本文整理汇总了C++中DBCStorage类的典型用法代码示例。如果您正苦于以下问题:C++ DBCStorage类的具体用法?C++ DBCStorage怎么用?C++ DBCStorage使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了DBCStorage类的9个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: LoadDBC
inline void LoadDBC(uint32& availableDbcLocales,barGoLink& bar, StoreProblemList& errlist, DBCStorage<T>& storage, std::string dbc_path, std::string filename)
{
// compatibility format and C++ structure sizes
assert(DBCFile::GetFormatRecordSize(storage.GetFormat()) == sizeof(T) || LoadDBC_assert_print(DBCFile::GetFormatRecordSize(storage.GetFormat()),sizeof(T),filename));
std::string dbc_filename = dbc_path + filename;
if(storage.Load(dbc_filename.c_str()))
{
bar.step();
for(uint8 i = 0; i < MAX_LOCALE; ++i)
{
if(!(availableDbcLocales & (1 << i)))
continue;
std::string dbc_filename_loc = dbc_path + localeNames[i] + "/" + filename;
if(!storage.LoadStringsFrom(dbc_filename_loc.c_str()))
availableDbcLocales &= ~(1<<i); // mark as not available for speedup next checks
}
}
else
{
// sort problematic dbc to (1) non compatible and (2) non-existed
FILE * f=fopen(dbc_filename.c_str(),"rb");
if(f)
{
char buf[100];
snprintf(buf,100," (exist, but have %d fields instead %d) Wrong client version DBC file?",storage.GetFieldCount(),strlen(storage.GetFormat()));
errlist.push_back(dbc_filename + buf);
fclose(f);
}
else
errlist.push_back(dbc_filename);
}
}
示例2: LoadDBC
inline void LoadDBC(uint32& availableDbcLocales, BarGoLink& bar, StoreProblemList& errlist, DBCStorage<T>& storage, const std::string& dbc_path, const std::string& filename)
{
// compatibility format and C++ structure sizes
MANGOS_ASSERT(DBCFileLoader::GetFormatRecordSize(storage.GetFormat()) == sizeof(T) || LoadDBC_assert_print(DBCFileLoader::GetFormatRecordSize(storage.GetFormat()), sizeof(T), filename));
std::string dbc_filename = dbc_path + filename;
if (storage.Load(dbc_filename.c_str()))
{
bar.step();
for (uint8 i = 0; fullLocaleNameList[i].name; ++i)
{
if (!(availableDbcLocales & (1 << i)))
{ continue; }
std::string dbc_filename_loc = dbc_path + fullLocaleNameList[i].name + "/" + filename;
if (!storage.LoadStringsFrom(dbc_filename_loc.c_str()))
{ availableDbcLocales &= ~(1 << i); } // mark as not available for speedup next checks
}
}
else
{
// sort problematic dbc to (1) non compatible and (2) nonexistent
FILE* f = fopen(dbc_filename.c_str(), "rb");
if (f)
{
char buf[100];
snprintf(buf, 100, " (exist, but have %u fields instead " SIZEFMTD ") Wrong client version DBC file?", storage.GetFieldCount(), strlen(storage.GetFormat()));
errlist.push_back(dbc_filename + buf);
fclose(f);
}
else
{ errlist.push_back(dbc_filename); }
}
}
示例3: LoadDBC
inline void LoadDBC(LocalData& localeData, BarGoLink& bar, StoreProblemList& errlist, DBCStorage<T>& storage, const std::string& dbc_path, const std::string& filename)
{
// compatibility format and C++ structure sizes
MANGOS_ASSERT(DBCFileLoader::GetFormatRecordSize(storage.GetFormat()) == sizeof(T) || LoadDBC_assert_print(DBCFileLoader::GetFormatRecordSize(storage.GetFormat()), sizeof(T), filename));
std::string dbc_filename = dbc_path + filename;
if (storage.Load(dbc_filename.c_str()))
{
bar.step();
for (uint8 i = 0; fullLocaleNameList[i].name; ++i)
