本文整理汇总了C++中ComboBox::addItem方法的典型用法代码示例。如果您正苦于以下问题:C++ ComboBox::addItem方法的具体用法?C++ ComboBox::addItem怎么用?C++ ComboBox::addItem使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类ComboBox
的用法示例。
在下文中一共展示了ComboBox::addItem方法的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: onExecute
void SpriteSizeCommand::onExecute(Context* context)
{
const ContextReader reader(UIContext::instance()); // TODO use the context in sprite size command
const Sprite* sprite(reader.sprite());
// load the window widget
base::UniquePtr<Window> window(app::load_widget<Window>("sprite_size.xml", "sprite_size"));
m_widthPx = app::find_widget<Entry>(window, "width_px");
m_heightPx = app::find_widget<Entry>(window, "height_px");
m_widthPerc = app::find_widget<Entry>(window, "width_perc");
m_heightPerc = app::find_widget<Entry>(window, "height_perc");
m_lockRatio = app::find_widget<CheckBox>(window, "lock_ratio");
ComboBox* method = app::find_widget<ComboBox>(window, "method");
Widget* ok = app::find_widget<Widget>(window, "ok");
m_widthPx->setTextf("%d", sprite->width());
m_heightPx->setTextf("%d", sprite->height());
m_lockRatio->Click.connect(Bind<void>(&SpriteSizeCommand::onLockRatioClick, this));
m_widthPx->EntryChange.connect(Bind<void>(&SpriteSizeCommand::onWidthPxChange, this));
m_heightPx->EntryChange.connect(Bind<void>(&SpriteSizeCommand::onHeightPxChange, this));
m_widthPerc->EntryChange.connect(Bind<void>(&SpriteSizeCommand::onWidthPercChange, this));
m_heightPerc->EntryChange.connect(Bind<void>(&SpriteSizeCommand::onHeightPercChange, this));
method->addItem("Nearest-neighbor");
method->addItem("Bilinear");
method->setSelectedItemIndex(get_config_int("SpriteSize", "Method",
doc::algorithm::RESIZE_METHOD_NEAREST_NEIGHBOR));
window->remapWindow();
window->centerWindow();
load_window_pos(window, "SpriteSize");
window->setVisible(true);
window->openWindowInForeground();
save_window_pos(window, "SpriteSize");
if (window->getKiller() == ok) {
int new_width = m_widthPx->getTextInt();
int new_height = m_heightPx->getTextInt();
ResizeMethod resize_method =
(ResizeMethod)method->getSelectedItemIndex();
set_config_int("SpriteSize", "Method", resize_method);
{
SpriteSizeJob job(reader, new_width, new_height, resize_method);
job.startJob();
job.waitJob();
}
ContextWriter writer(reader);
update_screen_for_document(writer.document());
}
}
示例2: updateCameraList
void updateCameraList()
{
cameraSelectorComboBox.clear();
cameraSelectorComboBox.addItem ("No camera", 1);
cameraSelectorComboBox.addSeparator();
StringArray cameras = CameraDevice::getAvailableDevices();
for (int i = 0; i < cameras.size(); ++i)
cameraSelectorComboBox.addItem (cameras[i], i + 2);
}
示例3: fillCombo
void CtrlrFontManager::fillCombo (ComboBox &comboToFill, const bool showOsFonts, const bool showBuiltInFonts, const bool showImportedFonts, const bool showJuceFonts)
{
comboToFill.clear();
int i = 0;
if (showJuceFonts)
{
comboToFill.addSectionHeading ("OS Default fonts");
for (i=0; i<juceFonts.size(); i++)
{
comboToFill.addItem (juceFonts[i].getTypefaceName(), allFontCount + i + 1);
}
allFontCount += i;
}
if (showBuiltInFonts)
{
comboToFill.addSectionHeading ("Ctrlr Built-In fonts");
for (i=0; i<builtInFonts.size(); i++)
{
comboToFill.addItem (builtInFonts[i].getTypefaceName(), allFontCount + i + 1);
}
allFontCount += i;
}
if (showImportedFonts)
