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C++ DBResultRow::GetUInt方法代码示例

本文整理汇总了C++中DBResultRow::GetUInt方法的典型用法代码示例。如果您正苦于以下问题:C++ DBResultRow::GetUInt方法的具体用法?C++ DBResultRow::GetUInt怎么用?C++ DBResultRow::GetUInt使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在DBResultRow的用法示例。


在下文中一共展示了DBResultRow::GetUInt方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: GetJobVerifyProperties

bool RamProxyDB::GetJobVerifyProperties(const uint32 jobID, uint32 &ownerID, uint64 &endProductionTime, EVERamRestrictionMask &restrictionMask, EVERamCompletedStatus &status) {
    DBQueryResult res;

    if(!sDatabase.RunQuery(res,
                "SELECT job.ownerID, job.endProductionTime, job.completedStatusID, line.restrictionMask"
                " FROM ramJobs AS job"
                " LEFT JOIN ramAssemblyLines AS line ON line.assemblyLineID = job.assemblyLineID"
                " WHERE job.jobID = %u",
                jobID))
    {
        _log(DATABASE__ERROR, "Unable to query completion properties for job %u: %s", jobID, res.error.c_str());
        return false;
    }

    DBResultRow row;
    if(!res.GetRow(row)) {
        _log(DATABASE__ERROR, "No completion properties found for job %u.", jobID);
        return false;
    }

    ownerID = row.GetUInt(0);
    endProductionTime = row.GetUInt64(1);
    status = (EVERamCompletedStatus)row.GetUInt(2);
    restrictionMask = (EVERamRestrictionMask)row.GetUInt(3);

    return true;
}
开发者ID:N3X15,项目名称:evemu_crucible,代码行数:27,代码来源:RamProxyDB.cpp

示例2: GetRequiredItems

bool RamProxyDB::GetRequiredItems(const uint32 typeID, const EVERamActivity activity, std::vector<RequiredItem> &into) {
    DBQueryResult res;

    if(!sDatabase.RunQuery(res,
        "SELECT"
        " material.requiredTypeID,"
        " material.quantity,"
        " material.damagePerJob,"
        " IF(materialGroup.categoryID = 16, 1, 0) AS isSkill"
        " FROM typeActivityMaterials AS material"
        " LEFT JOIN invTypes AS materialType ON material.requiredTypeID = materialType.typeID"
        " LEFT JOIN invGroups AS materialGroup ON materialType.groupID = materialGroup.groupID"
        " WHERE material.typeID = %u"
        " AND material.activityID = %d"
        //this is needed as db is quite crappy ...
        " AND material.quantity > 0",
        typeID, (const int)activity))
    {
        _log(DATABASE__ERROR, "Failed to query data to build BillOfMaterials: %s.", res.error.c_str());
        return false;
    }

    DBResultRow row;
    while(res.GetRow(row))
        into.push_back(RequiredItem(row.GetUInt(0), row.GetUInt(1), row.GetFloat(2), row.GetInt(3) ? true : false));

    return true;
}
开发者ID:N3X15,项目名称:evemu_crucible,代码行数:28,代码来源:RamProxyDB.cpp

示例3: GetCurrentApplicationInfo

bool CorporationDB::GetCurrentApplicationInfo(uint32 charID, uint32 corpID, ApplicationInfo & aInfo) {
    DBQueryResult res;
    if (!sDatabase.RunQuery(res,
        " SELECT "
        " status, applicationText, applicationDateTime, roles, grantableRoles, lastCorpUpdaterID, deleted "
        " FROM chrApplications "
        " WHERE characterID = %u AND corporationID = %u ",
        charID, corpID))
    {
        codelog(SERVICE__ERROR, "Error in query: %s", res.error.c_str());
        aInfo.valid = false;
        return false;
    }

    DBResultRow row;
    if (!res.GetRow(row)) {
        _log(DATABASE__ERROR, "There's no previous application.");
        aInfo.valid = false;
        return false;
    }

    aInfo.charID = charID;
    aInfo.corpID = corpID;
    aInfo.status = row.GetUInt(0);
    aInfo.appText = row.GetText(1);
    aInfo.appTime = row.GetUInt64(2);
    aInfo.role = row.GetUInt64(3);
    aInfo.grantRole = row.GetUInt64(4);
    aInfo.lastCID = row.GetUInt(5);
    aInfo.deleted = row.GetUInt(6);
    aInfo.valid = true;
    return true;
}
开发者ID:LeoVasconcellos,项目名称:evemu_apocrypha,代码行数:33,代码来源:CorporationDB.cpp

