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C++ CompileJob::compilerName方法代码示例

本文整理汇总了C++中CompileJob::compilerName方法的典型用法代码示例。如果您正苦于以下问题:C++ CompileJob::compilerName方法的具体用法?C++ CompileJob::compilerName怎么用?C++ CompileJob::compilerName使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CompileJob的用法示例。


在下文中一共展示了CompileJob::compilerName方法的8个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: compiler_is_clang

bool compiler_is_clang( const CompileJob& job )
{
    if( job.language() == CompileJob::Lang_Custom )
        return false;
    assert( job.compilerName().find( '/' ) == string::npos );
    return job.compilerName().find("clang") != string::npos;
}
开发者ID:CSRedRat,项目名称:icecream,代码行数:7,代码来源:local.cpp

示例2: find_compiler

/*
 * Get the name of the compiler depedant on the
 * language of the job and the environment
 * variable set. This is useful for native cross-compilers.
 * (arm-linux-gcc for example)
 */
string find_compiler( const CompileJob& job )
{
    if (job.language() == CompileJob::Lang_C) {
        if (const char* env = getenv( "ICECC_CC" ))
            return env;
    }
    if (job.language() == CompileJob::Lang_CXX) {
        if (const char* env = getenv ("ICECC_CXX"))
            return env;
    }
    return compiler_path_lookup(job.compilerName());
}
开发者ID:CMon,项目名称:icecream,代码行数:18,代码来源:local.cpp

示例3: main


//.........这里部分代码省略.........
        local_daemon = Service::createChannel("/var/run/icecc/iceccd.socket");

        if (!local_daemon) {
            local_daemon = Service::createChannel("/var/run/iceccd.socket");
        }

        if (!local_daemon && getenv("HOME")) {
            string path = getenv("HOME");
            path += "/.iceccd.socket";
            local_daemon = Service::createChannel(path);
        }

        if (!local_daemon) {
            local_daemon = Service::createChannel("127.0.0.1", 10245, 0/*timeout*/);
        }
    } else {
        local_daemon = Service::createChannel(getenv("ICECC_TEST_SOCKET"));
        if (!local_daemon) {
            log_error() << "test socket error" << endl;
            return EXIT_TEST_SOCKET_ERROR;
        }
    }

    if (!local_daemon) {
        log_warning() << "no local daemon found" << endl;
        return build_local(job, 0);
    }

    Environments envs;

    if (!local) {
        if (getenv("ICECC_VERSION")) {     // if set, use it, otherwise take default
            try {
                envs = parse_icecc_version(job.targetPlatform(), find_prefix(job.compilerName()));
            } catch (int x) {
                // we just build locally
            }
        } else if (!extrafiles.empty() && !IS_PROTOCOL_32(local_daemon)) {
            log_warning() << "Local daemon is too old to handle compiler plugins." << endl;
            local = true;
        } else {
            if (!local_daemon->send_msg(GetNativeEnvMsg(compiler_is_clang(job)
                                        ? "clang" : "gcc", extrafiles))) {
                log_warning() << "failed to write get native environment" << endl;
                goto do_local_error;
            }

            // the timeout is high because it creates the native version
            Msg *umsg = local_daemon->get_msg(4 * 60);
            string native;

            if (umsg && umsg->type == M_NATIVE_ENV) {
                native = static_cast<UseNativeEnvMsg*>(umsg)->nativeVersion;
            }

            if (native.empty() || ::access(native.c_str(), R_OK)) {
                log_warning() << "daemon can't determine native environment. "
                              "Set $ICECC_VERSION to an icecc environment.\n";
            } else {
                envs.push_back(make_pair(job.targetPlatform(), native));
                log_info() << "native " << native << endl;
            }

            delete umsg;
        }
开发者ID:bozaro,项目名称:icecream,代码行数:66,代码来源:main.cpp

示例4: build_local

/**
 * Invoke a compiler locally.  This is, obviously, the alternative to
 * dcc_compile_remote().
 *
 * The server does basically the same thing, but it doesn't call this
 * routine because it wants to overlap execution of the compiler with
 * copying the input from the network.
 *
 * This routine used to exec() the compiler in place of distcc.  That
 * is slightly more efficient, because it avoids the need to create,
 * schedule, etc another process.  The problem is that in that case we
 * can't clean up our temporary files, and (not so important) we can't
 * log our resource usage.
 *
 **/
int build_local(CompileJob &job, MsgChannel *local_daemon, struct rusage *used)
{
    list<string> arguments;

