本文整理汇总了C++中DocAccessible::Shutdown方法的典型用法代码示例。如果您正苦于以下问题:C++ DocAccessible::Shutdown方法的具体用法?C++ DocAccessible::Shutdown怎么用?C++ DocAccessible::Shutdown使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类DocAccessible
的用法示例。
在下文中一共展示了DocAccessible::Shutdown方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: while
void
DocManager::ClearDocCache()
{
while (mDocAccessibleCache.Count() > 0) {
auto iter = mDocAccessibleCache.Iter();
MOZ_ASSERT(!iter.Done());
DocAccessible* docAcc = iter.UserData();
NS_ASSERTION(docAcc,
"No doc accessible for the object in doc accessible cache!");
if (docAcc) {
docAcc->Shutdown();
}
iter.Remove();
}
// Ensure that all xpcom accessible documents are shut down as well.
while (mXPCDocumentCache.Count() > 0) {
auto iter = mXPCDocumentCache.Iter();
MOZ_ASSERT(!iter.Done());
xpcAccessibleDocument* xpcDoc = iter.UserData();
NS_ASSERTION(xpcDoc, "No xpc doc for the object in xpc doc cache!");
if (xpcDoc) {
xpcDoc->Shutdown();
}
iter.Remove();
}
}
示例2: while
void
nsAccDocManager::ClearDocCache()
{
DocAccessible* docAcc = nullptr;
while (mDocAccessibleCache.EnumerateRead(GetFirstEntryInDocCache, static_cast<void*>(&docAcc))) {
if (docAcc)
docAcc->Shutdown();
}
}
示例3: document
NS_IMETHODIMP
nsAccDocManager::HandleEvent(nsIDOMEvent *aEvent)
{
nsAutoString type;
aEvent->GetType(type);
nsCOMPtr<nsIDOMEventTarget> target;
aEvent->GetTarget(getter_AddRefs(target));
nsCOMPtr<nsIDocument> document(do_QueryInterface(target));
NS_ASSERTION(document, "pagehide or DOMContentLoaded for non document!");
if (!document)
return NS_OK;
if (type.EqualsLiteral("pagehide")) {
// 'pagehide' event is registered on every DOM document we create an
// accessible for, process the event for the target. This document
// accessible and all its sub document accessible are shutdown as result of
// processing.
#ifdef A11Y_LOG
if (logging::IsEnabled(logging::eDocDestroy))
logging::DocDestroy("received 'pagehide' event", document);
#endif
// Ignore 'pagehide' on temporary documents since we ignore them entirely in
// accessibility.
if (document->IsInitialDocument())
return NS_OK;
// Shutdown this one and sub document accessibles.
// We're allowed to not remove listeners when accessible document is
// shutdown since we don't keep strong reference on chrome event target and
// listeners are removed automatically when chrome event target goes away.
DocAccessible* docAccessible = mDocAccessibleCache.GetWeak(document);
if (docAccessible)
docAccessible->Shutdown();
return NS_OK;
}
// XXX: handle error pages loading separately since they get neither
// webprogress notifications nor 'pageshow' event.
if (type.EqualsLiteral("DOMContentLoaded") &&
nsCoreUtils::IsErrorPage(document)) {
#ifdef A11Y_LOG
if (logging::IsEnabled(logging::eDocLoad))
logging::DocLoad("handled 'DOMContentLoaded' event", document);
#endif
HandleDOMDocumentLoad(document,
nsIAccessibleEvent::EVENT_DOCUMENT_LOAD_COMPLETE);
}
return NS_OK;
}
示例4: while
void
DocManager::ClearDocCache()
{
// This unusual do-one-element-per-iterator approach is required because each
// DocAccessible is removed elsewhere upon its Shutdown() method being
// called, which invalidates the existing iterator.
while (mDocAccessibleCache.Count() > 0) {
auto iter = mDocAccessibleCache.Iter();
MOZ_ASSERT(!iter.Done());
DocAccessible* docAcc = iter.UserData();
NS_ASSERTION(docAcc,
"No doc accessible for the object in doc accessible cache!");
if (docAcc) {
docAcc->Shutdown();
}
}
}
示例5: FindContentForSubDocument
//.........这里部分代码省略.........
