本文整理汇总了C++中Children类的典型用法代码示例。如果您正苦于以下问题:C++ Children类的具体用法?C++ Children怎么用?C++ Children使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了Children类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: mainParse
Children mainParse(I& be, I& en, Pos& pos) {
Children ret;
while(be != en) {
eatWhitespaceComment(be, en, pos);
if(test(be, en, "<{{")) {
ret.push_back(std::move(parseC(be, en, pos)));
} else if(test(be, en, '<')) {
ret.push_back(std::move(parseNode(be, en, pos)));
} else if(test(be, en, '>')) {
eat(be, '>', pos);
break;
} else {
I iter;
TNodeType type;
if(!test(be, en, "&{{") && *be == '&') {
iter = eatUntil(be, en, "\n", pos);
/*for(iter = be; !test(iter, en, '\n') && !test(iter, en, "//");
increment(iter, pos))
{
}
if(test(be, en, "//")) {
eatWhitespaceComment(be, en, pos);
}*/
type = TNodeType::SingleCppLine;
} else {
iter = eatUntil(be, en, "\n>", pos);
for(iter = be;
!test(iter, en, '\n') && !test(iter, en, "//") && !test(iter, en, '>');
increment(iter, pos))
{
}
if(test(be, en, "//")) {
eatWhitespaceComment(be, en, pos);
}
type = TNodeType::Text;
}
auto posCopy = pos;
//std::cout<<"||| "<<std::string(be, iter)<<std::endl;
ret.push_back(
std::make_unique<TNode>(std::string(be, iter), posCopy, type
)
);
be = iter;
char iterC = *iter;
eat(be, iterC, pos);
if(iterC == '>')
{
break;
}
}
eatWhitespaceComment(be, en, pos);
}
return ret;
}
示例2: scope
void GeoRSSLayer::_read ( const std::string &filename, Usul::Interfaces::IUnknown *caller, Usul::Interfaces::IUnknown *progress )
{
// Make sure the file exists before reading.
if ( false == boost::filesystem::exists ( filename ) )
return;
// Set the name.
if ( true == this->name().empty() )
this->name ( this->url() );
// Scope the reading flag.
Usul::Scope::Caller::RefPtr scope ( Usul::Scope::makeCaller ( boost::bind ( &GeoRSSLayer::reading, this, true ),
boost::bind ( &GeoRSSLayer::reading, this, false ) ) );
// TODO: I think a SAX parser is more appropraite here, because we can stop the parsing if there isn't new data.
XmlTree::Document::RefPtr doc ( new XmlTree::Document );
doc->load ( filename );
// Get the date the stream was modified.
Children lastPubDateNode ( doc->find ( "lastBuildDate", true ) );
const std::string date ( false == lastPubDateNode.empty() ? lastPubDateNode.front()->value() : "" );
boost::posix_time::ptime utcTime ( Minerva::Core::Data::Date::createFromRSS ( date ) );
boost::posix_time::ptime lastDataUpdate ( Usul::Threads::Safe::get ( this->mutex(), _lastDataUpdate ) );
std::cout << "Last data update: " << lastDataUpdate << std::endl;
std::cout << "Last feed update: " << utcTime << std::endl;
// Check the date against the time time we updated.
if ( false == this->dirtyData() && false == lastDataUpdate.is_not_a_date_time() && false == utcTime.is_not_a_date_time() )
{
// Return now if the feed has not been updated.
if ( lastDataUpdate >= utcTime )
{
// Our data doesn't need to be updated.
this->dirtyData ( false );
return;
}
}
// Clear what we have.
this->clear();
unsigned int i ( 0 );
// Get all the items.
