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C++ DWARFDebugInfoEntry::SetParentIndex方法代码示例

本文整理汇总了C++中DWARFDebugInfoEntry::SetParentIndex方法的典型用法代码示例。如果您正苦于以下问题:C++ DWARFDebugInfoEntry::SetParentIndex方法的具体用法?C++ DWARFDebugInfoEntry::SetParentIndex怎么用?C++ DWARFDebugInfoEntry::SetParentIndex使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在DWARFDebugInfoEntry的用法示例。


在下文中一共展示了DWARFDebugInfoEntry::SetParentIndex方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: scoped_timer

//----------------------------------------------------------------------
// ParseCompileUnitDIEsIfNeeded
//
// Parses a compile unit and indexes its DIEs if it hasn't already been
// done.
//----------------------------------------------------------------------
size_t
DWARFCompileUnit::ExtractDIEsIfNeeded (bool cu_die_only)
{
    const size_t initial_die_array_size = m_die_array.size();
    if ((cu_die_only && initial_die_array_size > 0) || initial_die_array_size > 1)
        return 0; // Already parsed

    Timer scoped_timer (__PRETTY_FUNCTION__,
                        "%8.8x: DWARFCompileUnit::ExtractDIEsIfNeeded( cu_die_only = %i )",
                        m_offset,
                        cu_die_only);

    // Set the offset to that of the first DIE and calculate the start of the
    // next compilation unit header.
    lldb::offset_t offset = GetFirstDIEOffset();
    lldb::offset_t next_cu_offset = GetNextCompileUnitOffset();

    DWARFDebugInfoEntry die;
    // Keep a flat array of the DIE for binary lookup by DIE offset
    if (!cu_die_only)
    {
        Log *log (LogChannelDWARF::GetLogIfAny(DWARF_LOG_DEBUG_INFO | DWARF_LOG_LOOKUPS));
        if (log)
        {
            m_dwarf2Data->GetObjectFile()->GetModule()->LogMessageVerboseBacktrace (log,
                    "DWARFCompileUnit::ExtractDIEsIfNeeded () for compile unit at .debug_info[0x%8.8x]",
                    GetOffset());
        }
    }

    uint32_t depth = 0;
    // We are in our compile unit, parse starting at the offset
    // we were told to parse
    const DWARFDataExtractor& debug_info_data = m_dwarf2Data->get_debug_info_data();
    std::vector<uint32_t> die_index_stack;
    die_index_stack.reserve(32);
    die_index_stack.push_back(0);
    bool prev_die_had_children = false;
    DWARFFormValue::FixedFormSizes fixed_form_sizes =
        DWARFFormValue::GetFixedFormSizesForAddressSize (GetAddressByteSize(), m_is_dwarf64);
    while (offset < next_cu_offset &&
            die.FastExtract (debug_info_data, this, fixed_form_sizes, &offset))
    {
//        if (log)
//            log->Printf("0x%8.8x: %*.*s%s%s",
//                        die.GetOffset(),
//                        depth * 2, depth * 2, "",
//                        DW_TAG_value_to_name (die.Tag()),
//                        die.HasChildren() ? " *" : "");

        const bool null_die = die.IsNULL();
        if (depth == 0)
        {
            uint64_t base_addr = die.GetAttributeValueAsUnsigned(m_dwarf2Data, this, DW_AT_low_pc, LLDB_INVALID_ADDRESS);
            if (base_addr == LLDB_INVALID_ADDRESS)
                base_addr = die.GetAttributeValueAsUnsigned(m_dwarf2Data, this, DW_AT_entry_pc, 0);
            SetBaseAddress (base_addr);
            if (initial_die_array_size == 0)
                AddDIE (die);
            if (cu_die_only)
                return 1;
        }
        else
        {
            if (null_die)
            {
                if (prev_die_had_children)
                {
                    // This will only happen if a DIE says is has children
                    // but all it contains is a NULL tag. Since we are removing
                    // the NULL DIEs from the list (saves up to 25% in C++ code),
                    // we need a way to let the DIE know that it actually doesn't
                    // have children.
                    if (!m_die_array.empty())
                        m_die_array.back().SetEmptyChildren(true);
                }
            }
            else
            {
                die.SetParentIndex(m_die_array.size() - die_index_stack[depth-1]);

                if (die_index_stack.back())
                    m_die_array[die_index_stack.back()].SetSiblingIndex(m_die_array.size()-die_index_stack.back());

