本文整理汇总了C++中Country::setControllingPlayer方法的典型用法代码示例。如果您正苦于以下问题:C++ Country::setControllingPlayer方法的具体用法?C++ Country::setControllingPlayer怎么用?C++ Country::setControllingPlayer使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Country
的用法示例。
在下文中一共展示了Country::setControllingPlayer方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: addArmiesAndPlayersToMap
void GameSaveInstance::addArmiesAndPlayersToMap(World * map)
{
// Go through the map, assign players to countries they control and set the number of armies
for (unsigned i = 0; i < countryInfos.size(); i++)
{
Country* country = map->getCountryFromName(countryInfos[i]->countryName.c_str());
if (country == NULL)
{
setError(true, "Could not find saved country on map");
return;
}
country->setControllingPlayer(getPlayerByName(countryInfos[i]->owningPlayer));
country->addArmies(countryInfos[i]->numArmies);
}
}