{
if (!(localeData.availableDbcLocales & (1 << i)))
continue;
LocaleNameStr const* localStr = &fullLocaleNameList[i];
std::string dbc_dir_loc = dbc_path + localStr->name + "/";
if (!(localeData.checkedDbcLocaleBuilds & (1 << i)))
{
localeData.checkedDbcLocaleBuilds |= (1 << i); // mark as checked for speedup next checks
uint32 build_loc = ReadDBCBuild(dbc_dir_loc, localStr);
if (localeData.main_build != build_loc)
{
localeData.availableDbcLocales &= ~(1 << i); // mark as not available for speedup next checks
// exist but wrong build
if (build_loc)
{
std::string dbc_filename_loc = dbc_path + localStr->name + "/" + filename;
char buf[200];
snprintf(buf, 200, " (exist, but DBC locale subdir %s have DBCs for build %u instead expected build %u, it and other DBC from subdir skipped)", localStr->name, build_loc, localeData.main_build);
errlist.push_back(dbc_filename_loc + buf);
}
continue;
}
}
std::string dbc_filename_loc = dbc_path + localStr->name + "/" + filename;
if (!storage.LoadStringsFrom(dbc_filename_loc.c_str()))
localeData.availableDbcLocales &= ~(1 << i);// mark as not available for speedup next checks
}
}
else
{
// sort problematic dbc to (1) non compatible and (2) nonexistent
FILE* f = fopen(dbc_filename.c_str(), "rb");
if (f)
{
char buf[100];
snprintf(buf, 100, " (exist, but have %u fields instead " SIZEFMTD ") Wrong client version DBC file?", storage.GetFieldCount(), strlen(storage.GetFormat()));
errlist.push_back(dbc_filename + buf);
fclose(f);
}
else
errlist.push_back(dbc_filename);
}
}
示例4: LoadDBC
inline void LoadDBC(uint32& availableDbcLocales, StoreProblemList& errlist, DBCStorage<T>& storage, const std::string& dbc_path, const std::string& filename, const std::string * custom_entries = NULL, const std::string * idname = NULL)
{
// compatibility format and C++ structure sizes
if (!(DBCFileLoader::GetFormatRecordSize(storage.GetFormat()) == sizeof(T) || LoadDBC_assert_print(DBCFileLoader::GetFormatRecordSize(storage.GetFormat()), sizeof(T), filename)))
return;
++DBCFileCount;
std::string dbc_filename = dbc_path + filename;
SqlDbc * sql = NULL;
if (custom_entries)
sql = new SqlDbc(&filename, custom_entries, idname, storage.GetFormat());
if (storage.Load(dbc_filename.c_str(), sql))
{
for (uint8 loc = 1; loc < TOTAL_LOCALES; ++loc)
{
if (!(availableDbcLocales & (1 << loc)))
continue;
std::string localizedFileName = dbc_path + localeNames[loc] + "/" + filename;
if (!storage.LoadStringsFrom(localizedFileName.c_str(), loc))
availableDbcLocales &= ~(1<<loc); // mark locale as not available
}
}
else
{
// sort problematic dbc to (1) non compatible and (2) non-existed
FILE * f=fopen(dbc_filename.c_str(), "rb");
if (f)
{
printf("Can't LOAD dbc %s !\n", dbc_filename.c_str());
char buf[100];
snprintf(buf, 100, " (exist, but have %d fields instead " SIZEFMTD ") Wrong client version DBC file?", storage.GetFieldCount(), strlen(storage.GetFormat()));
errlist.push_back(dbc_filename + buf);
fclose(f);
}
else
{
printf("Can't OPEN dbc %s !\n", dbc_filename.c_str());
errlist.push_back(dbc_filename);
}
}
delete sql;
}
示例5: LoadDBC
inline void LoadDBC(uint32& availableDbcLocales, StoreProblemList& errors, DBCStorage<T>& storage, std::string const& dbcPath, std::string const& filename, std::string const* customFormat = NULL, std::string const* customIndexName = NULL)
