本文整理汇总了C++中DArgs::SetArgs方法的典型用法代码示例。如果您正苦于以下问题:C++ DArgs::SetArgs方法的具体用法?C++ DArgs::SetArgs怎么用?C++ DArgs::SetArgs使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类DArgs
的用法示例。
在下文中一共展示了DArgs::SetArgs方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: main
int main (int argc, char **argv)
{
try
{
if(!getuid() || !geteuid())
I_FatalError("root user detected, quitting odamex immediately");
seteuid (getuid ());
Args.SetArgs (argc, argv);
const char *CON_FILE = Args.CheckValue("-confile");
if(CON_FILE)CON.open(CON_FILE, std::ios::in);
/*
killough 1/98:
This fixes some problems with exit handling
during abnormal situations.
The old code called I_Quit() to end program,
while now I_Quit() is installed as an exit
handler and exit() is called to exit, either
normally or abnormally. Seg faults are caught
and the error handler is used, to prevent
being left in graphics mode or having very
loud SFX noise because the sound card is
left in an unstable state.
*/
// Don't use this on other platforms either
//atexit (call_terms);
Z_Init(); // 1/18/98 killough: start up memory stuff first
atterm (I_Quit);
atterm (DObject::StaticShutdown);
signal(SIGSEGV, handler);
signal(SIGTERM, handler);
signal(SIGILL, handler);
signal(SIGFPE, handler);
signal(SIGINT, handler); // killough 3/6/98: allow CTRL-BRK during init
signal(SIGABRT, handler);
progdir = I_GetBinaryDir();
C_InitConsole (80*8, 25*8, false);
D_DoomMain ();
}
catch (CDoomError &error)
{
fprintf (stderr, "%s\n", error.GetMessage().c_str());
if (LOG.is_open())
{
LOG << error.GetMessage() << std::endl;
LOG << std::endl;
}
call_terms();
exit (-1);
}
catch (...)
{
call_terms ();
throw;
}
return 0;
}
示例2: main
int __cdecl main(int argc, char *argv[])
{
try
{
Args.SetArgs (argc, argv);
LOG_FILE = Args.CheckValue("-logfile");
if(!LOG_FILE)LOG_FILE = "odamex.log";
LOG.open(LOG_FILE, std::ios::out);
if (!LOG.is_open())
cerr << "Unable to create logfile: %s" << endl;
const char *CON_FILE = Args.CheckValue("-confile");
if(CON_FILE)CON.open(CON_FILE, std::ios::in);
// Set the timer to be as accurate as possible
TIMECAPS tc;
if (timeGetDevCaps (&tc, sizeof(tc) != TIMERR_NOERROR))
TimerPeriod = 1; // Assume minimum resolution of 1 ms
else
TimerPeriod = tc.wPeriodMin;
timeBeginPeriod (TimerPeriod);
atexit (call_terms);
Z_Init();
atterm (I_Quit);
atterm (DObject::StaticShutdown);
progdir = I_GetBinaryDir();
startdir = I_GetCWD();
C_InitConsole (80*8, 25*8, false);
Printf (PRINT_HIGH, "Heapsize: %u megabytes\n", got_heapsize);
D_DoomMain ();
}
catch (CDoomError &error)
{
if (LOG.is_open())
{
LOG << error.GetMessage() << std::endl;
}
else
{
MessageBox(NULL, error.GetMessage().c_str(), "Odasrv Error", MB_OK);
}
exit (-1);
}
catch (...)
{
call_terms ();
throw;
}
return 0;
}
示例3: main
int main(int argc, char *argv[])
#endif
{
try
{
#if defined(UNIX) && !defined(GEKKO)
if(!getuid() || !geteuid())
I_FatalError("root user detected, quitting odamex immediately");
#endif
// [ML] 2007/9/3: From Eternity (originally chocolate Doom) Thanks SoM & fraggle!
