本文整理汇总了C++中ConfigurationManager::getSettings方法的典型用法代码示例。如果您正苦于以下问题:C++ ConfigurationManager::getSettings方法的具体用法?C++ ConfigurationManager::getSettings怎么用?C++ ConfigurationManager::getSettings使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ConfigurationManager
的用法示例。
在下文中一共展示了ConfigurationManager::getSettings方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: buildCommandMapping
void CommandMapper::buildCommandMapping()
{
ConfigurationManager* cfgMgr = ConfigurationManager::getSingletonPtr();
InputManager* inputMgr = InputManager::getSingletonPtr();
// First get the movement commands
const NameValuePairList& commands = cfgMgr->getSettings("Movement keys");
for (NameValuePairList::const_iterator it = commands.begin(); it != commands.end(); it++)
{
// Split the path at the ',' character
StringVector keys = Ogre::StringUtil::split(it->second, ",");
for (size_t i = 0; i < keys.size(); i++)
{
mMovementCommands[inputMgr->getScanCode(keys[i])] = getMovement(it->first);
LOG_MESSAGE(Logger::UI,
Ogre::String("Key ") + keys[i] + " ("
+ StringConverter::toString(inputMgr->getScanCode(keys[i]))
+ ") is assigned to movement " + it->first +" ("
+ StringConverter::toString(getMovement(it->first))+")");
}
}
buildCommandMap(mKeyGlobalActions, cfgMgr->getSettings("Action keys"));
buildCommandMap(mKeyMovementControlState, cfgMgr->getSettings("MovementController keys"));
buildCommandMap(mKeyFreeflightControlState, cfgMgr->getSettings("FreeflightController keys"));
buildCommandMap(mKeyDialogControlState, cfgMgr->getSettings("DialogController keys"));
buildCommandMap(mKeyCombatControlState, cfgMgr->getSettings("CombatController keys"));
buildCommandMap(mKeyCutsceneControlState, cfgMgr->getSettings("CutsceneController keys"));
}