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C++ ClassList::length方法代码示例

本文整理汇总了C++中ClassList::length方法的典型用法代码示例。如果您正苦于以下问题:C++ ClassList::length方法的具体用法?C++ ClassList::length怎么用?C++ ClassList::length使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在ClassList的用法示例。


在下文中一共展示了ClassList::length方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: Down

        void Down( unsigned char key, int x, int y )
        {
            if( Renderer::Key::keys[ key ] == true )
            {
                return;
            }
            last = key;
            float presstime = (float)POGEL::GetTimePassed();
            Renderer::Key::lastpressed[ key ] = presstime;
            Renderer::Key::keys[ key ] = true;
            Renderer::Key::mousepospress[ key ][ 0 ] = x;
            Renderer::Key::mousepospress[ key ][ 1 ] = y;

            cout << "Key '" << key  << "' pressed at position (" << x << "," << y << ") at time " << Renderer::Key::lastpressed[ key ] << endl;

            unsigned int numcallbacks = keyDownCallBacks.length();
            for( unsigned int i = 0; i < numcallbacks; ++i )
            {
                if( !keyDownCallBacks[ i ] )
                {
                    continue;
                }
                if( keyDownCallBacks[ i ]->remove )
                {
                    KeyCallback * func = keyDownCallBacks[ i ];
                    keyDownCallBacks.replace( i, NULL );
                    delete func;
                    continue;
                }
                if( keyDownCallBacks[ i ]->hasKeyFiltered( key ) )
                {
                    keyDownCallBacks[ i ]->operator()( key, x, y, Renderer::Key::lastpressed[ key ] );
                }
            }
        }
开发者ID:nszhsl,项目名称:pylon,代码行数:35,代码来源:key.cpp

示例2:

 __Module* __GetModule( const std::string& name )
 {
     for( unsigned int i = 0; i < moduleList.length(); ++i )
     {
         if( moduleList[ i ]->operator==( name ) )
             return moduleList[ i ];
     }
     return NULL;
 }
开发者ID:nszhsl,项目名称:pylon,代码行数:9,代码来源:scriptengine.cpp

示例3: Up

        void Up( unsigned char key, int x, int y )
        {
            if( Renderer::Key::keys[ key ] == false )
            {
                return;
            }
            float reltime = (float)POGEL::GetTimePassed();
            if( reltime - Renderer::Key::lastpressed[ key ] < 0.01 )
            {
                //return;
            }
            Renderer::Key::lastreleased[ key ] = reltime;
            Renderer::Key::keys[ key ] = false;
            Renderer::Key::mouseposrelease[ key ][ 0 ] = x;
            Renderer::Key::mouseposrelease[ key ][ 1 ] = y;

            cout << "Key '" << key << "' released at position (" << x << "," << y << ") at time ";
            cout << Renderer::Key::lastreleased[ key ] << ", duration of ";
            cout << ( Renderer::Key::lastreleased[ key ] - Renderer::Key::lastpressed[ key ] ) << endl;

            unsigned int numcallbacks = keyUpCallBacks.length();
            for( unsigned int i = 0; i < numcallbacks; ++i )
            {
                if( !keyUpCallBacks[ i ] )
                {
                    continue;
                }
                if( keyUpCallBacks[ i ]->remove )
                {
                    KeyCallback * func = keyUpCallBacks[ i ];
                    keyUpCallBacks.replace( i, NULL );
                    delete func;
                    continue;
                }
                if( keyUpCallBacks[ i ]->hasKeyFiltered( key ) )
                {
                    keyUpCallBacks[ i ]->operator()( key, x, y, Renderer::Key::lastreleased[ key ] );
                }
            }
        }
开发者ID:nszhsl,项目名称:pylon,代码行数:40,代码来源:key.cpp


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