Args.SetArgs (argc, argv);
const char *CON_FILE = Args.CheckValue("-confile");
if(CON_FILE)CON.open(CON_FILE, std::ios::in);
// denis - if argv[1] starts with "odamex://"
if(argc == 2 && argv && argv[1])
{
const char *protocol = "odamex://";
const char *uri = argv[1];
if(strncmp(uri, protocol, strlen(protocol)) == 0)
{
std::string location = uri + strlen(protocol);
size_t term = location.find_first_of('/');
if(term == std::string::npos)
term = location.length();
Args.AppendArg("-connect");
Args.AppendArg(location.substr(0, term).c_str());
}
}
// [Russell] - No more double-tapping of capslock to enable autorun
putenv("SDL_DISABLE_LOCK_KEYS=1");
#if defined WIN32 && !defined _XBOX
// From the SDL 1.2.10 release notes:
//
// > The "windib" video driver is the default now, to prevent
// > problems with certain laptops, 64-bit Windows, and Windows
// > Vista.
//
// The hell with that.
// SoM: the gdi interface is much faster for windowed modes which are more
// commonly used. Thus, GDI is default.
//
// GDI mouse issues fill many users with great sadness. We are going back
// to directx as defulat for now and the people will rejoice. --Hyper_Eye
if (Args.CheckParm ("-gdi"))
putenv("SDL_VIDEODRIVER=windib");
else if (getenv("SDL_VIDEODRIVER") == NULL || Args.CheckParm ("-directx") > 0)
putenv("SDL_VIDEODRIVER=directx");
// Set the process affinity mask to 1 on Windows, so that all threads
// run on the same processor. This is a workaround for a bug in
// SDL_mixer that causes occasional crashes. Thanks to entryway and fraggle for this.
//
// [ML] 8/6/10: Updated to match prboom+'s I_SetAffinityMask. We don't do everything
// you might find in there but we do enough for now.
HMODULE kernel32_dll = LoadLibrary("kernel32.dll");
if (kernel32_dll)
{
SetAffinityFunc SetAffinity = (SetAffinityFunc)GetProcAddress(kernel32_dll, "SetProcessAffinityMask");
if (SetAffinity)
{
if (!SetAffinity(GetCurrentProcess(), 1))
LOG << "Failed to set process affinity mask: " << GetLastError() << std::endl;
}
}
#endif
if (SDL_Init (SDL_INIT_TIMER|SDL_INIT_NOPARACHUTE) == -1)
I_FatalError("Could not initialize SDL:\n%s\n", SDL_GetError());
atterm (SDL_Quit);
/*
killough 1/98:
This fixes some problems with exit handling
during abnormal situations.
The old code called I_Quit() to end program,
while now I_Quit() is installed as an exit
handler and exit() is called to exit, either
normally or abnormally.
*/
atexit (call_terms);
Z_Init (); // 1/18/98 killough: start up memory stuff first
atterm (R_Shutdown);
atterm (I_Quit);
atterm (DObject::StaticShutdown);
//.........这里部分代码省略.........
示例4: main
int main (int argc, char **argv)
{
{
int s[4] = { SIGSEGV, SIGILL, SIGFPE, SIGBUS };
cc_install_handlers(4, s, "zdoom-crash.log", DoomSpecificInfo);
}
seteuid (getuid ());
std::set_new_handler (NewFailure);
if (SDL_Init (SDL_INIT_VIDEO|SDL_INIT_TIMER|SDL_INIT_NOPARACHUTE) == -1)
{
fprintf (stderr, "Could not initialize SDL:\n%s\n", SDL_GetError());
return -1;
}
atterm (SDL_Quit);
SDL_WM_SetCaption (GAMESIG " " DOTVERSIONSTR " (" __DATE__ ")", NULL);
try
{
Args.SetArgs (argc, argv);
/*
killough 1/98:
This fixes some problems with exit handling
during abnormal situations.