                // Only push the DIE if it isn't a NULL DIE
                m_die_array.push_back(die);
            }
        }

        if (null_die)
        {
            // NULL DIE.
            if (!die_index_stack.empty())
                die_index_stack.pop_back();
//.........这里部分代码省略.........
开发者ID:JuliaLang,项目名称:lldb,代码行数:101,代码来源:DWARFCompileUnit.cpp

示例2: ExtractDIEsRWLocked

// Parses a compile unit and indexes its DIEs, m_die_array_mutex must be
// held R/W and m_die_array must be empty.
void DWARFUnit::ExtractDIEsRWLocked() {
  llvm::sys::ScopedWriter first_die_lock(m_first_die_mutex);

  static Timer::Category func_cat(LLVM_PRETTY_FUNCTION);
  Timer scoped_timer(
      func_cat, "%8.8x: DWARFUnit::ExtractDIEsIfNeeded()", m_offset);

  // Set the offset to that of the first DIE and calculate the start of the
  // next compilation unit header.
  lldb::offset_t offset = GetFirstDIEOffset();
  lldb::offset_t next_cu_offset = GetNextCompileUnitOffset();

  DWARFDebugInfoEntry die;

  uint32_t depth = 0;
  // We are in our compile unit, parse starting at the offset we were told to
  // parse
  const DWARFDataExtractor &data = GetData();
  std::vector<uint32_t> die_index_stack;
  die_index_stack.reserve(32);
  die_index_stack.push_back(0);
  bool prev_die_had_children = false;
  DWARFFormValue::FixedFormSizes fixed_form_sizes =
      DWARFFormValue::GetFixedFormSizesForAddressSize(GetAddressByteSize());
  while (offset < next_cu_offset &&
         die.FastExtract(data, this, fixed_form_sizes, &offset)) {
    const bool null_die = die.IsNULL();
    if (depth == 0) {
      assert(m_die_array.empty() && "Compile unit DIE already added");

      // The average bytes per DIE entry has been seen to be around 14-20 so
      // lets pre-reserve half of that since we are now stripping the NULL
      // tags.

      // Only reserve the memory if we are adding children of the main
      // compile unit DIE. The compile unit DIE is always the first entry, so
      // if our size is 1, then we are adding the first compile unit child
      // DIE and should reserve the memory.
      m_die_array.reserve(GetDebugInfoSize() / 24);
      m_die_array.push_back(die);

      if (!m_first_die)
        AddUnitDIE(m_die_array.front());
    } else {
      if (null_die) {
        if (prev_die_had_children) {
          // This will only happen if a DIE says is has children but all it
          // contains is a NULL tag. Since we are removing the NULL DIEs from
          // the list (saves up to 25% in C++ code), we need a way to let the
          // DIE know that it actually doesn't have children.
          if (!m_die_array.empty())
            m_die_array.back().SetHasChildren(false);
        }
      } else {
        die.SetParentIndex(m_die_array.size() - die_index_stack[depth - 1]);

        if (die_index_stack.back())
          m_die_array[die_index_stack.back()].SetSiblingIndex(
              m_die_array.size() - die_index_stack.back());

        // Only push the DIE if it isn't a NULL DIE
        m_die_array.push_back(die);
      }
    }

    if (null_die) {
      // NULL DIE.
      if (!die_index_stack.empty())
        die_index_stack.pop_back();

      if (depth > 0)
        --depth;
      prev_die_had_children = false;
    } else {
      die_index_stack.back() = m_die_array.size() - 1;
      // Normal DIE
      const bool die_has_children = die.HasChildren();
      if (die_has_children) {
        die_index_stack.push_back(0);
        ++depth;
      }
      prev_die_had_children = die_has_children;
    }

    if (depth == 0)
      break; // We are done with this compile unit!
  }

  if (!m_die_array.empty()) {
    if (m_first_die) {
      // Only needed for the assertion.
      m_first_die.SetHasChildren(m_die_array.front().HasChildren());
      lldbassert(m_first_die == m_die_array.front());
    }
    m_first_die = m_die_array.front();
  }

  m_die_array.shrink_to_fit();
//.........这里部分代码省略.........
开发者ID:llvm-project,项目名称:lldb,代码行数:101,代码来源:DWARFUnit.cpp


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