NS_ASSERTION(container,
"Text node having rendered text hasn't accessible document!");
if (container) {
nsTArray<nsCOMPtr<nsIContent> > insertedContents;
insertedContents.AppendElement(textNode);
mDocument->ProcessContentInserted(container, &insertedContents);
}
}
}
mTextHash.Clear();
// Bind hanging child documents.
uint32_t hangingDocCnt = mHangingChildDocuments.Length();
nsTArray<nsRefPtr<DocAccessible>> newChildDocs;
for (uint32_t idx = 0; idx < hangingDocCnt; idx++) {
DocAccessible* childDoc = mHangingChildDocuments[idx];
if (childDoc->IsDefunct())
continue;
nsIContent* ownerContent = mDocument->DocumentNode()->
FindContentForSubDocument(childDoc->DocumentNode());
if (ownerContent) {
Accessible* outerDocAcc = mDocument->GetAccessible(ownerContent);
if (outerDocAcc && outerDocAcc->AppendChild(childDoc)) {
if (mDocument->AppendChildDocument(childDoc)) {
newChildDocs.AppendElement(Move(mHangingChildDocuments[idx]));
continue;
}
outerDocAcc->RemoveChild(childDoc);
}
// Failed to bind the child document, destroy it.
childDoc->Shutdown();
}
}
mHangingChildDocuments.Clear();
// If the document is ready and all its subdocuments are completely loaded
// then process the document load.
if (mDocument->HasLoadState(DocAccessible::eReady) &&
!mDocument->HasLoadState(DocAccessible::eCompletelyLoaded) &&
hangingDocCnt == 0) {
uint32_t childDocCnt = mDocument->ChildDocumentCount(), childDocIdx = 0;
for (; childDocIdx < childDocCnt; childDocIdx++) {
DocAccessible* childDoc = mDocument->GetChildDocumentAt(childDocIdx);
if (!childDoc->HasLoadState(DocAccessible::eCompletelyLoaded))
break;
}
if (childDocIdx == childDocCnt) {
mDocument->ProcessLoad();
if (!mDocument)
return;
}
}
// Process only currently queued generic notifications.
nsTArray < nsRefPtr<Notification> > notifications;
notifications.SwapElements(mNotifications);
uint32_t notificationCount = notifications.Length();
for (uint32_t idx = 0; idx < notificationCount; idx++) {
notifications[idx]->Process();
if (!mDocument)
示例6: FindContentForSubDocument
//.........这里部分代码省略.........
uint32_t insertionCount = contentInsertions.Length();
for (uint32_t idx = 0; idx < insertionCount; idx++) {
contentInsertions[idx]->Process();
if (!mDocument)
return;
}
// Process rendered text change notifications.
mTextHash.EnumerateEntries(TextEnumerator, mDocument);
mTextHash.Clear();
// Bind hanging child documents.
uint32_t hangingDocCnt = mHangingChildDocuments.Length();
for (uint32_t idx = 0; idx < hangingDocCnt; idx++) {
DocAccessible* childDoc = mHangingChildDocuments[idx];
if (childDoc->IsDefunct())
continue;
nsIContent* ownerContent = mDocument->DocumentNode()->
FindContentForSubDocument(childDoc->DocumentNode());
if (ownerContent) {
Accessible* outerDocAcc = mDocument->GetAccessible(ownerContent);
if (outerDocAcc && outerDocAcc->AppendChild(childDoc)) {
if (mDocument->AppendChildDocument(childDoc)) {
if (XRE_GetProcessType() != GeckoProcessType_Default) {
DocAccessibleChild* ipcDoc = new DocAccessibleChild(childDoc);
childDoc->SetIPCDoc(ipcDoc);
auto contentChild = dom::ContentChild::GetSingleton();
DocAccessibleChild* parentIPCDoc = mDocument->IPCDoc();
uint64_t id = reinterpret_cast<uintptr_t>(outerDocAcc->UniqueID());
contentChild->SendPDocAccessibleConstructor(ipcDoc, parentIPCDoc,
id);
}
continue;
}
outerDocAcc->RemoveChild(childDoc);
}
// Failed to bind the child document, destroy it.
childDoc->Shutdown();
}
}
mHangingChildDocuments.Clear();
// If the document is ready and all its subdocuments are completely loaded
// then process the document load.
if (mDocument->HasLoadState(DocAccessible::eReady) &&
!mDocument->HasLoadState(DocAccessible::eCompletelyLoaded) &&
hangingDocCnt == 0) {
uint32_t childDocCnt = mDocument->ChildDocumentCount(), childDocIdx = 0;
for (; childDocIdx < childDocCnt; childDocIdx++) {
DocAccessible* childDoc = mDocument->GetChildDocumentAt(childDocIdx);
if (!childDoc->HasLoadState(DocAccessible::eCompletelyLoaded))
break;
}
if (childDocIdx == childDocCnt) {
mDocument->ProcessLoad();
if (!mDocument)
return;
}
}
// Process only currently queued generic notifications.
