);

    EFXFixture* ef = new EFXFixture(&e);
    ef->setFixture(0);
    e.addFixture(ef);

    /* Nothing should happen since isValid() == false */
    ef->nextStep(&array);
    QVERIFY(array.size() == 0);

    /* Initialize the EFXFixture so that it can do math */
    ef->setSerialNumber(0);
    ef->setMsbPanChannel(0);
    ef->setMsbTiltChannel(1);
    ef->setLsbPanChannel(2);
    ef->setLsbTiltChannel(3);
    QVERIFY(ef->isValid() == true);
    QVERIFY(ef->m_initialized == false);
    QVERIFY(ef->m_iterator == 0);

    ef->reset();

    /* Run one cycle (50 steps) and reset the checking iterator in
       the middle to expect correct iterator values. */
    qreal checkIter = 0;
    for (int i = 0; i < 50; i++)
    {
        ef->nextStep(&array);
        checkIter += e.m_stepSize;
        QVERIFY(ef->m_initialized == true);
        QVERIFY(ef->m_iterator == checkIter);
        QVERIFY(ef->isReady() == false);
    }

    ef->nextStep(&array);

    /* Single-shot EFX should now be ready */
    QVERIFY(ef->isReady() == true);
}
开发者ID:speakman,项目名称:qlc,代码行数:46,代码来源:efxfixture_test.cpp

示例15: qWarning

bool EFX::loadXML(const QDomElement& root)
{
    if (root.tagName() != KXMLQLCFunction)
    {
        qWarning() << "Function node not found!";
        return false;
    }

    if (root.attribute(KXMLQLCFunctionType) != typeToString(Function::EFX))
    {
        qWarning("Function is not an EFX!");
        return false;
    }

    /* Load EFX contents */
    QDomNode node = root.firstChild();
    while (node.isNull() == false)
    {
        QDomElement tag = node.toElement();

        if (tag.tagName() == KXMLQLCBus)
        {
            /* Bus */
            QString str = tag.attribute(KXMLQLCBusRole);
            if (str == KXMLQLCBusFade)
                m_legacyFadeBus = tag.text().toUInt();
            else if (str == KXMLQLCBusHold)
                m_legacyHoldBus = tag.text().toUInt();
        }
        else if (tag.tagName() == KXMLQLCFunctionSpeed)
        {
            loadXMLSpeed(tag);
        }
        else if (tag.tagName() == KXMLQLCEFXFixture)
        {
            EFXFixture* ef = new EFXFixture(this);
            ef->loadXML(tag);
            if (ef->fixture() != Fixture::invalidId())
            {
                if (addFixture(ef) == false)
                    delete ef;
            }
        }
        else if (tag.tagName() == KXMLQLCEFXPropagationMode)
        {
            /* Propagation mode */
            setPropagationMode(stringToPropagationMode(tag.text()));
        }
        else if (tag.tagName() == KXMLQLCEFXAlgorithm)
        {
            /* Algorithm */
            setAlgorithm(stringToAlgorithm(tag.text()));
        }
        else if (tag.tagName() == KXMLQLCFunctionDirection)
        {
            loadXMLDirection(tag);
        }
        else if (tag.tagName() == KXMLQLCFunctionRunOrder)
        {
            loadXMLRunOrder(tag);
        }
        else if (tag.tagName() == KXMLQLCEFXWidth)
        {
            /* Width */
            setWidth(tag.text().toInt());
        }
        else if (tag.tagName() == KXMLQLCEFXHeight)
        {
            /* Height */
            setHeight(tag.text().toInt());
        }
        else if (tag.tagName() == KXMLQLCEFXRotation)
        {
            /* Rotation */
            setRotation(tag.text().toInt());
        }
        else if (tag.tagName() == KXMLQLCEFXStartOffset)
        {
            /* StartOffset */
            setStartOffset(tag.text().toInt());
        }
        else if (tag.tagName() == KXMLQLCEFXAxis)
        {
            /* Axes */
            loadXMLAxis(tag);
        }
        else
        {
            qWarning() << "Unknown EFX tag:" << tag.tagName();
        }

        node = node.nextSibling();
    }

    return true;
}
开发者ID:Unknownly,项目名称:qlcplus,代码行数:96,代码来源:efx.cpp


注:本文中的EFXFixture类示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。