示例4: DBQueryResult

// ////////////////////// DGM_Type_Effects_Table Class ////////////////////////////
TypeEffectsList::TypeEffectsList(uint32 typeID)
{
    //first get list of all effects from dgmTypeEffects table for the given typeID
    DBQueryResult *res = new DBQueryResult();
    ModuleDB::GetDgmTypeEffects(typeID, *res);

    //counter
	uint32 effectID = 0;
	uint32 isDefault = 0;
	uint32 total_effect_count = 0;

	m_typeEffectsList.clear();

	//go through and insert each effectID into the list
    DBResultRow row;
    while( res->GetRow(row) )
    {
		effectID = row.GetUInt(0);
		isDefault = row.IsNull(1) ? 0 : row.GetUInt(1);
		m_typeEffectsList.insert(std::pair<uint32,uint32>(effectID,isDefault));
		total_effect_count++;
    }

    //cleanup
    delete res;
    res = NULL;
}
开发者ID:Almamu,项目名称:evemu_server,代码行数:28,代码来源:ModuleEffects.cpp

示例5: _Populate

void DGM_Type_Effects_Table::_Populate()
{
    //first get list of all effects from dgmEffects table
    DBQueryResult *res = new DBQueryResult();
    ModuleDB::GetAllTypeIDs(*res);

    //counter
	TypeEffectsList * typeEffectsListPtr;
	uint32 total_type_count = 0;
	uint32 error_count = 0;

    DBResultRow row;
    while( res->GetRow(row) )
    {
		typeEffectsListPtr = new TypeEffectsList(row.GetUInt(0));
		if( typeEffectsListPtr->GetEffectCount() > 0 )
			m_TypeEffectsMap.insert(std::pair<uint32, TypeEffectsList *>(row.GetUInt(0),typeEffectsListPtr));
		else
			delete typeEffectsListPtr;

		total_type_count++;
    }

	if( error_count > 0 )
		sLog.Error("DGM_Type_Effects_Table::_Populate()","ERROR Populating the DGM_Type_Effects_Table memory object: %u of %u types failed to load!", error_count, total_type_count);

	sLog.Log("DGM_Type_Effects_Table", "..........%u total type effect objects loaded", total_type_count);

    //cleanup
    delete res;
    res = NULL;
}
开发者ID:Almamu,项目名称:evemu_server,代码行数:32,代码来源:ModuleEffects.cpp

示例6: GetAttributesFromAncestry

bool CharacterDB::GetAttributesFromAncestry(uint32 ancestryID, uint8 &intelligence, uint8 &charisma, uint8 &perception, uint8 &memory, uint8 &willpower) {
    DBQueryResult res;

    if (!sDatabase.RunQuery(res,
        " SELECT "
        "        intelligence, charisma, perception, memory, willpower "
        " FROM chrAncestries "
        " WHERE ancestryID = %u ", ancestryID))
    {
        codelog(SERVICE__ERROR, "Error in query: %s", res.error.c_str());
        return (false);
    }

    DBResultRow row;
    if(!res.GetRow(row)) {
        codelog(SERVICE__ERROR, "Failed to find ancestry information for ancestry %u", ancestryID);
        return false;
    }

    intelligence += row.GetUInt(0);
    charisma += row.GetUInt(1);
    perception += row.GetUInt(2);
    memory += row.GetUInt(3);
    willpower += row.GetUInt(4);

    return (true);
}
开发者ID:Camwarp,项目名称:evemu_server,代码行数:27,代码来源:CharacterDB.cpp

示例7: GetLocationByStation

bool CharacterDB::GetLocationByStation(uint32 staID, CharacterData &cdata) {
    DBQueryResult res;
    if (!sDatabase.RunQuery(res,
     "SELECT "
     "  stationID, "
     "  solarSystemID, "
     "  constellationID, "
     "  regionID "
     " FROM staStations"
     " WHERE stationID = %u", staID))
    {
        codelog(SERVICE__ERROR, "Error in query: %s", res.error.c_str());
        return (false);
    }

    DBResultRow row;
    if(!res.GetRow(row)) {
        codelog(SERVICE__ERROR, "Failed to find station %u", staID);
        return false;
    }

    cdata.stationID = staID;
    cdata.solarSystemID = row.GetUInt(1);
    cdata.constellationID = row.GetUInt(2);
    cdata.regionID = row.GetUInt(3);

    return (true);

}
开发者ID:Camwarp,项目名称:evemu_server,代码行数:29,代码来源:CharacterDB.cpp

示例8: GetAssemblyLineVerifyProperties

bool RamProxyDB::GetAssemblyLineVerifyProperties(const uint32 assemblyLineID, uint32 &ownerID, double &minCharSecurity, double &maxCharSecurity, EVERamRestrictionMask &restrictionMask, EVERamActivity &activity) {
    DBQueryResult res;

    if(!sDatabase.RunQuery(res,
        "SELECT"
        " ownerID,"
        " minimumCharSecurity,"
        " maximumCharSecurity,"
        " restrictionMask,"
        " activityID"
        " FROM ramAssemblyLines"
        " WHERE assemblyLineID = %u",
        assemblyLineID))
    {
        _log(DATABASE__ERROR, "Failed to query verify properties for assembly line %u: %s.", assemblyLineID, res.error.c_str());
        return false;
    }

