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C++ DBInsert类代码示例

本文整理汇总了C++中DBInsert的典型用法代码示例。如果您正苦于以下问题:C++ DBInsert类的具体用法?C++ DBInsert怎么用?C++ DBInsert使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。


在下文中一共展示了DBInsert类的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: saveItems

bool IOLoginData::saveItems(const Player* player, const ItemBlockList& itemList, DBInsert& query_insert, PropWriteStream& propWriteStream)
{
	std::ostringstream ss;

	typedef std::pair<Container*, int32_t> containerBlock;
	std::queue<containerBlock> queue;

	int32_t parentId = 0;
	int32_t runningId = 100;

	Database* db = Database::getInstance();
	for (const auto& it : itemList) {
		int32_t pid = it.first;
		Item* item = it.second;
		++runningId;

		propWriteStream.clear();
		item->serializeAttr(propWriteStream);

		size_t attributesSize;
		const char* attributes = propWriteStream.getStream(attributesSize);

		ss << player->getGUID() << ',' << pid << ',' << runningId << ',' << item->getID() << ',' << item->getSubType() << ',' << db->escapeBlob(attributes, attributesSize);
		if (!query_insert.addRow(ss)) {
			return false;
		}

		if (Container* container = item->getContainer()) {
			queue.emplace(container, runningId);
		}
	}

	while (!queue.empty()) {
		const containerBlock& cb = queue.front();
		Container* container = cb.first;
		parentId = cb.second;
		queue.pop();

		for (Item* item : container->getItemList()) {
			++runningId;

			Container* subContainer = item->getContainer();
			if (subContainer) {
				queue.emplace(subContainer, runningId);
			}

			propWriteStream.clear();
			item->serializeAttr(propWriteStream);

			size_t attributesSize;
			const char* attributes = propWriteStream.getStream(attributesSize);

			ss << player->getGUID() << ',' << parentId << ',' << runningId << ',' << item->getID() << ',' << item->getSubType() << ',' << db->escapeBlob(attributes, attributesSize);
			if (!query_insert.addRow(ss)) {
				return false;
			}
		}
	}
	return query_insert.execute();
}
开发者ID:JoseEduardo,项目名称:o_487qpaos89PsIQ,代码行数:60,代码来源:iologindata.cpp

示例2: saveItems

bool IOLoginData::saveItems(const Player* player, const ItemBlockList& itemList, DBInsert& query_insert)
{
	std::ostringstream stream;

	typedef std::pair<Container*, int32_t> containerBlock;
	std::list<containerBlock> stack;

	int32_t parentId = 0;
	int32_t runningId = 100;

	Database* db = Database::getInstance();
	for (ItemBlockList::const_iterator it = itemList.begin(); it != itemList.end(); ++it) {
		int32_t pid = it->first;
		Item* item = it->second;
		++runningId;

		uint32_t attributesSize = 0;

		PropWriteStream propWriteStream;
		item->serializeAttr(propWriteStream);
		const char* attributes = propWriteStream.getStream(attributesSize);

		stream << player->getGUID() << ',' << pid << ',' << runningId << ',' << item->getID() << ',' << (int32_t)item->getSubType() << ',' << db->escapeBlob(attributes, attributesSize);
		if (!query_insert.addRow(stream)) {
			return false;
		}

		if (Container* container = item->getContainer()) {
			stack.emplace_back(container, runningId);
		}
	}

	while (!stack.empty()) {
		const containerBlock& cb = stack.front();
		Container* container = cb.first;
		parentId = cb.second;
		stack.pop_front();

		for (Item* item : container->getItemList()) {
			++runningId;

			Container* subContainer = item->getContainer();
			if (subContainer) {
				stack.emplace_back(subContainer, runningId);
			}

			uint32_t attributesSize = 0;
			PropWriteStream propWriteStream;
			item->serializeAttr(propWriteStream);
			const char* attributes = propWriteStream.getStream(attributesSize);

			stream << player->getGUID() << ',' << parentId << ',' << runningId << ',' << item->getID() << ',' << (int32_t)item->getSubType() << ',' << db->escapeBlob(attributes, attributesSize);
			if (!query_insert.addRow(stream)) {
				return false;
			}
		}
	}
	return query_insert.execute();
}
开发者ID:oneshot-git,项目名称:forgottenserver,代码行数:59,代码来源:iologindata.cpp

示例3: OTSYS_TIME

bool IOMapSerialize::saveMap()
{
	int64_t start = OTSYS_TIME();
	Database* db = Database::getInstance();
	std::ostringstream query;

	//Start the transaction
	DBTransaction transaction;
	if (!transaction.begin()) {
		return false;
	}

	//clear old tile data
	if (!db->executeQuery("DELETE FROM `tile_store`")) {
		return false;
	}

	DBInsert stmt;
	stmt.setQuery("INSERT INTO `tile_store` (`house_id`, `data`) VALUES ");