{
reloadImportedFonts();
comboToFill.addSectionHeading ("Imported fonts (from resources)");
for (i=0; i<importedFonts.size(); i++)
{
comboToFill.addItem (importedFonts[i].getTypefaceName(), allFontCount + i + 1);
}
allFontCount += i;
}
if (showOsFonts)
{
comboToFill.addSectionHeading ("OS Fonts");
for (i=0; i<osFonts.size(); i++)
{
comboToFill.addItem (osFonts[i].getTypefaceName(), allFontCount + i + 1);
}
allFontCount += i;
}
}
示例4: onAddItemActivated
void ObjectEditorWidget::onAddItemActivated()
{
if (! mCurrentObject)
return;
Interaction::InputEvent event = mWidgetToEvent.value(sender());
AddActionDialog dialog(event);
dialog.exec();
if (dialog.result() == QDialog::Accepted && dialog.selectedAction()) {
Action* action = dialog.selectedAction();
action->setSceneObject(mCurrentObject);
action->setParent(mCurrentObject);
mCurrentObject->appendEventAction(event, action);
ComboBox *comboBox = qobject_cast<ComboBox*>(sender());
if(comboBox) {
comboBox->addItem(action->icon(), action->toString(), qVariantFromValue(static_cast<QObject*>(action)));
}
}
}
示例5: QDockWidget
QDockWidget *TikzCommandInserter::getDockWidget(QWidget *parent)
{
QDockWidget *tikzDock = new QDockWidget(parent);
tikzDock->setObjectName("CommandsDock");
tikzDock->setAllowedAreas(Qt::AllDockWidgetAreas);
tikzDock->setFeatures(QDockWidget::DockWidgetClosable | QDockWidget::DockWidgetMovable | QDockWidget::DockWidgetFloatable);
tikzDock->setWindowTitle(m_tikzSections.title);
tikzDock->setWhatsThis(tr("<p>This is a list of TikZ "
"commands. You can insert these commands in your code by "
"clicking on them. You can obtain more commands by "
"changing the category in the combo box.</p>"));
QAction *focusTikzDockAction = new QAction(parent);
focusTikzDockAction->setShortcut(QKeySequence(tr("Alt+I")));
tikzDock->addAction(focusTikzDockAction);
connect(focusTikzDockAction, SIGNAL(triggered()), tikzDock, SLOT(setFocus()));
QLabel *commandsComboLabel = new QLabel(tr("Category:"));
ComboBox *commandsCombo = new ComboBox;
commandsCombo->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Preferred);
QStackedWidget *commandsStack = new QStackedWidget;
connect(commandsCombo, SIGNAL(currentIndexChanged(int)), commandsStack, SLOT(setCurrentIndex(int)));
QListWidget *tikzListWidget = new QListWidget;
addListWidgetItems(tikzListWidget, m_tikzSections, false); // don't add children
tikzListWidget->setMouseTracking(true);
connect(tikzListWidget, SIGNAL(currentItemChanged(QListWidgetItem*,QListWidgetItem*)), this, SLOT(setListStatusTip(QListWidgetItem*)));
connect(tikzListWidget, SIGNAL(itemEntered(QListWidgetItem*)), this, SLOT(setListStatusTip(QListWidgetItem*)));
connect(tikzListWidget, SIGNAL(itemActivated(QListWidgetItem*)), this, SLOT(insertTag(QListWidgetItem*)));
// connect(tikzListWidget, SIGNAL(itemClicked(QListWidgetItem*)), this, SLOT(insertTag(QListWidgetItem*)));
commandsCombo->addItem(tr("General"));
commandsStack->addWidget(tikzListWidget);
for (int i = 0; i < m_tikzSections.children.size(); ++i)
{
QListWidget *tikzListWidget = new QListWidget;
addListWidgetItems(tikzListWidget, m_tikzSections.children.at(i));
tikzListWidget->setMouseTracking(true);
connect(tikzListWidget, SIGNAL(currentItemChanged(QListWidgetItem*,QListWidgetItem*)), this, SLOT(setListStatusTip(QListWidgetItem*)));