Children children ( doc->find ( "item", true ) );
BOOST_FOREACH ( XmlTree::Node::ValidRefPtr node, children )
{
std::cout << "Adding item " << ++i << " of " << children.size() << std::endl;
this->_parseItem( *node );
if ( this->size() >= this->maximumItems() )
break;
}
示例3: Clear
void Panel::Clear()
{
// Clear children
Children aspChildren = m_aspChildren;
for ( Children::reverse_iterator it = aspChildren.rbegin(); it != aspChildren.rend(); ++it )
{
GuiObjectPtr spChild = *it;
spChild->Clear();
RemoveChild( spChild );
}
GuiObject::Clear();
}
示例4: MOZ_LOG
void BrowsingContext::Detach(bool aFromIPC) {
MOZ_LOG(GetLog(), LogLevel::Debug,
("%s: Detaching 0x%08" PRIx64 " from 0x%08" PRIx64,
XRE_IsParentProcess() ? "Parent" : "Child", Id(),
mParent ? mParent->Id() : 0));
RefPtr<BrowsingContext> kungFuDeathGrip(this);
BrowsingContextMap<RefPtr>::Ptr p;
if (sCachedBrowsingContexts && (p = sCachedBrowsingContexts->lookup(Id()))) {
MOZ_DIAGNOSTIC_ASSERT(!mParent || !mParent->mChildren.Contains(this));
MOZ_DIAGNOSTIC_ASSERT(!mGroup || !mGroup->Toplevels().Contains(this));
sCachedBrowsingContexts->remove(p);
} else {
Children* children = nullptr;
if (mParent) {
children = &mParent->mChildren;
} else if (mGroup) {
children = &mGroup->Toplevels();
}
if (children) {
// TODO(farre): This assert looks extremely fishy, I know, but
// what we're actually saying is this: if we're detaching, but our
// parent doesn't have any children, it is because we're being
// detached by the cycle collector destroying docshells out of
// order.
MOZ_DIAGNOSTIC_ASSERT(children->IsEmpty() || children->Contains(this));
children->RemoveElement(this);
}
}
if (mGroup) {
mGroup->Unregister(this);
}
// As our nsDocShell is going away, this should implicitly mark us as closed.
// We directly set our member, rather than using a transaction as we're going
// to send a `Detach` message to other processes either way.
mClosed = true;
if (!aFromIPC && XRE_IsContentProcess()) {
auto cc = ContentChild::GetSingleton();
MOZ_DIAGNOSTIC_ASSERT(cc);
cc->SendDetachBrowsingContext(this, false /* aMoveToBFCache */);
}
}
示例5: findAllUnresolvedSymbols
void findAllUnresolvedSymbols(std::vector<ParseItem>* pItems) const
{
// Get the unresolved symbols at this node
std::set<ParseItem> unresolved = getUnresolvedSymbols();
pItems->insert(pItems->end(), unresolved.begin(), unresolved.end());
// Apply this over all children on the node
Children children = getChildren();
for (Children::iterator it = children.begin();
it != children.end();
++it)
{
(**it).findAllUnresolvedSymbols(pItems);
}
}
示例6: throw
void InstanceArray::bindToMasterView(const ViewSharedPtr& inMaster, bool inMapPortReferences)
throw (Error) {
typedef std::vector<InstanceSharedPtr> Children;
Children children;
getChildren(children);
Children::iterator child = children.begin();
Children::iterator cEnd = children.end();
for(; child != cEnd; ++child) {
try {
(*child)->bindToMasterView(inMaster);
} catch(Error& e) {
e.setCurrentLocation(__FUNCTION__, __FILE__, __LINE__);
throw;
}
}
Instance::bindToMasterView(inMaster, false);
}
示例7: unset_active
void FontSizeComboBox::setActiveFontSize(int value)
{
if (value == 0)
{
unset_active();
return;
}
typedef Gtk::TreeModel::Children Children;
Children children = font_size_tree_model_->children();
for (Children::iterator iter = children.begin(); iter != children.end(); ++iter)
{
Gtk::TreeModel::Row row = *iter;
if (row[columns_.font_size] == value)
{
set_active (iter);
break;
}
}
}
示例8: GetChildren
void cHandler::GetChildren( Children& children ) const
{
cObject::GetChildren( children );
Resources::const_iterator iter = m_resources.begin();
Resources::const_iterator end = m_resources.end();