	PropWriteStream stream;
	for (const auto& it : Houses::getInstance().getHouses()) {
		//save house items
		House* house = it.second;
		for (HouseTile* tile : house->getTiles()) {
			saveTile(stream, tile);

			size_t attributesSize;
			const char* attributes = stream.getStream(attributesSize);
			if (attributesSize > 0) {
				query << house->getId() << ',' << db->escapeBlob(attributes, attributesSize);
				if (!stmt.addRow(query)) {
					return false;
				}
			}

			stream.clear();
		}
	}

	if (!stmt.execute()) {
		return false;
	}

	//End the transaction
	bool success = transaction.commit();
	std::cout << "> Saved house items in: " <<
	          (OTSYS_TIME() - start) / (1000.) << " s" << std::endl;
	return success;
}
开发者ID:Emperian,项目名称:forgottenserver,代码行数:50,代码来源:iomapserialize.cpp

示例4: saveHouseBinary

bool IOMapSerialize::saveHouseBinary(Database* db, DBInsert& stmt, House* house)
{
	PropWriteStream stream;
	for(HouseTileList::iterator tit = house->getHouseTileBegin(); tit != house->getHouseTileEnd(); ++tit)
	{
		if(!saveTile(stream, *tit))
 			continue;
 	}

	uint32_t attributesSize = 0;
	const char* attributes = stream.getStream(attributesSize);
	if(!attributesSize)
		return true;

	DBQuery query;
	query << house->getId() << ", " << g_config.getNumber(ConfigManager::WORLD_ID)
		<< ", " << db->escapeBlob(attributes, attributesSize);
	return stmt.addRow(query);
}
开发者ID:Codex-NG,项目名称:TheImaginedServer,代码行数:19,代码来源:iomapserialize.cpp

示例5: VALUES

bool IOMapSerialize::saveHouseInfo()
{
	Database* db = Database::getInstance();

	DBTransaction transaction;
	if (!transaction.begin()) {
		return false;
	}

	if (!db->executeQuery("DELETE FROM `house_lists`")) {
		return false;
	}

	std::ostringstream query;
	for (const auto& it : Houses::getInstance().getHouses()) {
		House* house = it.second;
		query << "SELECT `id` FROM `houses` WHERE `id` = " << house->getId();
		DBResult* result = db->storeQuery(query.str());
		if (result) {
			db->freeResult(result);
			query.str("");
			query << "UPDATE `houses` SET `owner` = " << house->getOwner() << ", `paid` = " << house->getPaidUntil() << ", `warnings` = " << house->getPayRentWarnings() << ", `name` = " << db->escapeString(house->getName()) << ", `town_id` = " << house->getTownId() << ", `rent` = " << house->getRent() << ", `size` = " << house->getTiles().size() << ", `beds` = " << house->getBedCount() << " WHERE `id` = " << house->getId();
		} else {
			query.str("");
			query << "INSERT INTO `houses` (`id`, `owner`, `paid`, `warnings`, `name`, `town_id`, `rent`, `size`, `beds`) VALUES (" << house->getId() << ',' << house->getOwner() << ',' << house->getPaidUntil() << ',' << house->getPayRentWarnings() << ',' << db->escapeString(house->getName()) << ',' << house->getTownId() << ',' << house->getRent() << ',' << house->getTiles().size() << ',' << house->getBedCount() << ')';
		}

		db->executeQuery(query.str());
		query.str("");
	}

	DBInsert stmt;
	stmt.setQuery("INSERT INTO `house_lists` (`house_id` , `listid` , `list`) VALUES ");

	for (const auto& it : Houses::getInstance().getHouses()) {
		House* house = it.second;

		std::string listText;
		if (house->getAccessList(GUEST_LIST, listText) && !listText.empty()) {
			query << house->getId() << ',' << GUEST_LIST << ',' << db->escapeString(listText);
			if (!stmt.addRow(query)) {
				return false;
			}

			listText.clear();
		}

		if (house->getAccessList(SUBOWNER_LIST, listText) && !listText.empty()) {
			query << house->getId() << ',' << SUBOWNER_LIST << ',' << db->escapeString(listText);
			if (!stmt.addRow(query)) {
				return false;
			}

			listText.clear();
		}

		for (Door* door : house->getDoors()) {
			if (door->getAccessList(listText) && !listText.empty()) {
				query << house->getId() << ',' << door->getDoorId() << ',' << db->escapeString(listText);
				if (!stmt.addRow(query)) {
					return false;
				}

				listText.clear();
			}
		}
	}

	if (!stmt.execute()) {
		return false;
	}

	return transaction.commit();
}
开发者ID:Emperian,项目名称:forgottenserver,代码行数:74,代码来源:iomapserialize.cpp