connect(tikzListWidget, SIGNAL(itemEntered(QListWidgetItem*)), this, SLOT(setListStatusTip(QListWidgetItem*)));
connect(tikzListWidget, SIGNAL(itemActivated(QListWidgetItem*)), this, SLOT(insertTag(QListWidgetItem*)));
// connect(tikzListWidget, SIGNAL(itemClicked(QListWidgetItem*)), this, SLOT(insertTag(QListWidgetItem*)));
QString comboItemText = m_tikzSections.children.at(i).title;
commandsCombo->addItem(comboItemText.remove('&'));
commandsStack->addWidget(tikzListWidget);
}
QGridLayout *tikzLayout = new QGridLayout;
tikzLayout->addWidget(commandsComboLabel, 0, 0);
tikzLayout->addWidget(commandsCombo, 0, 1);
tikzLayout->addWidget(commandsStack, 1, 0, 1, 2);
tikzLayout->setMargin(5);
TikzCommandWidget *tikzWidget = new TikzCommandWidget;
tikzWidget->setLayout(tikzLayout);
tikzDock->setWidget(tikzWidget);
tikzDock->setFocusProxy(commandsCombo);
return tikzDock;
}
示例6: handleCommand
void UploadWindow::handleCommand(int res)
{
if (res == 1)
{
if (!smugMug.isUploading() || AlertWindow::showOkCancelBox(AlertWindow::InfoIcon, "Komodo Drop",
"There is an upload in progress, quit anyway?") == 1)
{
JUCEApplication::quit();
}
}
else if (res == 2)
{
Settings::getInstance()->showSettingsDialog();
}
else if (res == 3)
{
AlertWindow::showMessageBox(AlertWindow::InfoIcon, "Komodo Drop " + JUCEApplication::getInstance()->getApplicationVersion(),
"Created By: Roland Rabien ([email protected])\nBased on JUCE (www.rawmaterialsoftware.com)");
}
else if (res == 4)
{
setVisible(!isVisible());
}
else if (res == 5)
{
if (!smugMug.isLoggedIn())
smugMug.login(Settings::getInstance()->email, Settings::getInstance()->password);
OwnedArray<Album> albums;
smugMug.getAlbumList(albums);
if (albums.size() > 0)
{
ComboBox* album = new ComboBox("");
album->setSize(300, 26);
album->setVisible(true);
for (int i = 0; i < albums.size(); i++)
album->addItem(albums[i]->getDisplayTitle(), i + 1);
album->setSelectedItemIndex(0);
AlertWindow aw("Komodo Drop", "Delete album:", AlertWindow::InfoIcon);
aw.addCustomComponent(album);
aw.addButton("ok", 1);
aw.addButton("cancel", 2);
if (aw.runModalLoop() == 1)
{
smugMug.deleteAlbum(albums[album->getSelectedId() - 1]->id);
}
delete album;
}
}
else if (res == 6)
{
if (!smugMug.isLoggedIn())
smugMug.login(Settings::getInstance()->email, Settings::getInstance()->password);
OwnedArray<Category> categories;
smugMug.getCategoryList(categories);
if (categories.size())
{
ComboBox* cats = new ComboBox("");
cats->setSize(300, 26);
cats->setVisible(true);
for (int i = 0; i < categories.size(); i++)
cats->addItem(categories[i]->title, categories[i]->id + 1);
cats->setSelectedItemIndex(0);
AlertWindow aw("Komodo Drop", "Delete category:", AlertWindow::InfoIcon);
aw.addCustomComponent(cats);
aw.addButton("ok", 1);
aw.addButton("cancel", 2);
if (aw.runModalLoop() == 1)
{
smugMug.deleteCategory(cats->getSelectedId() - 1);
}
delete cats;
}
}
else if (res == 7)
{
if (!smugMug.isLoggedIn())
smugMug.login(Settings::getInstance()->email, Settings::getInstance()->password);
OwnedArray<Category> categories;
smugMug.getCategoryList(categories);
OwnedArray<SubCategory> subCategories;
smugMug.getSubCategoryList(subCategories);
if (subCategories.size())
{
ComboBox* cats = new ComboBox("");
cats->setSize(300, 26);
cats->setVisible(true);
for (int i = 0; i < subCategories.size(); i++)
{
//.........这里部分代码省略.........
