本文整理汇总了C++中DSGraph::spliceFrom方法的典型用法代码示例。如果您正苦于以下问题:C++ DSGraph::spliceFrom方法的具体用法?C++ DSGraph::spliceFrom怎么用?C++ DSGraph::spliceFrom使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类DSGraph
的用法示例。
在下文中一共展示了DSGraph::spliceFrom方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: calculateGraphs
//.........这里部分代码省略.........
//
if (Min != MyID)
return Min;
//
// If this is a new SCC, process it now.
//
if (Stack.back() == F) { // Special case the single "SCC" case here.
DEBUG(errs() << "Visiting single node SCC #: " << MyID << " fn: "
<< F->getName() << "\n");
Stack.pop_back();
DEBUG(errs() << " [BU] Calculating graph for: " << F->getName()<< "\n");
DSGraph* G = getOrCreateGraph(F);
calculateGraph(G);
DEBUG(errs() << " [BU] Done inlining: " << F->getName() << " ["
<< G->getGraphSize() << "+" << G->getAuxFunctionCalls().size()
<< "]\n");
if (MaxSCC < 1) MaxSCC = 1;
//
// Should we revisit the graph? Only do it if there are now new resolvable
// callees.
FuncSet NewCallees;
getAllAuxCallees(G, NewCallees);
if (!NewCallees.empty()) {
if (hasNewCallees(NewCallees, CalleeFunctions)) {
DEBUG(errs() << "Recalculating " << F->getName() << " due to new knowledge\n");
ValMap.erase(F);
++NumRecalculations;
return calculateGraphs(F, Stack, NextID, ValMap);
}
++NumRecalculationsSkipped;
}
ValMap[F] = ~0U;
return MyID;
} else {
unsigned SCCSize = 1;
const Function *NF = Stack.back();
if(NF != F)
ValMap[NF] = ~0U;
DSGraph* SCCGraph = getDSGraph(*NF);
//
// First thing first: collapse all of the DSGraphs into a single graph for
// the entire SCC. Splice all of the graphs into one and discard all of
// the old graphs.
//
while (NF != F) {
Stack.pop_back();
NF = Stack.back();
if(NF != F)
ValMap[NF] = ~0U;
DSGraph* NFG = getDSGraph(*NF);
if (NFG != SCCGraph) {
// Update the Function -> DSG map.
for (DSGraph::retnodes_iterator I = NFG->retnodes_begin(),
E = NFG->retnodes_end(); I != E; ++I)
setDSGraph(*I->first, SCCGraph);
SCCGraph->spliceFrom(NFG);
delete NFG;
++SCCSize;
}
}
Stack.pop_back();
DEBUG(errs() << "Calculating graph for SCC #: " << MyID << " of size: "
<< SCCSize << "\n");
// Compute the Max SCC Size.
if (MaxSCC < SCCSize)
MaxSCC = SCCSize;
// Clean up the graph before we start inlining a bunch again...
SCCGraph->removeDeadNodes(DSGraph::KeepUnreachableGlobals);
// Now that we have one big happy family, resolve all of the call sites in
// the graph...
calculateGraph(SCCGraph);
DEBUG(errs() << " [BU] Done inlining SCC [" << SCCGraph->getGraphSize()
<< "+" << SCCGraph->getAuxFunctionCalls().size() << "]\n"
<< "DONE with SCC #: " << MyID << "\n");
FuncSet NewCallees;
getAllAuxCallees(SCCGraph, NewCallees);
if (!NewCallees.empty()) {
if (hasNewCallees(NewCallees, CalleeFunctions)) {
DEBUG(errs() << "Recalculating SCC Graph " << F->getName() << " due to new knowledge\n");
ValMap.erase(F);
++NumRecalculations;
return calculateGraphs(F, Stack, NextID, ValMap);
}
++NumRecalculationsSkipped;
}
ValMap[F] = ~0U;
return MyID;
}
}
示例2: calculateGraphs
unsigned BUDataStructures::calculateGraphs(const Function *F,
std::vector<const Function*> &Stack,
unsigned &NextID,
hash_map<const Function*, unsigned> &ValMap) {
assert(!ValMap.count(F) && "Shouldn't revisit functions!");
unsigned Min = NextID++, MyID = Min;
ValMap[F] = Min;
Stack.push_back(F);
// FIXME! This test should be generalized to be any function that we have
// already processed, in the case when there isn't a main or there are
// unreachable functions!
