本文整理汇总了C++中ConnectionSettings::identity方法的典型用法代码示例。如果您正苦于以下问题:C++ ConnectionSettings::identity方法的具体用法?C++ ConnectionSettings::identity怎么用?C++ ConnectionSettings::identity使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ConnectionSettings
的用法示例。
在下文中一共展示了ConnectionSettings::identity方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: connectTo
void ConnectionManager::connectTo(Konversation::ConnectionFlag flag, ConnectionSettings settings)
{
if (!settings.isValid()) return;
emit closeServerList();
if (flag != Konversation::CreateNewConnection
&& reuseExistingConnection(settings, (flag == Konversation::PromptToReuseConnection)))
{
return;
}
IdentityPtr identity = settings.identity();
if (!identity || !validateIdentity(identity)) return;
Application* konvApp = static_cast<Application *>(kapp);
MainWindow* mainWindow = konvApp->getMainWindow();
Server* server = new Server(this, settings);
enlistConnection(server->connectionId(), server);
connect(server, SIGNAL(destroyed(int)), this, SLOT(delistConnection(int)));
connect(server, SIGNAL(connectionStateChanged(Server*,Konversation::ConnectionState)),
this, SLOT(handleConnectionStateChange(Server*,Konversation::ConnectionState)));
connect(server, SIGNAL(awayState(bool)), this, SIGNAL(connectionChangedAwayState(bool)));
connect(server, SIGNAL(nicksNowOnline(Server*,QStringList,bool)),
mainWindow, SLOT(setOnlineList(Server*,QStringList,bool)));
connect(server, SIGNAL(awayInsertRememberLine(Server*)),
mainWindow, SIGNAL(triggerRememberLines(Server*)));
connect(server, SIGNAL(multiServerCommand(QString,QString)),
konvApp, SLOT(sendMultiServerCommand(QString,QString)));
}