    DBResultRow row;
    if(!res.GetRow(row)) {
        _log(DATABASE__ERROR, "No verify properties found for assembly line %u.", assemblyLineID);
        return false;
    }

    ownerID = row.GetUInt(0);
    minCharSecurity = row.GetDouble(1);
    maxCharSecurity = row.GetDouble(2);
    restrictionMask = (EVERamRestrictionMask)row.GetUInt(3);
    activity = (EVERamActivity)row.GetUInt(4);

    return true;
}
开发者ID:Camwarp,项目名称:evemu_server,代码行数:32,代码来源:RamProxyDB.cpp

示例9: GetAccountInformation

bool ServiceDB::GetAccountInformation( const char* username, const char* password, AccountInfo & account_info )
{
    std::string _username = username;
    std::string _escaped_username;

    DBcore::DoEscapeString(_escaped_username, _username);

    DBQueryResult res;
    if (!DBcore::RunQuery(res, "SELECT accountID, password, hash, role, online, banned, logonCount, lastLogin FROM srvAccount WHERE accountName = '%s'", _escaped_username.c_str()))
    {
        SysLog::Error( "ServiceDB", "Error in query: %s.", res.error.c_str() );
        return false;
    }

    DBResultRow row;
    if (!res.GetRow( row )) {
		// account not found, create new one if autoAccountRole is not zero (0)
		if(EVEServerConfig::account.autoAccountRole > 0) {
			uint32 accountID = CreateNewAccount( _username.c_str(), password, EVEServerConfig::account.autoAccountRole);
			if( accountID > 0 ) {
				// add new account successful, get account info again
				bool ret = GetAccountInformation(username, password, account_info);
				return ret;
			}
			else
				return false;
		}
		else
			return false;
	}

    /* when any of the text gets are NULL it will fail... I think.. */
    account_info.id         = row.GetUInt(0);

    if (!row.IsNull(1))
        account_info.password = row.GetText(1);

    if (!row.IsNull(2))
        account_info.hash   = row.GetText(2);

    account_info.name       = _escaped_username;
    account_info.role       = row.GetUInt64(3);
    account_info.online     = row.GetBool(4);
    account_info.banned     = row.GetBool(5);
    account_info.visits     = row.GetUInt(6);

    if (!row.IsNull(7))
        account_info.last_login = row.GetText(7);

    return true;
}
开发者ID:comet0,项目名称:evemu_server,代码行数:51,代码来源:ServiceDB.cpp

示例10: GetConstant

bool ServiceDB::GetConstant(const char *name, uint32 &into) {
    DBQueryResult res;

    std::string escaped;
    DBcore::DoEscapeString(escaped, name);

    if(!DBcore::RunQuery(res,
    "SELECT"
    "    constantValue"
    " FROM eveConstants"
    " WHERE constantID='%s'",
        escaped.c_str()
    ))
    {
        codelog(SERVICE__ERROR, "Error in query: %s", res.error.c_str());
        return false;
    }

    DBResultRow row;
    if(!res.GetRow(row)) {
        codelog(SERVICE__ERROR, "Unable to find constant %s", name);
        return false;
    }

    into = row.GetUInt(0);

    return true;
}
开发者ID:comet0,项目名称:evemu_server,代码行数:28,代码来源:ServiceDB.cpp

示例11: GetDestinationStargateID

uint32 ServiceDB::GetDestinationStargateID(uint32 fromSystem, uint32 toSystem) {
    DBQueryResult res;

    if(!DBcore::RunQuery(res,
        " SELECT "
        "    fromStargate.solarSystemID AS fromSystem,"
        "    fromStargate.itemID AS fromGate,"
        "    toStargate.itemID AS toGate,"
        "    toStargate.solarSystemID AS toSystem"
        " FROM mapJumps AS jump"
        " LEFT JOIN mapDenormalize AS fromStargate"
        "    ON fromStargate.itemID = jump.stargateID"
        " LEFT JOIN mapDenormalize AS toStargate"
        "    ON toStargate.itemID = jump.celestialID"
        " WHERE fromStargate.solarSystemID = %u"
        "    AND toStargate.solarSystemID = %u",
        fromSystem, toSystem
    ))
    {
        codelog(SERVICE__ERROR, "Error in query: %s", res.error.c_str());
        return(0);
    }