nsTArray < nsRefPtr<Notification> > notifications;
notifications.SwapElements(mNotifications);
uint32_t notificationCount = notifications.Length();
for (uint32_t idx = 0; idx < notificationCount; idx++) {
notifications[idx]->Process();
if (!mDocument)
return;
}
// Process invalidation list of the document after all accessible tree
// modification are done.
mDocument->ProcessInvalidationList();
// If a generic notification occurs after this point then we may be allowed to
// process it synchronously. However we do not want to reenter if fireing
// events causes script to run.
mObservingState = eRefreshProcessing;
ProcessEventQueue();
mObservingState = eRefreshObserving;
if (!mDocument)
return;
// Stop further processing if there are no new notifications of any kind or
// events and document load is processed.
if (mContentInsertions.IsEmpty() && mNotifications.IsEmpty() &&
mEvents.IsEmpty() && mTextHash.Count() == 0 &&
mHangingChildDocuments.IsEmpty() &&
mDocument->HasLoadState(DocAccessible::eCompletelyLoaded) &&
mPresShell->RemoveRefreshObserver(this, Flush_Display)) {
mObservingState = eNotObservingRefresh;
}
}
示例7: printf
void
NotificationController::WillRefresh(mozilla::TimeStamp aTime)
{
// If the document accessible that notification collector was created for is
// now shut down, don't process notifications anymore.
NS_ASSERTION(mDocument,
"The document was shut down while refresh observer is attached!");
if (!mDocument)
return;
// Any generic notifications should be queued if we're processing content
// insertions or generic notifications.
mObservingState = eRefreshProcessingForUpdate;
// Initial accessible tree construction.
if (!mDocument->HasLoadState(DocAccessible::eTreeConstructed)) {
// If document is not bound to parent at this point then the document is not
// ready yet (process notifications later).
if (!mDocument->IsBoundToParent()) {
mObservingState = eRefreshObserving;
return;
}
#ifdef DEBUG_NOTIFICATIONS
printf("\ninitial tree created, document: %p, document node: %p\n",
mDocument.get(), mDocument->GetDocumentNode());
#endif
mDocument->DoInitialUpdate();
NS_ASSERTION(mContentInsertions.Length() == 0,
"Pending content insertions while initial accessible tree isn't created!");
}
// Process content inserted notifications to update the tree. Process other
// notifications like DOM events and then flush event queue. If any new
// notifications are queued during this processing then they will be processed
// on next refresh. If notification processing queues up new events then they
// are processed in this refresh. If events processing queues up new events
// then new events are processed on next refresh.
// Note: notification processing or event handling may shut down the owning
// document accessible.
// Process only currently queued content inserted notifications.
nsTArray<nsRefPtr<ContentInsertion> > contentInsertions;
contentInsertions.SwapElements(mContentInsertions);
PRUint32 insertionCount = contentInsertions.Length();
for (PRUint32 idx = 0; idx < insertionCount; idx++) {
contentInsertions[idx]->Process();
if (!mDocument)
return;
}
// Process rendered text change notifications.
mTextHash.EnumerateEntries(TextEnumerator, mDocument);
mTextHash.Clear();
// Bind hanging child documents.
PRUint32 hangingDocCnt = mHangingChildDocuments.Length();
for (PRUint32 idx = 0; idx < hangingDocCnt; idx++) {
DocAccessible* childDoc = mHangingChildDocuments[idx];
if (childDoc->IsDefunct())
continue;
nsIContent* ownerContent = mDocument->GetDocumentNode()->
FindContentForSubDocument(childDoc->GetDocumentNode());
if (ownerContent) {
Accessible* outerDocAcc = mDocument->GetAccessible(ownerContent);
if (outerDocAcc && outerDocAcc->AppendChild(childDoc)) {
if (mDocument->AppendChildDocument(childDoc))
continue;
outerDocAcc->RemoveChild(childDoc);
}
// Failed to bind the child document, destroy it.
childDoc->Shutdown();
}
}
mHangingChildDocuments.Clear();
// If the document is ready and all its subdocuments are completely loaded
// then process the document load.
if (mDocument->HasLoadState(DocAccessible::eReady) &&
!mDocument->HasLoadState(DocAccessible::eCompletelyLoaded) &&
hangingDocCnt == 0) {
PRUint32 childDocCnt = mDocument->ChildDocumentCount(), childDocIdx = 0;
for (; childDocIdx < childDocCnt; childDocIdx++) {
DocAccessible* childDoc = mDocument->GetChildDocumentAt(childDocIdx);
if (!childDoc->HasLoadState(DocAccessible::eCompletelyLoaded))
break;
}
if (childDocIdx == childDocCnt) {
mDocument->ProcessLoad();
if (!mDocument)
return;
}
}
//.........这里部分代码省略.........