本文整理汇总了C++中ConvexBody::define方法的典型用法代码示例。如果您正苦于以下问题:C++ ConvexBody::define方法的具体用法?C++ ConvexBody::define怎么用?C++ ConvexBody::define使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ConvexBody
的用法示例。
在下文中一共展示了ConvexBody::define方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: calculateLVS
//-----------------------------------------------------------------------
void FocusedShadowCameraSetup::calculateLVS(const SceneManager& sm, const Camera& cam,
const Light& light, const AxisAlignedBox& sceneBB, PointListBody *out_LVS) const
{
ConvexBody bodyLVS;
// init body with view frustum
bodyLVS.define(cam);
// clip the body with the light frustum (point + spot)
// for a directional light the space of the intersected
// view frustum and sceneBB is always lighted and in front
// of the viewer.
if (light.getType() != Light::LT_DIRECTIONAL)
{
// clip with the light frustum
// set up light camera to clip the resulting frustum
if (!mLightFrustumCameraCalculated)
{
calculateShadowMappingMatrix(sm, cam, light, NULL, NULL, mLightFrustumCamera);
mLightFrustumCameraCalculated = true;
}
bodyLVS.clip(*mLightFrustumCamera);
}
// clip the body with the scene bounding box
bodyLVS.clip(sceneBB);
// extract bodyLVS vertices
out_LVS->build(bodyLVS);
}