示例6: time


//.........这里部分代码省略.........
	query << "`skill_axe` = " << player->skills[SKILL_AXE][SKILL_LEVEL] << ',';
	query << "`skill_axe_tries` = " << player->skills[SKILL_AXE][SKILL_TRIES] << ',';
	query << "`skill_dist` = " << player->skills[SKILL_DIST][SKILL_LEVEL] << ',';
	query << "`skill_dist_tries` = " << player->skills[SKILL_DIST][SKILL_TRIES] << ',';
	query << "`skill_shielding` = " << player->skills[SKILL_SHIELD][SKILL_LEVEL] << ',';
	query << "`skill_shielding_tries` = " << player->skills[SKILL_SHIELD][SKILL_TRIES] << ',';
	query << "`skill_fishing` = " << player->skills[SKILL_FISH][SKILL_LEVEL] << ',';
	query << "`skill_fishing_tries` = " << player->skills[SKILL_FISH][SKILL_TRIES] << ',';

	if (!player->isOffline()) {
		query << "`onlinetime` = `onlinetime` + " << (time(nullptr) - player->lastLoginSaved) << ',';
	}
	query << "`blessings` = " << player->blessings;
	query << " WHERE `id` = " << player->getGUID();

	DBTransaction transaction;
	if (!transaction.begin()) {
		return false;
	}

	if (!db->executeQuery(query.str())) {
		return false;
	}

	// learned spells
	query.str("");
	query << "DELETE FROM `player_spells` WHERE `player_id` = " << player->getGUID();
	if (!db->executeQuery(query.str())) {
		return false;
	}

	query.str("");

	DBInsert stmt;
	stmt.setQuery("INSERT INTO `player_spells` (`player_id`, `name` ) VALUES ");

	for (LearnedInstantSpellList::const_iterator it = player->learnedInstantSpellList.begin();
	        it != player->learnedInstantSpellList.end(); ++it) {
		query << player->getGUID() << ',' << db->escapeString(*it);
		if (!stmt.addRow(query)) {
			return false;
		}
	}

	if (!stmt.execute()) {
		return false;
	}

	//item saving
	query << "DELETE FROM `player_items` WHERE `player_id` = " << player->getGUID();

	if (!db->executeQuery(query.str())) {
		return false;
	}

	stmt.setQuery("INSERT INTO `player_items` (`player_id`, `pid`, `sid`, `itemtype`, `count`, `attributes`) VALUES ");

	ItemBlockList itemList;
	for (int32_t slotId = 1; slotId <= 10; ++slotId) {
		Item* item = player->inventory[slotId];
		if (item) {
			itemList.emplace_back(slotId, item);
		}
	}

	if (!saveItems(player, itemList, stmt)) {
开发者ID:oneshot-git,项目名称:forgottenserver,代码行数:67,代码来源:iologindata.cpp

示例7: saveItems

bool IOPlayer::saveItems(Player* player, const ItemBlockList& itemList, DBInsert& query_insert)
{
	std::list<Container*> listContainer;
	std::stringstream stream;

	typedef std::pair<Container*, int32_t> containerBlock;
	std::list<containerBlock> stack;

	int32_t parentId = 0;
	int32_t runningId = 100;

	Database* db = Database::instance();
	Item* item;
	int32_t pid;

	for(ItemBlockList::const_iterator it = itemList.begin(); it != itemList.end(); ++it){
		pid = it->first;
		item = it->second;
		++runningId;

		uint32_t attributesSize;

		PropWriteStream propWriteStream;
		item->serializeAttr(propWriteStream);
		const char* attributes = propWriteStream.getStream(attributesSize);

		stream << player->getGUID() << ", " << pid << ", " << runningId << ", " << item->getID() << ", " << (int32_t)item->getSubType() << ", " << db->escapeBlob(attributes, attributesSize);

		if(!query_insert.addRow(stream)){
			return false;
		}

		if(Container* container = item->getContainer()){
			stack.push_back(containerBlock(container, runningId));
		}
	}

	while(stack.size() > 0){
		const containerBlock& cb = stack.front();
		Container* container = cb.first;
		parentId = cb.second;
		stack.pop_front();

		for(uint32_t i = 0; i < container->size(); ++i){
			++runningId;
			item = container->getItem(i);
			if(Container* sub = item->getContainer()){
				stack.push_back(containerBlock(sub, runningId));
			}

			uint32_t attributesSize;

			PropWriteStream propWriteStream;
			item->serializeAttr(propWriteStream);
			const char* attributes = propWriteStream.getStream(attributesSize);

			stream << player->getGUID() << ", " << parentId << ", " << runningId << ", " << item->getID() << ", " << (int32_t)item->getSubType() << ", " << db->escapeBlob(attributes, attributesSize);

			if(!query_insert.addRow(stream))
				return false;
		}
	}

	return true;
}
开发者ID:gianflogao,项目名称:divinity-ots,代码行数:65,代码来源:ioplayer.cpp


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