    string compiler_name = find_compiler(job);

    trace() << "invoking: " << compiler_name << endl;

    if (compiler_name.empty()) {
        log_error() << "could not find " << job.compilerName() << " in PATH." << endl;
        return EXIT_NO_SUCH_FILE;
    }

    arguments.push_back(compiler_name);
    appendList(arguments, job.allFlags());

    if (!job.inputFile().empty()) {
        arguments.push_back(job.inputFile());
    }

    if (!job.outputFile().empty()) {
        arguments.push_back("-o");
        arguments.push_back(job.outputFile());
    }

    char **argv = new char*[arguments.size() + 1];
    int argc = 0;

    for (list<string>::const_iterator it = arguments.begin(); it != arguments.end(); ++it) {
        argv[argc++] = strdup(it->c_str());
    }

    argv[argc] = 0;
#if CLIENT_DEBUG
    trace() << "execing ";

    for (int i = 0; argv[i]; i++) {
        trace() << argv[i] << " ";
    }

    trace() << endl;
#endif

    if (!local_daemon) {
        int fd;

        if (!dcc_lock_host(fd)) {
            log_error() << "can't lock for local job" << endl;
            return EXIT_DISTCC_FAILED;
        }

        lock_fd = fd;
    }

    bool color_output = job.language() != CompileJob::Lang_Custom
                        && colorify_wanted(job);
    int pf[2];

    if (color_output && pipe(pf)) {
        color_output = false;
    }

    if (used || color_output) {
        flush_debug();
        child_pid = fork();
    }

    if (!child_pid) {
        dcc_increment_safeguard();

        if (color_output) {
            close(pf[0]);
            close(2);
            dup2(pf[1], 2);
        }

        int ret = execv(argv[0], argv);

        if (lock_fd) {
            dcc_unlock(lock_fd);
        }

        if (ret) {
            char buf[256];
            snprintf(buf, sizeof(buf), "ICECC[%d]: %s:", getpid(), argv[0]);
//.........这里部分代码省略.........
开发者ID:abael,项目名称:icecream,代码行数:101,代码来源:local.cpp

示例5: build_local

/**
 * Invoke a compiler locally.  This is, obviously, the alternative to
 * dcc_compile_remote().
 *
 * The server does basically the same thing, but it doesn't call this
 * routine because it wants to overlap execution of the compiler with
 * copying the input from the network.
 *
 * This routine used to exec() the compiler in place of distcc.  That
 * is slightly more efficient, because it avoids the need to create,
 * schedule, etc another process.  The problem is that in that case we
 * can't clean up our temporary files, and (not so important) we can't
 * log our resource usage.
 *
 **/
int build_local(CompileJob &job, MsgChannel *local_daemon, struct rusage *used)
{
    list<string> arguments;

    string compiler_name = find_compiler(job);

    if (compiler_name.empty()) {
        log_error() << "could not find " << job.compilerName() << " in PATH." << endl;
        return EXIT_NO_SUCH_FILE;
    }

    arguments.push_back(compiler_name);
    appendList(arguments, job.allFlags());

    if (job.dwarfFissionEnabled()) {
        arguments.push_back("-gsplit-dwarf");
    }

    if (!job.inputFile().empty()) {
        arguments.push_back(job.inputFile());
    }

    if (!job.outputFile().empty()) {
        arguments.push_back("-o");
        arguments.push_back(job.outputFile());
    }

    vector<char*> argv; 
    string argstxt;

    for (list<string>::const_iterator it = arguments.begin(); it != arguments.end(); ++it) {
        argv.push_back(strdup(it->c_str()));
        argstxt += ' ';
        argstxt += *it;
    }

    argv.push_back(0);

    trace() << "invoking:" << argstxt << endl;

    if (!local_daemon) {
        int fd;

        if (!dcc_lock_host(fd)) {
            log_error() << "can't lock for local job" << endl;
            return EXIT_DISTCC_FAILED;
        }

        lock_fd = fd;
    }

    bool color_output = job.language() != CompileJob::Lang_Custom
                        && colorify_wanted(job);
    int pf[2];

    if (color_output && pipe(pf)) {
        color_output = false;
    }

    if (used || color_output) {
        flush_debug();
        child_pid = fork();
    }

    if (child_pid == -1){
        log_perror("fork failed");
    }

    if (!child_pid) {
        dcc_increment_safeguard(job.language() == CompileJob::Lang_Custom ? SafeguardStepCustom : SafeguardStepCompiler);

        if (color_output) {
            if ((-1 == close(pf[0])) && (errno != EBADF)){
                log_perror("close failed");
            }
            if ((-1 == close(2)) && (errno != EBADF)){
                log_perror("close failed");
            }
            if (-1 == dup2(pf[1], 2)){
                log_perror("dup2 failed");
            }
        }

        execv(argv[0], &argv[0]);
        int exitcode = ( errno == ENOENT ? 127 : 126 );
//.........这里部分代码省略.........
开发者ID:HenryMiller1,项目名称:icecream,代码行数:101,代码来源:local.cpp

