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C++ DocumentUndo::isEnabled方法代码示例

本文整理汇总了C++中DocumentUndo::isEnabled方法的典型用法代码示例。如果您正苦于以下问题:C++ DocumentUndo::isEnabled方法的具体用法?C++ DocumentUndo::isEnabled怎么用?C++ DocumentUndo::isEnabled使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在DocumentUndo的用法示例。


在下文中一共展示了DocumentUndo::isEnabled方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: deselectMask

void DocumentApi::deselectMask()
{
  DocumentUndo* undo = m_document->getUndo();
  if (undo->isEnabled())
    m_undoers->pushUndoer(new undoers::SetMask(getObjects(),
        m_document));

  m_document->setMaskVisible(false);
}
开发者ID:RobertLowe,项目名称:aseprite,代码行数:9,代码来源:document_api.cpp

示例2: setMaskPosition

void DocumentApi::setMaskPosition(int x, int y)
{
  ASSERT(m_document->getMask());

  DocumentUndo* undo = m_document->getUndo();
  if (undo->isEnabled())
    m_undoers->pushUndoer(new undoers::SetMaskPosition(getObjects(), m_document));

  m_document->getMask()->setOrigin(x, y);
  m_document->resetTransformation();
}
开发者ID:RobertLowe,项目名称:aseprite,代码行数:11,代码来源:document_api.cpp

示例3: copyToCurrentMask

void DocumentApi::copyToCurrentMask(Mask* mask)
{
  ASSERT(m_document->getMask());
  ASSERT(mask);

  DocumentUndo* undo = m_document->getUndo();
  if (undo->isEnabled())
    m_undoers->pushUndoer(new undoers::SetMask(getObjects(),
        m_document));

  m_document->getMask()->copyFrom(mask);
}
开发者ID:RobertLowe,项目名称:aseprite,代码行数:12,代码来源:document_api.cpp

示例4: configureLayerAsBackground

void DocumentApi::configureLayerAsBackground(LayerImage* layer)
{
  // Add undoers.
  DocumentUndo* undo = m_document->getUndo();
  if (undo->isEnabled()) {
    m_undoers->pushUndoer(new undoers::SetLayerFlags(getObjects(), layer));
    m_undoers->pushUndoer(new undoers::SetLayerName(getObjects(), layer));
    m_undoers->pushUndoer(new undoers::MoveLayer(getObjects(), layer));
  }

  // Do the action.
  layer->configureAsBackground();
}
开发者ID:RobertLowe,项目名称:aseprite,代码行数:13,代码来源:document_api.cpp

示例5: restackLayerAfter

void DocumentApi::restackLayerAfter(Layer* layer, Layer* afterThis)
{
  DocumentUndo* undo = m_document->getUndo();
  if (undo->isEnabled())
    m_undoers->pushUndoer(new undoers::MoveLayer(getObjects(), layer));

  layer->getParent()->stackLayer(layer, afterThis);

  DocumentEvent ev(m_document);
  ev.sprite(layer->getSprite());
  ev.layer(layer);
  m_document->notifyObservers<DocumentEvent&>(&DocumentObserver::onLayerRestacked, ev);
}
开发者ID:RobertLowe,项目名称:aseprite,代码行数:13,代码来源:document_api.cpp

示例6: setConstantFrameRate

void DocumentApi::setConstantFrameRate(Sprite* sprite, int msecs)
{
  // Add undoers.
  DocumentUndo* undo = m_document->getUndo();
  if (undo->isEnabled()) {
    for (FrameNumber fr(0); fr<sprite->getTotalFrames(); ++fr)
      m_undoers->pushUndoer(new undoers::SetFrameDuration(
          getObjects(), sprite, fr));
  }

  // Do the action.
  sprite->setDurationForAllFrames(msecs);
}
开发者ID:RobertLowe,项目名称:aseprite,代码行数:13,代码来源:document_api.cpp

示例7: setCelPosition

void DocumentApi::setCelPosition(Sprite* sprite, Cel* cel, int x, int y)
{
  ASSERT(cel);

  DocumentUndo* undo = m_document->getUndo();
  if (undo->isEnabled())
    m_undoers->pushUndoer(new undoers::SetCelPosition(getObjects(), cel));

  cel->setPosition(x, y);

  DocumentEvent ev(m_document);
  ev.sprite(sprite);
  ev.cel(cel);
  m_document->notifyObservers<DocumentEvent&>(&DocumentObserver::onCelPositionChanged, ev);
}
开发者ID:RobertLowe,项目名称:aseprite,代码行数:15,代码来源:document_api.cpp

示例8: flipImage

void DocumentApi::flipImage(Image* image,
                                const gfx::Rect& bounds,
                                raster::algorithm::FlipType flipType)
{
  // Insert the undo operation.
  DocumentUndo* undo = m_document->getUndo();
  if (undo->isEnabled()) {
    m_undoers->pushUndoer
      (new undoers::FlipImage
       (getObjects(), image, bounds, flipType));
  }

  // Flip the portion of the bitmap.
  raster::algorithm::flip_image(image, bounds, flipType);
}
开发者ID:RobertLowe,项目名称:aseprite,代码行数:15,代码来源:document_api.cpp