{
// compatibility format and C++ structure sizes
ASSERT(DBCFileLoader::GetFormatRecordSize(storage.GetFormat()) == sizeof(T) || LoadDBC_assert_print(DBCFileLoader::GetFormatRecordSize(storage.GetFormat()), sizeof(T), filename));
++DBCFileCount;
std::string dbcFilename = dbcPath + filename;
SqlDbc * sql = NULL;
if (customFormat)
sql = new SqlDbc(&filename, customFormat, customIndexName, storage.GetFormat());
if (storage.Load(dbcFilename.c_str(), sql))
{
for (uint8 i = 0; i < TOTAL_LOCALES; ++i)
{
if (!(availableDbcLocales & (1 << i)))
continue;
std::string localizedName(dbcPath);
localizedName.append(localeNames[i]);
localizedName.push_back('/');
localizedName.append(filename);
if (!storage.LoadStringsFrom(localizedName.c_str()))
availableDbcLocales &= ~(1<<i); // mark as not available for speedup next checks
}
}
else
{
// sort problematic dbc to (1) non compatible and (2) non-existed
if (FILE* f = fopen(dbcFilename.c_str(), "rb"))
{
std::ostringstream stream;
stream << dbcFilename << " exists, and has " << storage.GetFieldCount() << " field(s) (expected " << strlen(storage.GetFormat()) << "). Extracted file might be from wrong client version or a database-update has been forgotten.";
std::string buf = stream.str();
errors.push_back(buf);
fclose(f);
}
else
errors.push_back(dbcFilename);
}
delete sql;
}
示例6: LoadDBC
inline void LoadDBC(uint32& availableDbcLocales, StoreProblemList& errors, DBCStorage<T>& storage, std::string const& dbcPath, std::string const& filename, std::string const* customFormat = NULL, std::string const* customIndexName = NULL)
{
// compatibility format and C++ structure sizes
ASSERT(DBCFileLoader::GetFormatRecordSize(storage.GetFormat()) == sizeof(T) || LoadDBC_assert_print(DBCFileLoader::GetFormatRecordSize(storage.GetFormat()), sizeof(T), filename));
++DBCFileCount;
std::string dbcFilename = dbcPath + filename;
SqlDbc * sql = NULL;
if (customFormat)
sql = new SqlDbc(&filename, customFormat, customIndexName, storage.GetFormat());
if (storage.Load(dbcFilename.c_str(), sql))
{
for (uint8 i = 0; i < TOTAL_LOCALES; ++i)
{
if (!(availableDbcLocales & (1 << i)))
continue;
std::string localizedName(dbcPath);
localizedName.append(localeNames[i]);
localizedName.push_back('/');
localizedName.append(filename);
if (!storage.LoadStringsFrom(localizedName.c_str()))
availableDbcLocales &= ~(1<<i); // mark as not available for speedup next checks
}
}
else
{
// sort problematic dbc to (1) non compatible and (2) non-existed
if (FILE* f = fopen(dbcFilename.c_str(), "rb"))
{
char buf[100];
snprintf(buf, 100, " (exists, but has %u fields instead of " SIZEFMTD ") Possible wrong client version.", storage.GetFieldCount(), strlen(storage.GetFormat()));
errors.push_back(dbcFilename + buf);
fclose(f);
}
else
errors.push_back(dbcFilename);
}
delete sql;
}
示例7: dump_data
void dump_data(std::ostream& out, DBCStorage<T> const& store, bool ext_insert = true)
{
std::string class_name = ClassInfo<T>::name;
strip_trailing(class_name, "Entry");
if (ext_insert)
out << "INSERT INTO " << class_name << " VALUES\n";
uint32 last_row = store.GetNumRows() - 1;
for (uint32 row = 0; row <= last_row; ++row)