示例6: compiler_is_clang

bool compiler_is_clang( const CompileJob& job )
{
    return job.compilerName().find("clang") != string::npos;
}
开发者ID:CMon,项目名称:icecream,代码行数:4,代码来源:local.cpp

示例7: analyse_argv

bool analyse_argv( const char * const *argv,
                   CompileJob &job, bool icerun, list<string> *extrafiles )
{
    ArgumentsList args;
    string ofile;

#if CLIENT_DEBUG > 1
    trace() << "scanning arguments ";
    for ( int index = 0; argv[index]; index++ )
        trace() << argv[index] << " ";
    trace() << endl;
#endif

    bool had_cc = (job.compilerName().size() > 0);
    bool always_local = analyze_program(had_cc ? job.compilerName().c_str() : argv[0], job);
    bool seen_c = false;
    bool seen_s = false;
    bool seen_mf = false;
    bool seen_md = false;
    bool fno_color_diagnostics = false;
    // if rewriting includes and precompiling on remote machine, then cpp args are not local
    Argument_Type Arg_Cpp = compiler_only_rewrite_includes( job ) ? Arg_Rest : Arg_Local;
    if( icerun ) {
        always_local = true;
        job.setLanguage( CompileJob::Lang_Custom );
    }

    for (int i = had_cc ? 2 : 1; argv[i]; i++) {
        const char *a = argv[i];

        if (icerun) {
            args.append(a, Arg_Local);
        } else if (a[0] == '-') {
            if (!strcmp(a, "-E") || !strncmp(a, "-fdump", 6) || !strcmp(a, "-combine")) {
                always_local = true;
                args.append(a, Arg_Local);
            } else if (!strcmp(a, "-MD") || !strcmp(a, "-MMD")) {
            	  seen_md = true;
                args.append(a, Arg_Local);
                /* These two generate dependencies as a side effect.  They
                 * should work with the way we call cpp. */
            } else if (!strcmp(a, "-MG") || !strcmp(a, "-MP")) {
                args.append(a, Arg_Local);
                /* These just modify the behaviour of other -M* options and do
                 * nothing by themselves. */
            } else if (!strcmp(a, "-MF")) {
        	      seen_mf = true;
                args.append(a, Arg_Local);
                args.append( argv[++i], Arg_Local );
                /* as above but with extra argument */
            } else if (!strcmp(a, "-MT") || !strcmp(a, "-MQ")) {
                args.append(a, Arg_Local);
                args.append( argv[++i], Arg_Local );
                /* as above but with extra argument */
            } else if (a[1] == 'M') {
                /* -M(anything else) causes the preprocessor to
                    produce a list of make-style dependencies on
                    header files, either to stdout or to a local file.
                    It implies -E, so only the preprocessor is run,
                    not the compiler.  There would be no point trying
                    to distribute it even if we could. */
                always_local = true;
                args.append(a, Arg_Local);
            } else if ( str_equal( "--param", a ) ) {
                args.append( a, Arg_Remote );
                /* skip next word, being option argument */
                if (argv[i+1])
                    args.append( argv[++i], Arg_Remote );
            } else if ( a[1] == 'B' ) {
                /* -B overwrites the path where the compiler finds the assembler.
                   As we don't use that, better force local job.
                */
                always_local = true;
                args.append( a, Arg_Local );
                if ( str_equal( a, "-B" ) ) {
                    /* skip next word, being option argument */
                    if (argv[i+1])
                        args.append(  argv[++i], Arg_Local );
                }
            } else if (str_startswith("-Wa,", a)) {
                /* Options passed through to the assembler.  The only one we
                 * need to handle so far is -al=output, which directs the
                 * listing to the named file and cannot be remote.  There are
		 * some other options which also refer to local files,
		 * but most of them make no sense when called via the compiler,
		 * hence we only look for -a[a-z]*= and localize the job if we
		 * find it. */
                const char *pos = a;
                bool local = false;
                while ((pos = strstr(pos+1, "-a"))) {
                    pos += 2;
                    while (*pos >= 'a' && *pos <= 'z')
                        pos++;
                    if (*pos == '=') {
                        local = true;
                        break;
                    }
		    if (!*pos)
		        break;
		}
//.........这里部分代码省略.........
开发者ID:alvloureiro,项目名称:icecream,代码行数:101,代码来源:arg.cpp