示例9: addImageInStock

// Adds a new image in the stock. Returns the image index in the
// stock.
int DocumentApi::addImageInStock(Sprite* sprite, Image* image)
{
  ASSERT(image != NULL);

  // Do the action.
  int imageIndex = sprite->getStock()->addImage(image);

  // Add undoers.
  DocumentUndo* undo = m_document->getUndo();
  if (undo->isEnabled())
    m_undoers->pushUndoer(new undoers::AddImage(getObjects(),
        sprite->getStock(), imageIndex));

  return imageIndex;
}
开发者ID:RobertLowe,项目名称:aseprite,代码行数:17,代码来源:document_api.cpp

示例10: setSpriteSize

void DocumentApi::setSpriteSize(Sprite* sprite, int w, int h)
{
  ASSERT(w > 0);
  ASSERT(h > 0);

  DocumentUndo* undo = m_document->getUndo();
  if (undo->isEnabled())
    m_undoers->pushUndoer(new undoers::SetSpriteSize(getObjects(), sprite));

  sprite->setSize(w, h);

  DocumentEvent ev(m_document);
  ev.sprite(sprite);
  m_document->notifyObservers<DocumentEvent&>(&DocumentObserver::onSpriteSizeChanged, ev);
}
开发者ID:RobertLowe,项目名称:aseprite,代码行数:15,代码来源:document_api.cpp

示例11: removeImageFromStock

// Removes and destroys the specified image in the stock.
void DocumentApi::removeImageFromStock(Sprite* sprite, int imageIndex)
{
  ASSERT(imageIndex >= 0);

  Image* image = sprite->getStock()->getImage(imageIndex);
  ASSERT(image);

  DocumentUndo* undo = m_document->getUndo();
  if (undo->isEnabled())
    m_undoers->pushUndoer(new undoers::RemoveImage(getObjects(),
        sprite->getStock(), imageIndex));

  sprite->getStock()->removeImage(image);
  delete image;
}
开发者ID:RobertLowe,项目名称:aseprite,代码行数:16,代码来源:document_api.cpp

示例12: replaceStockImage

void DocumentApi::replaceStockImage(Sprite* sprite, int imageIndex, Image* newImage)
{
  // Get the current image in the 'image_index' position.
  Image* oldImage = sprite->getStock()->getImage(imageIndex);
  ASSERT(oldImage);

  // Replace the image in the stock.
  DocumentUndo* undo = m_document->getUndo();
  if (undo->isEnabled())
    m_undoers->pushUndoer(new undoers::ReplaceImage(getObjects(),
        sprite->getStock(), imageIndex));

  sprite->getStock()->replaceImage(imageIndex, newImage);
  delete oldImage;
}
开发者ID:RobertLowe,项目名称:aseprite,代码行数:15,代码来源:document_api.cpp

示例13: setCelFramePosition

void DocumentApi::setCelFramePosition(Sprite* sprite, Cel* cel, FrameNumber frame)
{
  ASSERT(cel);
  ASSERT(frame >= 0);

  DocumentUndo* undo = m_document->getUndo();
  if (undo->isEnabled())
    m_undoers->pushUndoer(new undoers::SetCelFrame(getObjects(), cel));

  cel->setFrame(frame);

  DocumentEvent ev(m_document);
  ev.sprite(sprite);
  ev.cel(cel);
  ev.frame(frame);
  m_document->notifyObservers<DocumentEvent&>(&DocumentObserver::onCelFrameChanged, ev);
}
开发者ID:RobertLowe,项目名称:aseprite,代码行数:17,代码来源:document_api.cpp

示例14: addCel

void DocumentApi::addCel(LayerImage* layer, Cel* cel)
{
  ASSERT(layer);
  ASSERT(cel);

  DocumentUndo* undo = m_document->getUndo();
  if (undo->isEnabled())
    m_undoers->pushUndoer(new undoers::AddCel(getObjects(), layer, cel));

  layer->addCel(cel);

  DocumentEvent ev(m_document);
  ev.sprite(layer->getSprite());
  ev.layer(layer);
  ev.cel(cel);
  m_document->notifyObservers<DocumentEvent&>(&DocumentObserver::onAddCel, ev);
}
开发者ID:RobertLowe,项目名称:aseprite,代码行数:17,代码来源:document_api.cpp

示例15: setFrameDuration

void DocumentApi::setFrameDuration(Sprite* sprite, FrameNumber frame, int msecs)
{
  // Add undoers.
  DocumentUndo* undo = m_document->getUndo();
  if (undo->isEnabled())
    m_undoers->pushUndoer(new undoers::SetFrameDuration(
        getObjects(), sprite, frame));

  // Do the action.
  sprite->setFrameDuration(frame, msecs);

  // Notify observers.
  DocumentEvent ev(m_document);
  ev.sprite(sprite);
  ev.frame(frame);
  m_document->notifyObservers<DocumentEvent&>(&DocumentObserver::onFrameDurationChanged, ev);
}
开发者ID:RobertLowe,项目名称:aseprite,代码行数:17,代码来源:document_api.cpp


注:本文中的DocumentUndo::isEnabled方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。