本文整理汇总了C++中CommandContainer::processResponse方法的典型用法代码示例。如果您正苦于以下问题:C++ CommandContainer::processResponse方法的具体用法?C++ CommandContainer::processResponse怎么用?C++ CommandContainer::processResponse使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CommandContainer
的用法示例。
在下文中一共展示了CommandContainer::processResponse方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: processProtocolItem
void AbstractClient::processProtocolItem(ProtocolItem *item)
{
ProtocolResponse *response = qobject_cast<ProtocolResponse *>(item);
if (response) {
CommandContainer *cmdCont = pendingCommands.value(response->getCmdId(), 0);
if (!cmdCont)
return;
pendingCommands.remove(cmdCont->getCmdId());
cmdCont->processResponse(response);
if (response->getReceiverMayDelete())
delete response;
cmdCont->deleteLater();
return;
}
GenericEvent *genericEvent = qobject_cast<GenericEvent *>(item);
if (genericEvent) {
switch (genericEvent->getItemId()) {
case ItemId_Event_UserJoined: emit userJoinedEventReceived(qobject_cast<Event_UserJoined *>(item)); break;
case ItemId_Event_UserLeft: emit userLeftEventReceived(qobject_cast<Event_UserLeft *>(item)); break;
case ItemId_Event_ServerMessage: emit serverMessageEventReceived(qobject_cast<Event_ServerMessage *>(item)); break;
case ItemId_Event_ListRooms: emit listRoomsEventReceived(qobject_cast<Event_ListRooms *>(item)); break;
case ItemId_Event_GameJoined: emit gameJoinedEventReceived(qobject_cast<Event_GameJoined *>(item)); break;
case ItemId_Event_Message: emit messageEventReceived(qobject_cast<Event_Message *>(item)); break;
}
if (genericEvent->getReceiverMayDelete())
delete genericEvent;
return;
}
GameEventContainer *gameEventContainer = qobject_cast<GameEventContainer *>(item);
if (gameEventContainer) {
emit gameEventContainerReceived(gameEventContainer);
if (gameEventContainer->getReceiverMayDelete())
delete gameEventContainer;
return;
}
RoomEvent *roomEvent = qobject_cast<RoomEvent *>(item);
if (roomEvent) {
emit roomEventReceived(roomEvent);
if (roomEvent->getReceiverMayDelete())
delete roomEvent;
return;
}
}