当前位置: 首页>>代码示例>>C++>>正文


C++ CommandManager::AddItem方法代码示例

本文整理汇总了C++中CommandManager::AddItem方法的典型用法代码示例。如果您正苦于以下问题:C++ CommandManager::AddItem方法的具体用法?C++ CommandManager::AddItem怎么用?C++ CommandManager::AddItem使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CommandManager的用法示例。


在下文中一共展示了CommandManager::AddItem方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: ModuleDispatch

   // ModuleDispatch
   // is called by Audacity to initialize/terminmate the module,
   // and ask if it has anything for the menus.
   int ModuleDispatch(ModuleDispatchTypes type){
      switch (type){
         case AppQuiting: {
            //It is perfectly OK for gBench to be NULL.
            //Can happen if the menu item was never invoked.
            //wxASSERT(gBench != NULL);
            if (gBench) {
               gBench->Destroy();
               gBench = NULL;
            }
         }
         break;
         case ProjectInitialized:
         case MenusRebuilt:  {
            AudacityProject *p = GetActiveProject();
            wxASSERT(p != NULL);
            CommandManager *c = p->GetCommandManager();
            wxASSERT(c != NULL);

            wxMenuBar * pBar = p->GetMenuBar();
            wxASSERT(pBar != NULL );
            wxMenu * pMenu = pBar->GetMenu( 9 );  // Menu 9 is the Tools Menu.
            wxASSERT( pMenu != NULL );

            c->SetCurrentMenu(pMenu);
            c->AddSeparator();
            c->SetDefaultFlags(AudioIONotBusyFlag, AudioIONotBusyFlag);
            c->AddItem(wxT("NyqBench"),
               _("&Nyquist Workbench..."),
               true,
               findme,
               static_cast<CommandFunctorPointer>(&NyqBench::ShowNyqBench));

            c->ClearCurrentMenu();
         }
         break;
         default:
         break;
      }
      return 1;
   }
开发者ID:finefin,项目名称:audacity,代码行数:44,代码来源:NyqBench.cpp

示例2: ModuleDispatch

   // ModuleDispatch
   // is called by Audacity to initialize/terminmate the module,
   // and ask if it has anything for the menus.
   int ModuleDispatch(ModuleDispatchTypes type){
      switch (type){
         case AppInitialized:{
            wxASSERT(gBench == NULL);
            gBench = new NyqBench(NULL);
         }
         break;
         case AppQuiting: {
            wxASSERT(gBench != NULL);
            if (gBench) {
               delete gBench;
               gBench = NULL;
            }
         }
         break;
         case ProjectInitialized:
         case MenusRebuilt:  {
            AudacityProject *p = GetActiveProject();
            wxASSERT(p != NULL);
            CommandManager *c = p->GetCommandManager();
            wxASSERT(c != NULL);

            wxMenuBar * pBar = p->GetMenuBar();
            wxASSERT(pBar != NULL );
            wxMenu * pMenu = pBar->GetMenu( 2 );  // Menu 2 is the View Menu.
            wxASSERT( pMenu != NULL );

            c->SetToMenu( pMenu );
            c->AddSeparator();
            // c->BeginMenu(_("T&ools"));
            c->SetDefaultFlags(AudioIONotBusyFlag, AudioIONotBusyFlag);
            c->AddItem(wxT("NyqBench"),
                       _("&Nyquist Workbench..."),
                       new ModNyqBenchCommandFunctor());
         }
         break;
         default:
         break;
      }
      return 1;
   }
开发者ID:dannyflax,项目名称:audacity,代码行数:44,代码来源:NyqBench.cpp

示例3: ModuleDispatch

// This is the function that connects us to Audacity.
MOD_TRACK_PANEL_DLL_API int ModuleDispatch(ModuleDispatchTypes type)
{
   switch (type)
   {
   case AppInitialized:
      Registrar::Start();
      // Demand that all track panels be created using the TrackPanel2Factory.
      TrackPanel::FactoryFunction = TrackPanel2Factory;
      break;
   case AppQuiting:
      Registrar::Finish();
      break;
   case ProjectInitialized:
   case MenusRebuilt:
      {
         AudacityProject *p = GetActiveProject();
         if( p== NULL )
            return 0;

         wxMenuBar * pBar = p->GetMenuBar();
         wxMenu * pMenu = pBar->GetMenu( 7 );  // Menu 7 is the Analyze Menu.
         CommandManager * c = p->GetCommandManager();

         c->SetToMenu( pMenu );
         c->AddSeparator();
         // We add two new commands into the Analyze menu.
         c->AddItem( _T("Extra Dialog..."), _T("Experimental Extra Dialog for whatever you want."),
            ModTrackPanelFN( OnFuncShowAudioExplorer ) );
         //Second menu tweak no longer needed as we always make TrackPanel2's.
         //c->AddItem( _T("Replace TrackPanel..."), _T("Replace Current TrackPanel with TrackPanel2"),
         //   ModTrackPanelFN( OnFuncReplaceTrackPanel ) );
      }
      break;
   default:
      break;
   }

   return 1;
}
开发者ID:luki122,项目名称:audacity,代码行数:40,代码来源:ModTrackPanelCallback.cpp


注:本文中的CommandManager::AddItem方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。