{
T const* entry = store.LookupEntry(row);
if (!entry)
continue;
if (ext_insert)
out << "(";
else
out << "INSERT INTO " << class_name << " VALUES (";
uint32 col = 0;
for (FieldList::const_iterator itr = ClassInfo<T>::fields.begin(); itr != ClassInfo<T>::fields.end(); ++itr, ++col)
{
bool is_text = ((*itr)->getType() == TYPE_STRING || (*itr)->getType()== TYPE_STRING_CONST) &&
(*itr)->isArray() && (*itr)->getArraySize() == 16; // all string fields have 16 locales
if (is_text && (*itr)->getArrayIndex() != 0) // only dump en_US locale
continue;
if (col > 0)
out << ", ";
if (is_text)
out << '\'' << escape_string((*itr)->getValue(const_cast<T*>(entry))) << '\'';
else
out << (*itr)->getValue(const_cast<T*>(entry));
}
if (ext_insert)
out << (row < last_row ? "),\n" : ");\n");
else
out << ");\n";
}
}
示例8: LoadDBC
inline void LoadDBC(barGoLink& bar, StoreProblemList& errlist, DBCStorage<T>& storage, std::string filename)
{
// compatibility format and C++ structure sizes
assert(DBCFile::GetFormatRecordSize(storage.fmt) == sizeof(T) || LoadDBC_assert_print(DBCFile::GetFormatRecordSize(storage.fmt),sizeof(T),filename));
if(storage.Load(filename.c_str()))
bar.step();
else
{
// sort problematic dbc to (1) non compatible and (2) non-existed
FILE * f=fopen(filename.c_str(),"rb");
if(f)
{
char buf[100];
snprintf(buf,100," (exist, but have %d fields instead %d) Wrong client version DBC file?",storage.fieldCount,strlen(storage.fmt));
errlist.push_back(filename + buf);
fclose(f);
}else
errlist.push_back(filename);
}
}
示例9: ItemQualities
void ItemTemplate::GetDamage(uint32 itemLevel, float& minDamage, float& maxDamage) const
{
minDamage = maxDamage = 0.0f;
uint32 quality = ItemQualities(GetQuality()) != ITEM_QUALITY_HEIRLOOM ? ItemQualities(GetQuality()) : ITEM_QUALITY_RARE;
if (GetClass() != ITEM_CLASS_WEAPON || quality > ITEM_QUALITY_ARTIFACT)
return;
DBCStorage<ItemDamageEntry>* store = NULL;
// get the right store here
if (GetInventoryType() > INVTYPE_RANGEDRIGHT)
return;
switch (GetInventoryType())
{
case INVTYPE_AMMO:
store = &sItemDamageAmmoStore;
break;
case INVTYPE_2HWEAPON:
if (GetFlags2() & ITEM_FLAG2_CASTER_WEAPON)
store = &sItemDamageTwoHandCasterStore;
else
store = &sItemDamageTwoHandStore;
break;
case INVTYPE_RANGED:
case INVTYPE_THROWN:
case INVTYPE_RANGEDRIGHT:
switch (GetSubClass())
{
case ITEM_SUBCLASS_WEAPON_WAND:
store = &sItemDamageWandStore;
break;
case ITEM_SUBCLASS_WEAPON_THROWN:
store = &sItemDamageThrownStore;
break;
case ITEM_SUBCLASS_WEAPON_BOW:
case ITEM_SUBCLASS_WEAPON_GUN:
case ITEM_SUBCLASS_WEAPON_CROSSBOW:
store = &sItemDamageRangedStore;
break;
default:
return;
}
break;
case INVTYPE_WEAPON:
case INVTYPE_WEAPONMAINHAND:
case INVTYPE_WEAPONOFFHAND:
if (GetFlags2() & ITEM_FLAG2_CASTER_WEAPON)
store = &sItemDamageOneHandCasterStore;
else
store = &sItemDamageOneHandStore;
break;
default:
return;
}
ASSERT(store);
ItemDamageEntry const* damageInfo = store->LookupEntry(itemLevel);
if (!damageInfo)
return;
float dps = damageInfo->DPS[quality];
float avgDamage = dps * GetDelay() * 0.001f;
minDamage = (GetStatScalingFactor() * -0.5f + 1.0f) * avgDamage;
maxDamage = floor(float(avgDamage * (GetStatScalingFactor() * 0.5f + 1.0f) + 0.5f));
}