本文整理汇总了C++中DominatorTree::addNewBlock方法的典型用法代码示例。如果您正苦于以下问题:C++ DominatorTree::addNewBlock方法的具体用法?C++ DominatorTree::addNewBlock怎么用?C++ DominatorTree::addNewBlock使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类DominatorTree
的用法示例。
在下文中一共展示了DominatorTree::addNewBlock方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: assert
//.........这里部分代码省略.........
// Now update analysis information. Since the only predecessor of NewBB is
// the TIBB, TIBB clearly dominates NewBB. TIBB usually doesn't dominate
// anything, as there are other successors of DestBB. However, if all other
// predecessors of DestBB are already dominated by DestBB (e.g. DestBB is a
// loop header) then NewBB dominates DestBB.
SmallVector<BasicBlock*, 8> OtherPreds;
// If there is a PHI in the block, loop over predecessors with it, which is
// faster than iterating pred_begin/end.
if (PHINode *PN = dyn_cast<PHINode>(DestBB->begin())) {
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
if (PN->getIncomingBlock(i) != NewBB)
OtherPreds.push_back(PN->getIncomingBlock(i));
} else {
for (pred_iterator I = pred_begin(DestBB), E = pred_end(DestBB);
I != E; ++I) {
BasicBlock *P = *I;
if (P != NewBB)
OtherPreds.push_back(P);
}
}
bool NewBBDominatesDestBB = true;
// Should we update DominatorTree information?
if (DT) {
DomTreeNode *TINode = DT->getNode(TIBB);
// The new block is not the immediate dominator for any other nodes, but
// TINode is the immediate dominator for the new node.
//
if (TINode) { // Don't break unreachable code!
DomTreeNode *NewBBNode = DT->addNewBlock(NewBB, TIBB);
DomTreeNode *DestBBNode = 0;
// If NewBBDominatesDestBB hasn't been computed yet, do so with DT.
if (!OtherPreds.empty()) {
DestBBNode = DT->getNode(DestBB);
while (!OtherPreds.empty() && NewBBDominatesDestBB) {
if (DomTreeNode *OPNode = DT->getNode(OtherPreds.back()))
NewBBDominatesDestBB = DT->dominates(DestBBNode, OPNode);
OtherPreds.pop_back();
}
OtherPreds.clear();
}
// If NewBBDominatesDestBB, then NewBB dominates DestBB, otherwise it
// doesn't dominate anything.
if (NewBBDominatesDestBB) {
if (!DestBBNode) DestBBNode = DT->getNode(DestBB);
DT->changeImmediateDominator(DestBBNode, NewBBNode);
}
}
}
// Update LoopInfo if it is around.
if (LI) {
if (Loop *TIL = LI->getLoopFor(TIBB)) {
// If one or the other blocks were not in a loop, the new block is not
// either, and thus LI doesn't need to be updated.
if (Loop *DestLoop = LI->getLoopFor(DestBB)) {
if (TIL == DestLoop) {
// Both in the same loop, the NewBB joins loop.
DestLoop->addBasicBlockToLoop(NewBB, LI->getBase());
} else if (TIL->contains(DestLoop)) {
示例2: assert
//.........这里部分代码省略.........
if (DT == 0 && DF == 0 && LI == 0 && PI == 0)
return NewBB;
// Now update analysis information. Since the only predecessor of NewBB is
// the TIBB, TIBB clearly dominates NewBB. TIBB usually doesn't dominate
// anything, as there are other successors of DestBB. However, if all other
// predecessors of DestBB are already dominated by DestBB (e.g. DestBB is a
// loop header) then NewBB dominates DestBB.
SmallVector<BasicBlock*, 8> OtherPreds;
// If there is a PHI in the block, loop over predecessors with it, which is
// faster than iterating pred_begin/end.
if (PHINode *PN = dyn_cast<PHINode>(DestBB->begin())) {
for (unsigned i = 0, e = PN->getNumIncomingValues(); i != e; ++i)
if (PN->getIncomingBlock(i) != NewBB)
OtherPreds.push_back(PN->getIncomingBlock(i));
} else {
for (pred_iterator I = pred_begin(DestBB), E = pred_end(DestBB);
I != E; ++I)
if (*I != NewBB)
OtherPreds.push_back(*I);
}
bool NewBBDominatesDestBB = true;
// Should we update DominatorTree information?
if (DT) {
DomTreeNode *TINode = DT->getNode(TIBB);
// The new block is not the immediate dominator for any other nodes, but
// TINode is the immediate dominator for the new node.
//
if (TINode) { // Don't break unreachable code!