for ( ; iter != end; ++iter ) {
cResource * r = iter->second;
children.push_back( r );
}
}
示例9: wait_children
inline status wait_children(Children &cs)
{
BOOST_ASSERT(cs.size() >= 2);
typename Children::iterator it = cs.begin();
while (it != cs.end())
{
const status s = it->wait();
++it;
if (it == cs.end())
return s;
else if (!s.exited() || s.exit_status() != EXIT_SUCCESS)
{
while (it != cs.end())
{
it->wait();
++it;
}
return s;
}
}
BOOST_ASSERT(false);
return cs.begin()->wait();
}
示例10: main
int main () {
Component* composite1 = new Composite();
composite1->add( GET("LeafA") );
composite1->add( GET("LeafA") );
Component* composite2 = new Composite();
composite2->add( GET("LeafB") );
composite2->add( GET("LeafA") );
composite2->add( composite1 );
composite2->draw(10);
Children* children = composite2->getChildren();
std::cout << std::endl;
int i = 11;
for(typename Children::iterator it = children->begin(); it != children->end(); ++it) {
(*it)->draw(i);
i += 11;
}
return 0;
}
示例11: DeinitChild
void Panel::RemoveAllChildren()
{
Children aspChildren = m_aspChildren;
for ( Children::iterator it = aspChildren.begin(); it != aspChildren.end(); ++it )
{
GuiObjectPtr spChild = *it;
DeinitChild( spChild );
}
m_aspChildren.clear();
if ( GetSizeModeX() == SIZE_MODE_CONTENT ||
GetSizeModeY() == SIZE_MODE_CONTENT )
{
UpdateSize();
}
// Dispatch events
for ( Children::iterator it = aspChildren.begin(); it != aspChildren.end(); ++it )
{
GuiObjectPtr spChild = *it;
DispatchEvent( EVENT_PANEL_CHILD_REMOVED, GetSharedPtr< Panel >(), spChild );
DispatchEvent( EVENT_PANEL_CHILDREN_CHANGED, GetSharedPtr< Panel >(), spChild );
}
}
示例12: onAttached
void Entity::onObjectLoaded()
{
__super::onObjectLoaded();
if ( m_parent )
{
onAttached( *m_parent );
}
// copy the managed children to the runtime children array
unsigned int count = m_managedChildren.size();
m_children.resize( count );
for( unsigned int i = 0; i < count; ++i )
{
m_children[i] = m_managedChildren[i];
}
// inform that the children have been attached
Children children = m_children;
for ( Children::iterator it = children.begin(); it != children.end(); ++it )
{
onChildAttached( **it );
}
}
示例13: _tmain
int _tmain(int argc, _TCHAR* argv[])
{
//知识点:注意区分指针类型(编译时确定)和对象类型(运行时确定). 总之,非虚方法是根据指针类型来调用,虚方法是根据对象类型来调用
//指针类型(CBase) 对象类型(CDerived())
//CBase *pBase = new CDerived();
CBase base;
cout << "sizeof(base):" << sizeof(base) << endl; // 4
cout << sizeof(long long) << endl;
//base.Test();
CDerived derived;
cout << "sizeof(derived):" << sizeof(derived) << endl;
derived.name();
derived.derived_print();
CBase* p = &derived; //隐式向上强制转换
//当一个derived class object被交出去当作一个base class object时,
//它原本所以“成为一个derived class object”的所有特征,都会被切除(slicing)掉,只留下内部一个base class object。
//以by reference的方式传递参数,有另一个优点:可避免所谓的“切割(slicing)问题”。引用是除指针外另一个可以产生多态效果的手段。
Test1(derived);//Output from CBase! 出现切割
Test2(derived);//Output from CDerived!
Test3(p); //Output from CDerived!
cout << "打印指针自身内存地址:" << &p << endl;
cout << "打印指针指向内存地址:" << (int *)p << endl;
p->show();
//p->range();//编译错误.“range”: 不是“CBase”的成员
CDerived* derived2 = (CDerived *)&base; //显式向下强制转换
derived2->range();//调用派生类独有的方法,不安全操作(如果方法内有访问CDerived独有的成员变量,用到this指针就会出问题)
CDerived* derived3 = dynamic_cast<CDerived*>(&base);//用dynamic_cast来转换类型可以检查转换是否安全成功,失败返回空指针
if (derived3)
{
cout<< "derived3 dynamic_cast successful !!" <<endl;
derived3->range();
}
else
{
cout<< "derived3 dynamic_cast failed !!" <<endl;
}
CDerived* derived4 = dynamic_cast<CDerived*>(p);
if (derived4)
{
cout<< "derived4 dynamic_cast successful !!" <<endl;
derived4->range();
}
else
{
cout<< "derived4 dynamic_cast failed !!" <<endl;
}
derived2->Test();//Output from CBase (根据对象类型来判断)
CBase *pBase = new CDerived();
