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C++ Costume::getChore方法代码示例

本文整理汇总了C++中Costume::getChore方法的典型用法代码示例。如果您正苦于以下问题:C++ Costume::getChore方法的具体用法?C++ Costume::getChore怎么用?C++ Costume::getChore使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Costume的用法示例。


在下文中一共展示了Costume::getChore方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: getactor

void Lua_V2::GetActorChores() {
	lua_Object actorObj = lua_getparam(1);
	if (!lua_isuserdata(actorObj) || lua_tag(actorObj) != MKTAG('A','C','T','R'))
		return;
	Actor *actor = getactor(actorObj);
	Costume *costume = actor->getCurrentCostume();

	lua_Object result = lua_createtable();
	lua_pushobject(result);

	if (!costume) {
		lua_pushstring("count");
		lua_pushnumber(0);
		lua_settable();
		lua_pushobject(result);
		return;
	}

	int num = costume->getNumChores();

	lua_pushstring("count");
	lua_pushnumber(num);
	lua_settable();

	for (int i = 0; i < num; ++i) {
		lua_pushobject(result);
		lua_pushnumber(i);
		lua_pushusertag(((EMIChore *)costume->getChore(i))->getId(), MKTAG('C','H','O','R'));
		lua_settable();
	}

	lua_pushobject(result);
}
开发者ID:ZydrateJunkie,项目名称:grim_mouse,代码行数:33,代码来源:lua_v2_actor.cpp

示例2: getactor

void Lua_V2::PlayActorChore() {
	lua_Object actorObj = lua_getparam(1);
	lua_Object choreObj = lua_getparam(2);
	lua_Object costumeObj = lua_getparam(3);
//	lua_Object modeObj = lua_getparam(4);
//	lua_Object paramObj = lua_getparam(5);

	if (!lua_isuserdata(actorObj) || lua_tag(actorObj) != MKTAG('A','C','T','R'))
		return;

	Actor *actor = getactor(actorObj);

	if (!lua_isstring(choreObj) || !lua_isstring(costumeObj))
		lua_pushnil();

/*	bool mode = false;
	float param = 0.0;

	if (!lua_isnil(modeObj)) {
		if (lua_getnumber(modeObj) != 0.0)
			mode = true;
		if (!lua_isnil(paramObj))
			if (lua_isnumber(paramObj))
				param = lua_getnumber(paramObj);
	}*/

	const char *choreName = lua_getstring(choreObj);
	const char *costumeName = lua_getstring(costumeObj);
	Costume *costume = actor->findCostume(costumeName);

	if (costume == NULL) {
		actor->pushCostume(costumeName);
		costume = actor->findCostume(costumeName);
	}

	PoolChore *chore = (PoolChore *)costume->getChore(choreName);
	costume->playChore(choreName);
	if (chore) {
		lua_pushusertag(chore->getId(), MKTAG('C','H','O','R'));
	} else {
		lua_pushnil();
	}

}
开发者ID:olldray,项目名称:residualvm,代码行数:44,代码来源:lua_v2_actor.cpp


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