The old code called I_Quit() to end program,
while now I_Quit() is installed as an exit
handler and exit() is called to exit, either
normally or abnormally. Seg faults are caught
and the error handler is used, to prevent
being left in graphics mode or having very
loud SFX noise because the sound card is
left in an unstable state.
*/
atexit (call_terms);
atterm (I_Quit);
if (realpath (argv[0], progdir) == NULL)
strcpy (progdir, argv[0]);
char *slash = strrchr (progdir, '/');
if (slash)
*(slash + 1) = '\0';
else
progdir[0] = '.', progdir[1] = '/', progdir[2] = '\0';
C_InitConsole (80*8, 25*8, false);
D_DoomMain ();
}
catch (class CDoomError &error)
{
if (error.GetMessage ())
fprintf (stderr, "%s\n", error.GetMessage ());
exit (-1);
}
catch (...)
{
call_terms ();
throw;
}
return 0;
}
示例5: DoMain
void DoMain (HINSTANCE hInstance)
{
LONG WinWidth, WinHeight;
int height, width;
RECT cRect;
TIMECAPS tc;
try
{
#ifdef _MSC_VER
_set_new_handler (NewFailure);
#endif
Args.SetArgs (__argc, __argv);
// Under XP, get our session ID so we can know when the user changes/locks sessions.
// Since we need to remain binary compatible with older versions of Windows, we
// need to extract the ProcessIdToSessionId function from kernel32.dll manually.
HMODULE kernel = GetModuleHandle ("kernel32.dll");
// NASM does not support creating writeable code sections (even though this
// is a perfectly valid configuration for Microsoft's COFF format), so I
// need to make the self-modifying code writeable after it's already loaded.
#ifdef USEASM
{
BYTE *module = (BYTE *)GetModuleHandle (NULL);
IMAGE_DOS_HEADER *dosHeader = (IMAGE_DOS_HEADER *)module;
IMAGE_NT_HEADERS *ntHeaders = (IMAGE_NT_HEADERS *)(module + dosHeader->e_lfanew);
IMAGE_SECTION_HEADER *sections = IMAGE_FIRST_SECTION (ntHeaders);
int i;
LPVOID *start = NULL;
SIZE_T size = 0;
DWORD oldprotect;
for (i = 0; i < ntHeaders->FileHeader.NumberOfSections; ++i)
{
if (memcmp (sections[i].Name, ".rtext\0", 8) == 0)
{
start = (LPVOID *)(sections[i].VirtualAddress + module);
size = sections[i].Misc.VirtualSize;
break;
}
}
// I think these pages need to be mapped PAGE_EXECUTE_WRITECOPY (based on the
// description of PAGE_WRITECOPY), but PAGE_EXECUTE_READWRITE seems to work
// just as well; two instances of the program can be running with different
// resolutions at the same time either way. Perhaps the file mappings for
// executables are created with PAGE_WRITECOPY, so any attempts to give them
// write access are automatically transformed to copy-on-write?
//
// This used to be PAGE_EXECUTE_WRITECOPY until Timmie found out Win9x doesn't
// support it, although the MSDN does not indicate it.
if (!VirtualProtect (start, size, PAGE_EXECUTE_READWRITE, &oldprotect))
{
I_FatalError ("The self-modifying code section code not be made writeable.");
}
}
#endif
// Set the timer to be as accurate as possible
if (timeGetDevCaps (&tc, sizeof(tc)) != TIMERR_NOERROR)
TimerPeriod = 1; // Assume minimum resolution of 1 ms
else
TimerPeriod = tc.wPeriodMin;
timeBeginPeriod (TimerPeriod);
/*
killough 1/98:
This fixes some problems with exit handling
during abnormal situations.
The old code called I_Quit() to end program,
while now I_Quit() is installed as an exit
handler and exit() is called to exit, either
normally or abnormally.
*/
atexit (call_terms);
atterm (I_Quit);
// Figure out what directory the program resides in.