    DBResultRow row;
    if(!res.GetRow(row)) {
        codelog(SERVICE__ERROR, "Error in query: no data for %d, %d", fromSystem, toSystem);
        return(0);
    }

    return row.GetUInt(2);
}
开发者ID:comet0,项目名称:evemu_server,代码行数:31,代码来源:ServiceDB.cpp

示例12: ItemSearch

bool CommandDB::ItemSearch(const char *query, std::map<uint32, std::string> &into) {

    std::string escaped;
    sDatabase.DoEscapeString(escaped, query);

    DBQueryResult result;
    DBResultRow row;

    into.clear();

    //we need to query out the primary message here... not sure how to properly
    //grab the "main message" though... the text/plain clause is pretty hackish.
    if (!sDatabase.RunQuery(result,
        " SELECT typeID,typeName"
        " FROM invTypes"
        " WHERE"
        "  typeName rlike '%s'",
            escaped.c_str()
        ))
    {
        codelog(SERVICE__ERROR, "Error in query: %s", result.error.c_str());
        return (false);
    }

    while(result.GetRow(row)) {
        into[row.GetUInt(0)] = row.GetText(1);
    }
    return true;
}
开发者ID:Almamu,项目名称:evemu_server,代码行数:29,代码来源:CommandDB.cpp

示例13: FullSkillList

bool CommandDB::FullSkillList(std::vector<uint32> &skillList) {

    DBQueryResult result;
    DBResultRow row;

    skillList.clear();

    if (!sDatabase.RunQuery(result,
        " SELECT * FROM `invTypes` WHERE "
		" ((`groupID` IN (SELECT groupID FROM invGroups WHERE categoryID = 16)) AND (published = 1)) "
        ))
    {
        codelog(SERVICE__ERROR, "Error in query: %s", result.error.c_str());
        return (false);
    }

    while(result.GetRow(row)) {
		skillList.push_back( (row.GetUInt(0)) );
    }

	// Because we searched skills with published = 1 and some GM skills are not published but still usable,
	// we will add them manually here:
	skillList.push_back( 3755 );	// Jove Frigate
	skillList.push_back( 3758 );	// Jove Cruiser
	skillList.push_back( 9955 );	// Polaris
	skillList.push_back( 10264 );	// Concord
	skillList.push_back( 11075 );	// Jove Industrial
	skillList.push_back( 11078 );	// Jove Battleship
	skillList.push_back( 19430 );	// Omnipotent
	skillList.push_back( 28604 );	// Tournament Observation

    return true;
}
开发者ID:Almamu,项目名称:evemu_server,代码行数:33,代码来源:CommandDB.cpp

示例14: DBResultToIntIntlistDict

/**
 * this function isn't used.
 */
void DBResultToIntIntlistDict( DBQueryResult &result, std::map<int32, PyRep *> &into ) {
    /* this builds a map from the int in result[0], to a list of each result[1]
     * which is has the same result[0]. This function assumes the result is
     * ORDER BY result[0]
     */
    uint32 last_key = 0xFFFFFFFF;

    PyList *l = NULL;

    DBResultRow row;
    while( result.GetRow( row ) )
    {
        uint32 k = row.GetUInt(0);
        if( k != last_key )
        {
            //watch for overwrite, no guarantee we are dealing with a key.
            std::map<int32, PyRep *>::iterator res = into.find(k);
            if( res != into.end() )
                //log an error or warning?
                PyDecRef( res->second );

            into[k] = l = new PyList();
            last_key = k;
        }

        l->AddItemInt( row.GetInt( 1 ) );
    }
}
开发者ID:Ahava,项目名称:evemu_server,代码行数:31,代码来源:EVEDBUtils.cpp

示例15: FindSellOrder

uint32 MarketDB::FindSellOrder(
    uint32 stationID,
    uint32 typeID,
    double price,
    uint32 quantity,
    uint32 orderRange
) {
    DBQueryResult res;

    if(!sDatabase.RunQuery(res,
        "SELECT orderID"
        "    FROM market_orders"
        "    WHERE bid=0"
        "        AND typeID=%u"
        "        AND stationID=%u"
        "        AND volRemaining >= %u"
        "        AND price <= %f"
        "    ORDER BY price ASC"
        "    LIMIT 1",    //right now, we just care about the first order which can satisfy our needs.
        typeID,
        stationID,
        quantity,
        price))
    {
        codelog(MARKET__ERROR, "Error in query: %s", res.error.c_str());
        return false;
    }

    DBResultRow row;
    if(!res.GetRow(row))
        return(0);    //no order found.

    return(row.GetUInt(0));
}
开发者ID:Camwarp,项目名称:evemu_server,代码行数:34,代码来源:MarketDB.cpp


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