/*虚析构:
如果一个类用作基类,我们通常需要virtual来修饰它的析构函数,这点很重要。
如果基类的析构函数不是虚析构,当我们用delete来释放基类指针(它其实指向的是派生类的对象实例)占用的内存的时候,
只有基类的析构函数被调用,而派生类的析构函数不会被调用,这就可能引起内存泄露。如果基类的析构函数是虚析构,
那么在delete基类指针时,继承树上的析构函数会被自低向上依次调用,即最底层派生类的析构函数会被首先调用,
然后一层一层向上直到该指针声明的类型。*/
delete pBase;
Person *person = new Person();
person->showAge();
person->show1();
printf("%d\n", Person::date);
Children *children = new Children();
printf("%d\n", Children::date);
children->show1();
Person *person1 = children;
//show2()没有使用virtual关键字,程序将根据引用或者指针类型选择方法。忠告:绝对不要重新定义继承而来的非虚拟函数
person1->show2(); //Person::show2()
Children* children2 = (Children*)person;//显式向下强制转换
children2->show2(); //Children::show2() 发现转型之后还是可以调用Children的函数的,因为编译的时函数内存地址已经确定,如果函数里面需要用到this指针调用到成员变量就不安全
Person *person2 = new Children();
//person2->show4(); person2并不能调用show4(),只能调用Person类方法;
person2->hide();
//children->hide(); //Person的hide()函数给隐藏了,不能调用
children->hide(1);
//子类在外部调用父类方法!!!!好奇怪的语法
Children child;
child.Person::show2();
Children *pChild = new Children();
pChild->Person::show2();
//测试覆盖
person1->testOverride(10);
person2->testOverride(10);
children->testOverride(10);
system("Pause");
return 0;
}
示例14: start
void start()
{
std::ofstream pidfile(SC_PID);
if (!pidfile.good()) {
std::cerr << "cannot open PID file " << SC_PID << ": " << strerror(errno) << std::endl;
exit(errno);
}
pidfile << getpid() << std::endl;
pidfile.close();
std::ofstream log;
log.open(SC_LOG, std::ofstream::app);
log << "\n"
<< logPrefix() << "starting shoutcast daemon" << std::endl;
log << logPrefix() << "reading shoutcast configuration files from " << SC_CONFIG << std::endl;
log.close();
// Enumerate config files in shoutcast config dir.
DIR *dir;
struct dirent *ent;
dir = opendir (SC_CONFIG);
if (dir == NULL) {
log.open(SC_LOG, std::ofstream::app);
log << logPrefix() << "cannot read scd configuration direcoty " << SC_CONFIG << ": " << strerror(errno) << std::endl;
log.close();
exit(errno);
}
for (; ent = readdir(dir); ent != NULL) {
std::string cfgfile = ent->d_name;
if (cfgfile == "." || cfgfile == "..") {
continue;
}
std::string cfgpath = SC_CONFIG;
cfgpath += "/";
cfgpath += cfgfile;
Child c;
c.pid = 0;
c.config = cfgpath;
size_t idx = cfgfile.find(".");
c.log = SC_LOGDIR"sc_stream_";
c.log += cfgfile.substr(0, idx);
c.log += ".log";
g_children.push_back(c);
log.open(SC_LOG, std::ofstream::app);
log << logPrefix() << "found shoutcast configuration: " << cfgpath << std::endl;
log.close();
}
closedir(dir);
// Start respawn loop.
while (g_running) {
// Respawn all children with zero pid.
for (Children::iterator i = g_children.begin();
i != g_children.end(); ++i) {
if (i->pid == 0) {
i->pid = fork();
if (i->pid == 0) {
// Open log file and redirect stdout, stderr.
FILE *f = fopen(i->log.c_str(), "a");
int r1 = dup2(fileno(f), 1);
int r2 = dup2(fileno(f), 2);
fclose(f);
// Start child process.
std::cout << timeStr()
<< "[" << getpid() << "] started"
<< std::endl;
if (execl(SC_EXEC, SC_EXEC, i->config.c_str(),
(char*)0) < 0) {
exit(1);
}
} else {
log.open(SC_LOG, std::ofstream::app);
log << logPrefix() << "spawned server for config " << i->config << ", server pid is [" << i->pid << "]" << std::endl;
log.close();
}
}
}
// Wait for any failed children.
int status;
pid_t pid = wait(&status);
if (!g_running)
break;
// Mark a failed child to restart.
for (Children::iterator i = g_children.begin(); i != g_children.end(); ++i) {
if (i->pid == pid) {
log.open(SC_LOG, std::ofstream::app);
log << logPrefix() << "server with pid [" << pid << "] (" << i->config << ") failed with status " << status << std::endl;
log.close();
i->pid = 0;
break;
}
}
}
//.........这里部分代码省略.........
示例15: outdegree
size_t outdegree() const {
return children.size();
}