GetModuleFileName (NULL, progdir, 1024);
*(strrchr (progdir, '\\') + 1) = 0;
FixPathSeperator (progdir);
// [BC] When hosting, spawn a console dialog box instead of creating a window.
if ( Args.CheckParm( "-host" ))
{
// This never returns.
DialogBox( g_hInst, MAKEINTRESOURCE( IDD_SERVERDIALOG ), NULL/*(HWND)Window*/, SERVERCONSOLE_ServerDialogBoxCallback );
}
else
{
height = GetSystemMetrics (SM_CYFIXEDFRAME) * 2 +
GetSystemMetrics (SM_CYCAPTION) + 12 * 32;
width = GetSystemMetrics (SM_CXFIXEDFRAME) * 2 + 8 * 78;
//.........这里部分代码省略.........
示例6: main
int main(int argc, char *argv[])
{
try
{
#ifdef UNIX
if(!getuid() || !geteuid())
I_FatalError("root user detected, quitting odamex immediately");
#endif
// [ML] 2007/9/3: From Eternity (originally chocolate Doom) Thanks SoM & fraggle!
Args.SetArgs (argc, argv);
LOG_FILE = Args.CheckValue("-logfile");
if(!LOG_FILE)LOG_FILE = "odamex.log";
LOG.open(LOG_FILE, std::ios::out);
if (!LOG.is_open())
std::cerr << "Unable to create logfile: %s\n" << std::endl;
const char *CON_FILE = Args.CheckValue("-confile");
if(CON_FILE)CON.open(CON_FILE, std::ios::in);
// denis - if argv[1] starts with "odamex://"
if(argc == 2 && argv && argv[1])
{
const char *protocol = "odamex://";
const char *uri = argv[1];
if(strncmp(uri, protocol, strlen(protocol)) == 0)
{
std::string location = uri + strlen(protocol);
size_t term = location.find_first_of('/');
if(term == std::string::npos)
term = location.length();
Args.AppendArg("-connect");
Args.AppendArg(location.substr(0, term).c_str());
}
}
#ifdef WIN32
// From the SDL 1.2.10 release notes:
//
// > The "windib" video driver is the default now, to prevent
// > problems with certain laptops, 64-bit Windows, and Windows
// > Vista.
//
// The hell with that.
// SoM: the gdi interface is much faster for windowed modes which are more
// commonly used. Thus, GDI is default.
if (Args.CheckParm ("-directx"))
putenv("SDL_VIDEODRIVER=directx");
else if (getenv("SDL_VIDEODRIVER") == NULL || Args.CheckParm ("-gdi") > 0)
putenv("SDL_VIDEODRIVER=windib");
// Set the process affinity mask to 1 on Windows, so that all threads
// run on the same processor. This is a workaround for a bug in
// SDL_mixer that causes occasional crashes.
// Thanks to entryway and fraggle for this.
if (!SetProcessAffinityMask(GetCurrentProcess(), 1))
LOG << "Failed to set process affinity mask: " << GetLastError() << std::endl;
#endif
if (SDL_Init (SDL_INIT_TIMER|SDL_INIT_NOPARACHUTE) == -1)
I_FatalError("Could not initialize SDL:\n%s\n", SDL_GetError());
atterm (SDL_Quit);
/*
killough 1/98:
This fixes some problems with exit handling
during abnormal situations.
The old code called I_Quit() to end program,
while now I_Quit() is installed as an exit
handler and exit() is called to exit, either
normally or abnormally.
*/
atexit (call_terms);
Z_Init (); // 1/18/98 killough: start up memory stuff first
atterm (I_Quit);
atterm (DObject::StaticShutdown);
// Figure out what directory the program resides in.
progdir = I_GetBinaryDir();
startdir = I_GetCWD();
// init console
C_InitConsole (80 * 8, 25 * 8, false);
Printf (PRINT_HIGH, "Heapsize: %u megabytes\n", got_heapsize);
//.........这里部分代码省略.........