本文整理汇总了C++中DoodleSegment类的典型用法代码示例。如果您正苦于以下问题:C++ DoodleSegment类的具体用法?C++ DoodleSegment怎么用?C++ DoodleSegment使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了DoodleSegment类的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: stream
DocumentIstream& DrawingDocument::LoadObject(DocumentIstream& istream)
{
#if wxUSE_STD_IOSTREAM
DocumentIstream& stream = istream;
#else
wxTextInputStream stream(istream);
#endif
wxDocument::LoadObject(istream);
wxInt32 count = 0;
stream >> count;
if ( count < 0 )
{
wxLogWarning("Drawing document corrupted: invalid segments count.");
#if wxUSE_STD_IOSTREAM
istream.clear(std::ios::badbit);
#else
istream.Reset(wxSTREAM_READ_ERROR);
#endif
return istream;
}
for ( int n = 0; n < count; n++ )
{
DoodleSegment segment;
segment.LoadObject(istream);
m_doodleSegments.push_back(segment);
}
return istream;
}
示例2: while
// Sneakily gets used for default print/preview
// as well as drawing on the screen.
void DrawingView::OnDraw(wxDC *dc)
{
dc->SetFont(*wxNORMAL_FONT);
dc->SetPen(*wxBLACK_PEN);
wxList::compatibility_iterator node = ((DrawingDocument *)GetDocument())->GetDoodleSegments().GetFirst();
while (node)
{
DoodleSegment *seg = (DoodleSegment *)node->GetData();
seg->Draw(dc);
node = node->GetNext();
}
}
示例3:
wxSTD istream& DrawingDocument::LoadObject(wxSTD istream& stream)
{
wxDocument::LoadObject(stream);
wxInt32 n = 0;
stream >> n;
for (int i = 0; i < n; i++)
{
DoodleSegment *segment = new DoodleSegment;
segment->LoadObject(stream);
doodleSegments.Append(segment);
}
return stream;
}
示例4: _T
wxSTD ostream& DrawingDocument::SaveObject(wxSTD ostream& stream)
{
wxDocument::SaveObject(stream);
wxInt32 n = doodleSegments.GetCount();
stream << n << _T('\n');
wxList::compatibility_iterator node = doodleSegments.GetFirst();
while (node)
{
DoodleSegment *segment = (DoodleSegment *)node->GetData();
segment->SaveObject(stream);
stream << _T('\n');
node = node->GetNext();
}
return stream;
}
示例5: stream
DocumentIstream& DrawingDocument::LoadObject(DocumentIstream& istream)
{
#if wxUSE_STD_IOSTREAM
DocumentIstream& stream = istream;
#else
wxTextInputStream stream(istream);
#endif
wxDocument::LoadObject(istream);
wxInt32 count = 0;
stream >> count;
for ( int n = 0; n < count; n++ )
{
DoodleSegment segment;
segment.LoadObject(istream);
m_doodleSegments.push_back(segment);
}
return istream;
}