示例7: onExecute
void OptionsCommand::onExecute(Context* context)
{
// Load the window widget
UniquePtr<Window> window(app::load_widget<Window>("options.xml", "options"));
Widget* check_smooth = app::find_widget<Widget>(window, "smooth");
Widget* move_click2 = app::find_widget<Widget>(window, "move_click2");
Widget* draw_click2 = app::find_widget<Widget>(window, "draw_click2");
Widget* cursor_color_box = app::find_widget<Widget>(window, "cursor_color_box");
Widget* grid_color_box = app::find_widget<Widget>(window, "grid_color_box");
Widget* pixel_grid_color_box = app::find_widget<Widget>(window, "pixel_grid_color_box");
m_checked_bg = app::find_widget<ComboBox>(window, "checked_bg_size");
m_checked_bg_zoom = app::find_widget<Widget>(window, "checked_bg_zoom");
Widget* checked_bg_color1_box = app::find_widget<Widget>(window, "checked_bg_color1_box");
Widget* checked_bg_color2_box = app::find_widget<Widget>(window, "checked_bg_color2_box");
Button* checked_bg_reset = app::find_widget<Button>(window, "checked_bg_reset");
Widget* undo_size_limit = app::find_widget<Widget>(window, "undo_size_limit");
Widget* undo_goto_modified = app::find_widget<Widget>(window, "undo_goto_modified");
Widget* button_ok = app::find_widget<Widget>(window, "button_ok");
// Cursor color
ColorButton* cursor_color = new ColorButton(Editor::get_cursor_color(), IMAGE_RGB);
cursor_color->setId("cursor_color");
cursor_color_box->addChild(cursor_color);
// Get global settings for documents
IDocumentSettings* docSettings = context->getSettings()->getDocumentSettings(NULL);
// Grid color
ColorButton* grid_color = new ColorButton(docSettings->getGridColor(), IMAGE_RGB);
grid_color->setId("grid_color");
grid_color_box->addChild(grid_color);
// Pixel grid color
ColorButton* pixel_grid_color = new ColorButton(docSettings->getPixelGridColor(), IMAGE_RGB);
pixel_grid_color->setId("pixel_grid_color");
pixel_grid_color_box->addChild(pixel_grid_color);
// Others
if (get_config_bool("Options", "MoveClick2", false))
move_click2->setSelected(true);
if (get_config_bool("Options", "DrawClick2", false))
draw_click2->setSelected(true);
if (get_config_bool("Options", "MoveSmooth", true))
check_smooth->setSelected(true);
// Checked background size
m_checked_bg->addItem("16x16");
m_checked_bg->addItem("8x8");
m_checked_bg->addItem("4x4");
m_checked_bg->addItem("2x2");
m_checked_bg->setSelectedItem((int)RenderEngine::getCheckedBgType());
// Zoom checked background
if (RenderEngine::getCheckedBgZoom())
m_checked_bg_zoom->setSelected(true);
// Checked background colors
m_checked_bg_color1 = new ColorButton(RenderEngine::getCheckedBgColor1(), IMAGE_RGB);
m_checked_bg_color2 = new ColorButton(RenderEngine::getCheckedBgColor2(), IMAGE_RGB);
checked_bg_color1_box->addChild(m_checked_bg_color1);
checked_bg_color2_box->addChild(m_checked_bg_color2);
// Reset button
checked_bg_reset->Click.connect(Bind<void>(&OptionsCommand::onResetCheckedBg, this));
// Undo limit
undo_size_limit->setTextf("%d", get_config_int("Options", "UndoSizeLimit", 8));
// Goto modified frame/layer on undo/redo
if (get_config_bool("Options", "UndoGotoModified", true))
undo_goto_modified->setSelected(true);
// Show the window and wait the user to close it
window->openWindowInForeground();
if (window->getKiller() == button_ok) {
int undo_size_limit_value;
Editor::set_cursor_color(cursor_color->getColor());
docSettings->setGridColor(grid_color->getColor());
docSettings->setPixelGridColor(pixel_grid_color->getColor());
set_config_bool("Options", "MoveSmooth", check_smooth->isSelected());
set_config_bool("Options", "MoveClick2", move_click2->isSelected());
set_config_bool("Options", "DrawClick2", draw_click2->isSelected());
RenderEngine::setCheckedBgType((RenderEngine::CheckedBgType)m_checked_bg->getSelectedItem());
RenderEngine::setCheckedBgZoom(m_checked_bg_zoom->isSelected());
RenderEngine::setCheckedBgColor1(m_checked_bg_color1->getColor());
RenderEngine::setCheckedBgColor2(m_checked_bg_color2->getColor());
undo_size_limit_value = undo_size_limit->getTextInt();
undo_size_limit_value = MID(1, undo_size_limit_value, 9999);
set_config_int("Options", "UndoSizeLimit", undo_size_limit_value);
set_config_bool("Options", "UndoGotoModified", undo_goto_modified->isSelected());
// Save configuration
//.........这里部分代码省略.........