示例8: work_it

int work_it( CompileJob &j, unsigned int job_stat[], MsgChannel* client,
             CompileResultMsg& rmsg, const string &outfilename, 
             unsigned long int mem_limit, int client_fd, int /*job_in_fd*/ )
{
    rmsg.out.erase(rmsg.out.begin(), rmsg.out.end());
    rmsg.out.erase(rmsg.out.begin(), rmsg.out.end());

    std::list<string> list = j.remoteFlags();
    appendList( list, j.restFlags() );

    int sock_err[2];
    int sock_out[2];
    int sock_in[2];
    int main_sock[2];
    char buffer[4096];

    if ( pipe( sock_err ) )
	return EXIT_DISTCC_FAILED;
    if ( pipe( sock_out ) )
	return EXIT_DISTCC_FAILED;
    if ( pipe( main_sock ) )
	return EXIT_DISTCC_FAILED;
    if ( pipe( death_pipe ) )
        return EXIT_DISTCC_FAILED;

    // We use a socket pair instead of a pipe to get a "slightly" bigger
    // output buffer. This saves context switches and latencies.
    if (socketpair(AF_UNIX, SOCK_STREAM, 0, sock_in) < 0)
        return EXIT_DISTCC_FAILED;
    int maxsize = 2*1024*2024;
#ifdef SO_SNDBUFFORCE
    if (setsockopt(sock_in[1], SOL_SOCKET, SO_SNDBUFFORCE, &maxsize, sizeof(maxsize)) < 0)
#endif
    {
        setsockopt(sock_in[1], SOL_SOCKET, SO_SNDBUF, &maxsize, sizeof(maxsize));
    }

    if ( fcntl( sock_in[1], F_SETFL, O_NONBLOCK ) )
       return EXIT_DISTCC_FAILED;

    /* Testing */
    struct sigaction act;
    sigemptyset( &act.sa_mask );

    act.sa_handler = SIG_IGN;
    act.sa_flags = 0;
    sigaction( SIGPIPE, &act, 0L );

    act.sa_handler = theSigCHLDHandler;
    act.sa_flags = SA_NOCLDSTOP;
    sigaction( SIGCHLD, &act, 0 );

    sigaddset( &act.sa_mask, SIGCHLD );
    // Make sure we don't block this signal. gdb tends to do that :-(
    sigprocmask( SIG_UNBLOCK, &act.sa_mask, 0 );

    flush_debug();
    pid_t pid = fork();
    if ( pid == -1 ) {
        return EXIT_OUT_OF_MEMORY;
    } else if ( pid == 0 ) {

        setenv( "PATH", "usr/bin", 1 );
#ifndef HAVE_LIBCAP_NG
        // Safety check
        if (getuid() == 0 || getgid() == 0) {
            error_client( client, "UID is 0 - aborting." );
            _exit(142);
        }
#endif


#ifdef RLIMIT_AS
        struct rlimit rlim;
        if ( getrlimit( RLIMIT_AS, &rlim ) ) {
            error_client( client, "getrlimit failed." );
            log_perror( "getrlimit" );
        }

        rlim.rlim_cur = mem_limit*1024*1024;
        rlim.rlim_max = mem_limit*1024*1024;
        if ( setrlimit( RLIMIT_AS, &rlim ) ) {
            error_client( client, "setrlimit failed." );
            log_perror( "setrlimit" );
        }
#endif

        int argc = list.size();
        argc++; // the program
        argc += 6; // -x c - -o file.o -fpreprocessed
        argc += 4; // gpc parameters
        argc += 1; // -pipe
        argc += 1; // -no-canonical-prefixes
        char **argv = new char*[argc + 1];
	int i = 0;
        bool clang = false;
        if (IS_PROTOCOL_30( client )) {
            assert(!j.compilerName().empty());
            clang = (j.compilerName().find( "clang" ) != string::npos);
            argv[i++] = strdup(( "usr/bin/" + j.compilerName()).c_str());
//.........这里部分代码省略.........
开发者ID:CSRedRat,项目名称:icecream,代码行数:101,代码来源:workit.cpp


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