本文整理汇总了C++中Create::setTo方法的典型用法代码示例。如果您正苦于以下问题:C++ Create::setTo方法的具体用法?C++ Create::setTo怎么用?C++ Create::setTo使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Create
的用法示例。
在下文中一共展示了Create::setTo方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: handleMakeResponse
LocatedEntity * CreatorClient::make(const RootEntity & entity)
{
Create op;
op->setArgs1(entity);
op->setFrom(getId());
op->setTo(getId());
OpVector result;
if (sendAndWaitReply(op, result) != 0) {
std::cerr << "No reply to make" << std::endl << std::flush;
return NULL;
}
assert(!result.empty());
const Operation & res = result.front();
if (!res.isValid()) {
std::cerr << "NULL reply to make" << std::endl << std::flush;
return NULL;
}
// FIXME Make this more robust against an info response
if (res->getClassNo() == Atlas::Objects::Operation::SIGHT_NO) {
if (res->getArgs().empty()) {
std::cerr << "Reply to make has no args" << std::endl << std::flush;
return NULL;
}
RootOperation arg = smart_dynamic_cast<RootOperation>(res->getArgs().front());
if (!arg.isValid()) {
std::cerr << "Arg of reply to make is not an operation"
<< std::endl << std::flush;
return NULL;
}
if (arg->getClassNo() != Atlas::Objects::Operation::CREATE_NO) {
std::cerr << "Reply to make isn't sight of create"
<< std::endl << std::flush;
return NULL;
}
return handleMakeResponse(arg, res->getSeconds());
} else if (res->getClassNo() == Atlas::Objects::Operation::INFO_NO) {
return handleMakeResponse(res, res->getSeconds());
} else {
std::cerr << "Reply to make isn't sight or info"
<< std::endl << std::flush;
return NULL;
}
}
示例2: createNewEntity
void SpawnerProperty::createNewEntity(LocatedEntity * e, const Operation & op,
OpVector & res, const std::string& locId)
{
Anonymous create_arg;
if (!m_entity.empty()) {
create_arg = smart_dynamic_cast<Anonymous>(
Factories::instance()->createObject(m_entity));
if (!create_arg.isValid()) {
log(ERROR,
"Could not parse 'entity' data on spawner into Entity instance.");
return;
}
} else {
create_arg->setParents(std::list<std::string>(1, m_type));
}
create_arg->setLoc(locId);
WFMath::MTRand& rand = WFMath::MTRand::instance;
if (m_mode_external) {
if (!e->m_location.pos().isValid()) {
log(ERROR,
"Tried to spawn entity for which parent has no valid position.");
return;
}
//randomize position and rotation
float angle = rand.randf(WFMath::numeric_constants<float>::pi() * 2);
//place it between 0 and 2 meters away
float distance = rand.randf(2.0f);
//if we're solid we should make sure it's not within our own radius
if (e->m_location.isSolid() && e->m_location.bBox().isValid()) {
distance += e->m_location.radius();
}
//and finally make sure that it's not beyond the radius for checking
if (m_radius != 0.0f) {
distance = std::min(m_radius, distance);
}
float x = (distance * std::cos(angle));
float y = (distance * std::sin(angle));
::addToEntity(
WFMath::Point<3>(e->m_location.pos()).shift(
WFMath::Vector<3>(x, y, 0)), create_arg->modifyPos());
} else {
//If it's an internal spawner, spawn anywhere within the bounding box.
const BBox bbox = e->m_location.m_bBox;
if (bbox.isValid()) {
float x = rand.rand(bbox.highCorner().x() - bbox.lowCorner().x())
+ bbox.lowCorner().x();
float y = rand.rand(bbox.highCorner().y() - bbox.lowCorner().y())
+ bbox.lowCorner().y();
::addToEntity(WFMath::Point<3>(x, y, 0), create_arg->modifyPos());
} else {
::addToEntity(WFMath::Point<3>::ZERO(), create_arg->modifyPos());
}
}
float rotation = rand.randf(WFMath::numeric_constants<float>::pi() * 2);
WFMath::Quaternion orientation(WFMath::Vector<3>(0, 0, 1), rotation);
create_arg->setAttr("orientation", orientation.toAtlas());
Create create;
create->setTo(e->m_location.m_loc->getId());
create->setArgs1(create_arg);
res.push_back(create);
debug(log(NOTICE, compose("Spawner belonging to entity %1 creating new"
" entity of type %2", e->getId(), m_type))
;);
示例3: assert
LocatedEntity * CreatorClient::make(const RootEntity & entity)
{
Create op;
op->setArgs1(entity);
op->setFrom(getId());
op->setTo(getId());
OpVector result;
if (sendAndWaitReply(op, result) != 0) {
std::cerr << "No reply to make" << std::endl << std::flush;
return NULL;
}
assert(!result.empty());
const Operation & res = result.front();
if (!res.isValid()) {
std::cerr << "NULL reply to make" << std::endl << std::flush;
return NULL;
}
if (res->getClassNo() != Atlas::Objects::Operation::SIGHT_NO) {
std::cerr << "Reply to make isn't sight" << std::endl << std::flush;
return NULL;
}
if (res->getArgs().empty()) {
std::cerr << "Reply to make has no args" << std::endl << std::flush;
return NULL;
}
RootOperation arg = smart_dynamic_cast<RootOperation>(res->getArgs().front());
if (!arg.isValid()) {
std::cerr << "Arg of reply to make is not an operation"
<< std::endl << std::flush;
return NULL;
}
if (arg->getClassNo() != Atlas::Objects::Operation::CREATE_NO) {
std::cerr << "Reply to make isn't sight of create"
<< std::endl << std::flush;
return NULL;
}
if (arg->getArgs().empty()) {
std::cerr << "Arg of reply to make has no args"
<< std::endl << std::flush;
return NULL;
}
RootEntity created = smart_dynamic_cast<RootEntity>(arg->getArgs().front());
if (!created.isValid()) {
std::cerr << "Created argument is not an entity"
<< std::endl << std::flush;
return NULL;
}
if (!created->hasAttrFlag(Atlas::Objects::ID_FLAG)) {
std::cerr << "Created entity has no id"
<< std::endl << std::flush;
return NULL;
}
const std::string & created_id = created->getId();
if (created->getParents().empty()) {
std::cerr << "Created entity " << created_id << " has no type"
<< std::endl << std::flush;
return NULL;
}
const std::string & created_type = created->getParents().front();
std::cout << "Created: " << created_type << "(" << created_id << ")"
<< std::endl << std::flush;
LocatedEntity * obj = m_map.updateAdd(created, res->getSeconds());
return obj;
}