示例8: addLookAndFeel
void addLookAndFeel (LookAndFeel* laf, const String& name)
{
lookAndFeels.add (laf);
lafBox.addItem (name, lafBox.getNumItems() + 1);
}
示例9: main
int main(int argc, char * argv[])
{
Font *font(FontFactory::create(
(unsigned char*)_binary_sans_set_bin_start,
(unsigned char*)_binary_sans_map_bin_start));
TextAreaFactory::setFont(font);
//TextAreaFactory::usePaletteData((const char*)_binary_vera_pal_bin_start, 32);
Keyboard * keyBoard = new Keyboard();
ScrollPane scrollPane;
keyBoard->setTopLevel(&scrollPane);
#if 1
TextField * tf = new TextField("Enter the value here. This line is too big to fit in");
TextField * passwd = new TextField(std::string());
RichTextArea * rich = (RichTextArea*)TextAreaFactory::create(TextAreaFactory::TXT_RICH);
Button * goBtn = new Button("Go");
rich->appendText("This is some long text ");
passwd->setSize(60,18);
scrollPane.setTopLevel();
scrollPane.add(rich);
scrollPane.add(passwd);
scrollPane.add(goBtn);
scrollPane.setSize(Canvas::instance().width(),Canvas::instance().height());
scrollPane.add(tf);
scrollPane.setScrollIncrement(13);
#else
RichTextArea * rich = (RichTextArea*)TextAreaFactory::create(TextAreaFactory::TXT_RICH);
TextArea * t = TextAreaFactory::create();
EditableTextArea * t2 = (EditableTextArea*)TextAreaFactory::create(TextAreaFactory::TXT_EDIT);
// t2->setBackgroundColor(Color(31,31,0));
ScrollPane * subPane = new ScrollPane;
subPane->add(t2);
subPane->setTopLevel(false);
subPane->setSize(Canvas::instance().width(),Canvas::instance().height());
subPane->setScrollIncrement(t2->font().height());
subPane->setStretchChildren(true);
ComboBox * emptyCombo = new ComboBox();
ComboBox * oneValCombo = new ComboBox();
ComboBox * combo = new ComboBox();
combo->setSize(60, 18);
ComboBox * combo2 = new ComboBox();
combo2->setSize(90, 18);
std::string str("Hello World");
Button * b1 = new Button(str);
str = "Combo box!";
oneValCombo->addItem(str);
combo->addItem(str);
combo2->addItem(str);
combo2->addItem(str);
str = "Another One - with very wide text";
Button * b2 = new Button(str);
combo->addItem(str);
combo2->addItem(str);
combo2->addItem(str);
str = "Three- wide, but fixed width";
Button * b3 = new Button(str);
b3->setSize(60, 18);
combo2->addItem(str);
combo2->addItem(str);
str = "Go";
Button * b4 = new Button(str);
//b4->setSize(6*13, 10);
str = "Last one!";
Button * b5 = new Button(str);
combo->addItem(str);
combo2->addItem(str);
combo2->addItem(str);
t2->setListener(keyBoard);
str = "A text field that has a very, very long and pointless string";
TextField * tf1 = new TextField(str);
tf1->setSize(160, 18);
tf1->setListener(keyBoard);
combo2->addItem(str);
TextArea * rbLabel = TextAreaFactory::create();
str = "Radio button label.";
rbLabel->appendText(str);
TextArea * cbLabel = TextAreaFactory::create();
str = "CheckBox label.";
cbLabel->appendText(str);
RadioButton * rb = new RadioButton();
RadioButton * rb2 = new RadioButton();
RadioButton * rb3 = new RadioButton();
CheckBox * cb = new CheckBox();
ButtonGroup bg;
bg.add(rb);
bg.add(rb2);
bg.add(rb3);
keyBoard->setTopLevel(&scrollPane);
//.........这里部分代码省略.........
