本文整理汇总了C++中Content::instanceOf方法的典型用法代码示例。如果您正苦于以下问题:C++ Content::instanceOf方法的具体用法?C++ Content::instanceOf怎么用?C++ Content::instanceOf使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Content
的用法示例。
在下文中一共展示了Content::instanceOf方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: createPlayer
void ChannelPlayerAdapter::createPlayer() {
Player* childPlayer = NULL;
CompositeExecutionObject* cpExObj;
ExecutionObject* childObj;
vector<ExecutionObject*>* objects;
map<string, Player*>* objectMap;
Content* content;
string mrlPlayer;
string selectedObject = "";
cpExObj = (CompositeExecutionObject*)object;
objectMap = new map<string, Player*>;
objects = cpExObj->getExecutionObjects();
if (objects != NULL && cpExObj->getDescriptor() != NULL) {
vector<ExecutionObject*>::iterator i;
i = objects->begin();
while (i != objects->end()) {
childObj = *i;
if (childObj != NULL && childObj->getDataObject() != NULL &&
childObj->getDataObject()->getDataEntity() != NULL &&
((NodeEntity*)(childObj->getDataObject()->
getDataEntity()))->getContent() != NULL) {
content = ((NodeEntity*)(childObj->getDataObject()->
getDataEntity()))->getContent();
if (content->instanceOf("ReferenceContent")) {
mrlPlayer = ((ReferenceContent*)content)->
getCompleteReferenceUrl();
childPlayer = new AVPlayer(mrlPlayer, hasVisual);
(*objectMap)[childObj->
getDataObject()->getId()] = childPlayer;
}
}
++i;
}
//cout << "ChannelPlayerAdapter::createPlayer objMap->size = ";
//cout << objectMap->size() << endl;
selectedObject = cpExObj->getDescriptor()->
getParameterValue("selectedObject");
}
if (objects != NULL) {
delete objects;
objects = NULL;
}
player = new ChannelPlayer(objectMap);
if (selectedObject != "") {
childPlayer = ((ChannelPlayer*)player)->getPlayer(selectedObject);
((ChannelPlayer*)player)->select(childPlayer);
}
FormatterPlayerAdapter::createPlayer();
}