if (F->isDeclaration()) { // sprintf, fprintf, sscanf, etc...
// No callees!
Stack.pop_back();
ValMap[F] = ~0;
return Min;
}
DSGraph* Graph = getOrFetchDSGraph(F);
// Find all callee functions.
std::vector<const Function*> CalleeFunctions;
GetAllAuxCallees(Graph, CalleeFunctions);
std::sort(CalleeFunctions.begin(), CalleeFunctions.end());
std::vector<const Function*>::iterator uid = std::unique(CalleeFunctions.begin(), CalleeFunctions.end());
CalleeFunctions.resize(uid - CalleeFunctions.begin());
// The edges out of the current node are the call site targets...
for (unsigned i = 0, e = CalleeFunctions.size(); i != e; ++i) {
const Function *Callee = CalleeFunctions[i];
unsigned M;
// Have we visited the destination function yet?
hash_map<const Function*, unsigned>::iterator It = ValMap.find(Callee);
if (It == ValMap.end()) // No, visit it now.
M = calculateGraphs(Callee, Stack, NextID, ValMap);
else // Yes, get it's number.
M = It->second;
if (M < Min) Min = M;
}
assert(ValMap[F] == MyID && "SCC construction assumption wrong!");
if (Min != MyID)
return Min; // This is part of a larger SCC!
// If this is a new SCC, process it now.
if (Stack.back() == F) { // Special case the single "SCC" case here.
DEBUG(errs() << "Visiting single node SCC #: " << MyID << " fn: "
<< F->getName() << "\n");
Stack.pop_back();
DEBUG(errs() << " [BU] Calculating graph for: " << F->getName()<< "\n");
calculateGraph(Graph);
DEBUG(errs() << " [BU] Done inlining: " << F->getName() << " ["
<< Graph->getGraphSize() << "+" << Graph->getAuxFunctionCalls().size()
<< "]\n");
if (MaxSCC < 1) MaxSCC = 1;
// Should we revisit the graph? Only do it if there are now new resolvable
// callees or new callees
GetAllAuxCallees(Graph, CalleeFunctions);
if (CalleeFunctions.size()) {
DEBUG(errs() << "Recalculating " << F->getName() << " due to new knowledge\n");
ValMap.erase(F);
return calculateGraphs(F, Stack, NextID, ValMap);
} else {
ValMap[F] = ~0U;
return MyID;
}
} else {
// SCCFunctions - Keep track of the functions in the current SCC
//
std::vector<DSGraph*> SCCGraphs;
unsigned SCCSize = 1;
const Function *NF = Stack.back();
ValMap[NF] = ~0U;
DSGraph* SCCGraph = getDSGraph(NF);
// First thing first, collapse all of the DSGraphs into a single graph for
// the entire SCC. Splice all of the graphs into one and discard all of the
// old graphs.
//
while (NF != F) {
Stack.pop_back();
NF = Stack.back();
ValMap[NF] = ~0U;
DSGraph* NFG = getDSGraph(NF);
if (NFG != SCCGraph) {
// Update the Function -> DSG map.
for (DSGraph::retnodes_iterator I = NFG->retnodes_begin(),
E = NFG->retnodes_end(); I != E; ++I)
setDSGraph(I->first, SCCGraph);
SCCGraph->spliceFrom(NFG);
delete NFG;
++SCCSize;
}
//.........这里部分代码省略.........