本文整理汇总了C++中ConstraintInfo类的典型用法代码示例。如果您正苦于以下问题:C++ ConstraintInfo类的具体用法?C++ ConstraintInfo怎么用?C++ ConstraintInfo使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了ConstraintInfo类的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1:
InlineAsm::ConstraintInfoVector
InlineAsm::ParseConstraints(StringRef Constraints) {
ConstraintInfoVector Result;
// Scan the constraints string.
for (StringRef::iterator I = Constraints.begin(),
E = Constraints.end(); I != E; ) {
ConstraintInfo Info;
// Find the end of this constraint.
StringRef::iterator ConstraintEnd = std::find(I, E, ',');
if (ConstraintEnd == I || // Empty constraint like ",,"
Info.Parse(StringRef(I, ConstraintEnd-I), Result)) {
Result.clear(); // Erroneous constraint?
break;
}
Result.push_back(Info);
// ConstraintEnd may be either the next comma or the end of the string. In
// the former case, we skip the comma.
I = ConstraintEnd;
if (I != E) {
++I;
if (I == E) {
Result.clear();
break;
} // don't allow "xyz,"
}
}
return Result;
}
示例2: validateOutputConstraint
bool TargetInfo::validateOutputConstraint(ConstraintInfo &Info) const {
const char *Name = Info.getConstraintStr().c_str();
// An output constraint must start with '=' or '+'
if (*Name != '=' && *Name != '+')
return false;
if (*Name == '+')
Info.setIsReadWrite();
Name++;
while (*Name) {
switch (*Name) {
default:
if (!validateAsmConstraint(Name, Info)) {
// FIXME: We temporarily return false
// so we can add more constraints as we hit it.
// Eventually, an unknown constraint should just be treated as 'g'.
return false;
}
case '&': // early clobber.
break;
case '%': // commutative.
// FIXME: Check that there is a another register after this one.
break;
case 'r': // general register.
Info.setAllowsRegister();
break;
case 'm': // memory operand.
case 'o': // offsetable memory operand.
case 'V': // non-offsetable memory operand.
case '<': // autodecrement memory operand.
case '>': // autoincrement memory operand.
Info.setAllowsMemory();
break;
case 'g': // general register, memory operand or immediate integer.
case 'X': // any operand.
Info.setAllowsRegister();
Info.setAllowsMemory();
break;
case ',': // multiple alternative constraint. Pass it.
// Handle additional optional '=' or '+' modifiers.
if (Name[1] == '=' || Name[1] == '+')
Name++;
break;
case '?': // Disparage slightly code.
case '!': // Disparage severely.
case '#': // Ignore as constraint.
case '*': // Ignore for choosing register preferences.
break; // Pass them.
}
Name++;
}
// If a constraint allows neither memory nor register operands it contains
// only modifiers. Reject it.
return Info.allowsMemory() || Info.allowsRegister();
}
示例3: validateInputConstraint
bool TargetInfo::validateInputConstraint(
MutableArrayRef<ConstraintInfo> OutputConstraints,
ConstraintInfo &Info) const {
const char *Name = Info.ConstraintStr.c_str();
if (!*Name)
return false;
while (*Name) {
switch (*Name) {
default:
// Check if we have a matching constraint
if (*Name >= '0' && *Name <= '9') {
const char *DigitStart = Name;
while (Name[1] >= '0' && Name[1] <= '9')
Name++;
const char *DigitEnd = Name;
unsigned i;
if (StringRef(DigitStart, DigitEnd - DigitStart + 1)
.getAsInteger(10, i))
return false;
// Check if matching constraint is out of bounds.
if (i >= OutputConstraints.size()) return false;
// A number must refer to an output only operand.
if (OutputConstraints[i].isReadWrite())
return false;
// If the constraint is already tied, it must be tied to the
// same operand referenced to by the number.
if (Info.hasTiedOperand() && Info.getTiedOperand() != i)
return false;
// The constraint should have the same info as the respective
// output constraint.
Info.setTiedOperand(i, OutputConstraints[i]);
} else if (!validateAsmConstraint(Name, Info)) {
// FIXME: This error return is in place temporarily so we can
// add more constraints as we hit it. Eventually, an unknown
// constraint should just be treated as 'g'.
return false;
}
break;
case '[': {
unsigned Index = 0;
if (!resolveSymbolicName(Name, OutputConstraints, Index))
return false;
// If the constraint is already tied, it must be tied to the
// same operand referenced to by the number.
if (Info.hasTiedOperand() && Info.getTiedOperand() != Index)
return false;
// A number must refer to an output only operand.
if (OutputConstraints[Index].isReadWrite())
return false;
Info.setTiedOperand(Index, OutputConstraints[Index]);
break;
}
case '%': // commutative
// FIXME: Fail if % is used with the last operand.
break;
case 'i': // immediate integer.
case 'n': // immediate integer with a known value.
break;
case 'I': // Various constant constraints with target-specific meanings.
case 'J':
case 'K':
case 'L':
case 'M':
case 'N':
case 'O':
case 'P':
if (!validateAsmConstraint(Name, Info))
return false;
break;
case 'r': // general register.
Info.setAllowsRegister();
break;
case 'm': // memory operand.
case 'o': // offsettable memory operand.
case 'V': // non-offsettable memory operand.
case '<': // autodecrement memory operand.
case '>': // autoincrement memory operand.
Info.setAllowsMemory();
break;
case 'g': // general register, memory operand or immediate integer.
case 'X': // any operand.
Info.setAllowsRegister();
Info.setAllowsMemory();
break;
case 'E': // immediate floating point.
case 'F': // immediate floating point.
case 'p': // address operand.
break;
case ',': // multiple alternative constraint. Ignore comma.
break;
case '#': // Ignore as constraint.
//.........这里部分代码省略.........