当前位置: 首页>>代码示例>>C++>>正文


C++ CompositableHost::SetCompositor方法代码示例

本文整理汇总了C++中CompositableHost::SetCompositor方法的典型用法代码示例。如果您正苦于以下问题:C++ CompositableHost::SetCompositor方法的具体用法?C++ CompositableHost::SetCompositor怎么用?C++ CompositableHost::SetCompositor使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CompositableHost的用法示例。


在下文中一共展示了CompositableHost::SetCompositor方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: switch

bool
CompositableParentManager::ReceiveCompositableUpdate(const CompositableOperation& aEdit,
                                                     EditReplyVector& replyv)
{
  switch (aEdit.type()) {
    case CompositableOperation::TOpCreatedTexture: {
      MOZ_LAYERS_LOG(("[ParentSide] Created texture"));
      const OpCreatedTexture& op = aEdit.get_OpCreatedTexture();
      CompositableParent* compositableParent =
        static_cast<CompositableParent*>(op.compositableParent());
      CompositableHost* compositable = compositableParent->GetCompositableHost();

      compositable->EnsureDeprecatedTextureHost(op.textureId(), op.descriptor(),
                                      compositableParent->GetCompositableManager(),
                                      op.textureInfo());

      break;
    }
    case CompositableOperation::TOpCreatedIncrementalTexture: {
      MOZ_LAYERS_LOG(("[ParentSide] Created texture"));
      const OpCreatedIncrementalTexture& op = aEdit.get_OpCreatedIncrementalTexture();

      CompositableParent* compositableParent =
        static_cast<CompositableParent*>(op.compositableParent());
      CompositableHost* compositable = compositableParent->GetCompositableHost();

      compositable->EnsureDeprecatedTextureHostIncremental(compositableParent->GetCompositableManager(),
                                                 op.textureInfo(),
                                                 op.bufferRect());
      break;
    }
    case CompositableOperation::TOpDestroyThebesBuffer: {
      MOZ_LAYERS_LOG(("[ParentSide] Created double buffer"));
      const OpDestroyThebesBuffer& op = aEdit.get_OpDestroyThebesBuffer();
      CompositableParent* compositableParent = static_cast<CompositableParent*>(op.compositableParent());
      CompositableHost* compositableHost = compositableParent->GetCompositableHost();
      if (compositableHost->GetType() != BUFFER_CONTENT &&
          compositableHost->GetType() != BUFFER_CONTENT_DIRECT)
      {
        return false;
      }
      DeprecatedContentHostBase* content = static_cast<DeprecatedContentHostBase*>(compositableHost);
      content->DestroyTextures();

      break;
    }
    case CompositableOperation::TOpPaintTexture: {
      MOZ_LAYERS_LOG(("[ParentSide] Paint Texture X"));
      const OpPaintTexture& op = aEdit.get_OpPaintTexture();

      CompositableParent* compositableParent =
        static_cast<CompositableParent*>(op.compositableParent());
      CompositableHost* compositable =
        compositableParent->GetCompositableHost();

      Layer* layer = compositable ? compositable->GetLayer() : nullptr;
      LayerComposite* shadowLayer = layer ? layer->AsLayerComposite() : nullptr;
      if (shadowLayer) {
        Compositor* compositor = static_cast<LayerManagerComposite*>(layer->Manager())->GetCompositor();
        compositable->SetCompositor(compositor);
        compositable->SetLayer(layer);
      } else {
        // if we reach this branch, it most likely means that async textures
        // are coming in before we had time to attach the compositable to a
        // layer. Don't panic, it is okay in this case. it should not be
        // happening continuously, though.
      }

      if (layer) {
        RenderTraceInvalidateStart(layer, "FF00FF", layer->GetVisibleRegion().GetBounds());
      }

      if (compositable) {
        const SurfaceDescriptor& descriptor = op.image();
        compositable->EnsureDeprecatedTextureHost(op.textureId(),
                                        descriptor,
                                        compositableParent->GetCompositableManager(),
                                        TextureInfo());
        MOZ_ASSERT(compositable->GetDeprecatedTextureHost());

        SurfaceDescriptor newBack;
        bool shouldRecomposite = compositable->Update(descriptor, &newBack);
        if (IsSurfaceDescriptorValid(newBack)) {
          replyv.push_back(OpTextureSwap(compositableParent, nullptr,
                                         op.textureId(), newBack));
        }

        if (IsAsync() && shouldRecomposite) {
          ScheduleComposition(op);
        }
      }

      if (layer) {
        RenderTraceInvalidateEnd(layer, "FF00FF");
      }

      // return texure data to client if necessary
      ReturnTextureDataIfNecessary(compositable, replyv, op.compositableParent());
      break;
    }
//.........这里部分代码省略.........
开发者ID:PatMart,项目名称:gecko-dev,代码行数:101,代码来源:CompositableTransactionParent.cpp


注:本文中的CompositableHost::SetCompositor方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。