示例10: TopLevelResizableLayout
MainPanel::MainPanel()
: TopLevelResizableLayout (this)
, m_lastTypeId (0)
{
setOpaque (true);
const int w = 512;
const int h = 512 + 102;
const int gap = 4;
const int x0 = 4;
m_listeners.add (this);
int x;
int y = 4;
x = x0;
{
ComboBox* c = new ComboBox;
c->setBounds (x, y, 160, 24);
addToLayout (c, anchorTopLeft);
addAndMakeVisible (c);
buildFamilyMenu (c);
m_menuFamily = c;
c->addListener (this);
}
x = this->getChildComponent (this->getNumChildComponents() - 1)->getBounds().getRight() + gap;
{
ComboBox* c = new ComboBox;
c->setBounds (x, y, 120, 24);
addToLayout (c, anchorTopLeft);
addAndMakeVisible (c);
buildFamilyMenu (c);
m_menuType = c;
c->addListener (this);
}
x = this->getChildComponent (this->getNumChildComponents() - 1)->getBounds().getRight() + gap;
{
ComboBox* c = new ComboBox;
c->setBounds (x, y, 120, 24);
c->addItem ("Amen Break", 1);
c->addItem ("Sine Wave (440Hz)", 2);
c->addItem ("White Noise", 3);
c->addItem ("Pink Noise", 4);
addToLayout (c, anchorTopLeft);
addAndMakeVisible (c);
m_menuAudio = c;
c->addListener (this);
}
x = this->getChildComponent (this->getNumChildComponents() - 1)->getBounds().getRight() + gap;
{
CpuMeter* c = new CpuMeter (MainApp::getInstance().getAudioOutput().getAudioDeviceManager());
c->setBounds (w - 80 - gap, y, 80, 24);
addToLayout (c, anchorTopRight);
addAndMakeVisible (c);
}
y = this->getChildComponent (this->getNumChildComponents()-1)->getBounds().getBottom() + gap;
x = x0;
x = w - gap;
const int hfc = 80;
{
Slider* c = new Slider;
c->setBounds (x - 20, y, 20, hfc + gap + 24);
c->setSliderStyle (Slider::LinearVertical);
c->setTextBoxStyle (Slider::NoTextBox, true, 0, 0);
c->setRange (-40, 12);
c->setValue (0);
addAndMakeVisible (c);
addToLayout (c, anchorTopRight);
c->addListener (this);
m_volumeSlider = c;
}
x = this->getChildComponent (this->getNumChildComponents() - 1)->getBounds().getX() - gap;
{
Slider* c = new Slider;
c->setBounds (x - 20, y, 20, hfc + gap + 24);
c->setSliderStyle (Slider::LinearVertical);
c->setTextBoxStyle (Slider::NoTextBox, true, 0, 0);
c->setRange (-2, 2);
c->setValue (0);
addAndMakeVisible (c);
addToLayout (c, anchorTopRight);
c->addListener (this);
m_tempoSlider = c;
}
//.........这里部分代码省略.........
示例11: init
void UITestGameState::init(GameContainer* container, StateBasedGame* game) {
Panel* root = new Panel();
root->setSize(container->getWidth(), container->getHeight());
root->setShowBorder(false);
rightPanel = new ScrollPanel();
rightPanel->setLocation(50, 50);
rightPanel->setWidth(container->getWidth()/2);
rightPanel->setHeight(container->getHeight()-100);
rightPanel->m_layout = ScrollPanel::LAYOUT_FLOW;
Label* label2 = new Label("A Text Label #2");
label2->setMargin(10);
rightPanel->add(label2);
TextField* textField2 = new TextField();
textField2->setMargin(10);
textField2->setSize(200, 30);
textField2->setText("A Text Field #2");
rightPanel->add(textField2);
Label* label3 = new Label("A Text Label #2");
label3->setMargin(10);
rightPanel->add(label3);
ComboBox* comboBox = new ComboBox();
comboBox->setMargin(10);
comboBox->setSize(200, 30);
comboBox->setItemChangedEvent((void*) &itemChangedEvent);
ComboBoxItem* comboItemOne = new ComboBoxItem();
comboItemOne->setText("Item One");
comboBox->addItem(comboItemOne);
ComboBoxItem* comboItemTwo = new ComboBoxItem();
comboItemTwo->setText("Item Two");
comboBox->addItem(comboItemTwo);
rightPanel->add(comboBox);
Label* label4 = new Label("A Text Label #3");
label4->setMargin(10);
rightPanel->add(label4);
CheckBox* checkBox = new CheckBox();
checkBox->setMargin(10);
checkBox->setChecked(false);
checkBox->setStateChangedEvent((void*) &stateChangedEvent);
rightPanel->add(checkBox);
CheckBox* checkBox2 = new CheckBox();
checkBox2->setMargin(10);
checkBox2->setChecked(true);
rightPanel->add(checkBox2);
Label* label5 = new Label("A Text Label four is big");
label5->setMargin(10);
rightPanel->add(label5);
Button* button = new Button();
button->setText("Click me!");
button->setSize(50, 50);
button->setEvent((void*) &buttonClickEvent);
button->setMargin(10);
rightPanel->add(button);
root->add(rightPanel);
m_rootUIComponent = root;
}