DomTreeNode *NewBBNode = DT->addNewBlock(NewBB, TIBB);
DomTreeNode *DestBBNode = 0;
// If NewBBDominatesDestBB hasn't been computed yet, do so with DT.
if (!OtherPreds.empty()) {
DestBBNode = DT->getNode(DestBB);
while (!OtherPreds.empty() && NewBBDominatesDestBB) {
if (DomTreeNode *OPNode = DT->getNode(OtherPreds.back()))
NewBBDominatesDestBB = DT->dominates(DestBBNode, OPNode);
OtherPreds.pop_back();
}
OtherPreds.clear();
}
// If NewBBDominatesDestBB, then NewBB dominates DestBB, otherwise it
// doesn't dominate anything.
if (NewBBDominatesDestBB) {
if (!DestBBNode) DestBBNode = DT->getNode(DestBB);
DT->changeImmediateDominator(DestBBNode, NewBBNode);
}
}
}
// Should we update DominanceFrontier information?
if (DF) {
// If NewBBDominatesDestBB hasn't been computed yet, do so with DF.
if (!OtherPreds.empty()) {
// FIXME: IMPLEMENT THIS!
llvm_unreachable("Requiring domfrontiers but not idom/domtree/domset."
" not implemented yet!");
}
// Since the new block is dominated by its only predecessor TIBB,
示例3: Builder
std::pair<polly::BBPair, BranchInst *>
polly::executeScopConditionally(Scop &S, Value *RTC, DominatorTree &DT,
RegionInfo &RI, LoopInfo &LI) {
Region &R = S.getRegion();
PollyIRBuilder Builder(S.getEntry());
// Before:
//
// \ / //
// EnteringBB //
// _____|_____ //
// / EntryBB \ //
// | (region) | //
// \_ExitingBB_/ //
// | //
// ExitBB //
// / \ //
// Create a fork block.
BasicBlock *EnteringBB = S.getEnteringBlock();
BasicBlock *EntryBB = S.getEntry();
assert(EnteringBB && "Must be a simple region");
BasicBlock *SplitBlock =
splitEdge(EnteringBB, EntryBB, ".split_new_and_old", &DT, &LI, &RI);
SplitBlock->setName("polly.split_new_and_old");
// If EntryBB is the exit block of the region that includes Prev, exclude
// SplitBlock from that region by making it itself the exit block. This is
// trivially possible because there is just one edge to EnteringBB.
// This is necessary because we will add an outgoing edge from SplitBlock,
// which would violate the single exit block requirement of PrevRegion.
Region *PrevRegion = RI.getRegionFor(EnteringBB);
while (PrevRegion->getExit() == EntryBB) {
PrevRegion->replaceExit(SplitBlock);
PrevRegion = PrevRegion->getParent();
}
RI.setRegionFor(SplitBlock, PrevRegion);
// Create a join block
BasicBlock *ExitingBB = S.getExitingBlock();
BasicBlock *ExitBB = S.getExit();
assert(ExitingBB && "Must be a simple region");
BasicBlock *MergeBlock =
splitEdge(ExitingBB, ExitBB, ".merge_new_and_old", &DT, &LI, &RI);
MergeBlock->setName("polly.merge_new_and_old");
// Exclude the join block from the region.
R.replaceExitRecursive(MergeBlock);
RI.setRegionFor(MergeBlock, R.getParent());
// \ / //
// EnteringBB //
// | //
// SplitBlock //
// _____|_____ //
// / EntryBB \ //
// | (region) | //
// \_ExitingBB_/ //
// | //
// MergeBlock //
// | //
// ExitBB //
// / \ //
// Create the start and exiting block.
Function *F = SplitBlock->getParent();
BasicBlock *StartBlock =
BasicBlock::Create(F->getContext(), "polly.start", F);
BasicBlock *ExitingBlock =
BasicBlock::Create(F->getContext(), "polly.exiting", F);
SplitBlock->getTerminator()->eraseFromParent();
Builder.SetInsertPoint(SplitBlock);
BranchInst *CondBr = Builder.CreateCondBr(RTC, StartBlock, S.getEntry());
if (Loop *L = LI.getLoopFor(SplitBlock)) {
L->addBasicBlockToLoop(StartBlock, LI);
L->addBasicBlockToLoop(ExitingBlock, LI);
}
DT.addNewBlock(StartBlock, SplitBlock);
DT.addNewBlock(ExitingBlock, StartBlock);
RI.setRegionFor(StartBlock, RI.getRegionFor(SplitBlock));
RI.setRegionFor(ExitingBlock, RI.getRegionFor(SplitBlock));
// \ / //
// EnteringBB //
// | //
// SplitBlock---------\ //
// _____|_____ | //
// / EntryBB \ StartBlock //
// | (region) | | //
// \_ExitingBB_/ ExitingBlock //
// | //
// MergeBlock //
// | //
// ExitBB //
// / \ //
// Connect start block to exiting block.
Builder.SetInsertPoint(StartBlock);
Builder.CreateBr(ExitingBlock);
//.........这里部分代码省略.........