本文整理汇总了C++中Control::OnKeyPress方法的典型用法代码示例。如果您正苦于以下问题:C++ Control::OnKeyPress方法的具体用法?C++ Control::OnKeyPress怎么用?C++ Control::OnKeyPress使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Control
的用法示例。
在下文中一共展示了Control::OnKeyPress方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: KeyPress
/** BroadCast Key Press Event */
void EventMgr::KeyPress(unsigned char Key, unsigned short Mod)
{
if (last_win_focused == NULL) return;
Control *ctrl = last_win_focused->GetFocus();
if (ctrl == NULL) return;
ctrl->OnKeyPress( Key, Mod );
}
示例2: KeyPress
/** BroadCast Key Press Event */
void EventMgr::KeyPress(unsigned char Key, unsigned short Mod)
{
if (last_win_focused == NULL) return;
Control *ctrl = last_win_focused->GetFocus();
if (!ctrl || !ctrl->OnKeyPress( Key, Mod )) {
// FIXME: need a better way to determine when to call ResolveKey/SetHotKey
if (core->GetGameControl()
&& !MButtons // checking for drag actions
&& !core->IsPresentingModalWindow()
&& !core->InCutSceneMode()
&& !core->GetKeyMap()->ResolveKey(Key, 0)) {
core->GetGame()->SetHotKey(toupper(Key));
}
//this is to refresh changing mouse cursors should the focus change)
FakeMouseMove();
}
}