本文整理汇总了C++中CheckedInt32类的典型用法代码示例。如果您正苦于以下问题:C++ CheckedInt32类的具体用法?C++ CheckedInt32怎么用?C++ CheckedInt32使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了CheckedInt32类的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: AllowedImageSize
// Returns true if an image of aWidth x aHeight is allowed and legal.
static bool
AllowedImageSize(int32_t aWidth, int32_t aHeight)
{
// reject over-wide or over-tall images
const int32_t k64KLimit = 0x0000FFFF;
if (MOZ_UNLIKELY(aWidth > k64KLimit || aHeight > k64KLimit )) {
NS_WARNING("image too big");
return false;
}
// protect against invalid sizes
if (MOZ_UNLIKELY(aHeight <= 0 || aWidth <= 0)) {
return false;
}
// check to make sure we don't overflow a 32-bit
CheckedInt32 requiredBytes = CheckedInt32(aWidth) * CheckedInt32(aHeight) * 4;
if (MOZ_UNLIKELY(!requiredBytes.isValid())) {
NS_WARNING("width or height too large");
return false;
}
#if defined(XP_MACOSX)
// CoreGraphics is limited to images < 32K in *height*, so clamp all surfaces
// on the Mac to that height
if (MOZ_UNLIKELY(aHeight > SHRT_MAX)) {
NS_WARNING("image too big");
return false;
}
#endif
return true;
}
示例2: CheckedInt32
void
ImageBitmap::SetPictureRect(const IntRect& aRect, ErrorResult& aRv)
{
gfx::IntRect rect = aRect;
// fix up negative dimensions
if (rect.width < 0) {
CheckedInt32 checkedX = CheckedInt32(rect.x) + rect.width;
if (!checkedX.isValid()) {
aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
return;
}
rect.x = checkedX.value();
rect.width = -(rect.width);
}
if (rect.height < 0) {
CheckedInt32 checkedY = CheckedInt32(rect.y) + rect.height;
if (!checkedY.isValid()) {
aRv.Throw(NS_ERROR_DOM_INDEX_SIZE_ERR);
return;
}
rect.y = checkedY.value();
rect.height = -(rect.height);
}
mPictureRect = rect;
}
示例3: NS_ASSERTION
void
gfxXlibSurface::TakePixmap()
{
NS_ASSERTION(!mPixmapTaken, "I already own the Pixmap!");
mPixmapTaken = true;
// The bit depth returned from Cairo is technically int, but this is
// the last place we'd be worried about that scenario.
unsigned int bitDepth = cairo_xlib_surface_get_depth(CairoSurface());
MOZ_ASSERT((bitDepth % 8) == 0, "Memory used not recorded correctly");
// Divide by 8 because surface_get_depth gives us the number of *bits* per
// pixel.
gfxIntSize size = GetSize();
CheckedInt32 totalBytes = CheckedInt32(size.width) * CheckedInt32(size.height) * (bitDepth/8);
// Don't do anything in the "else" case. We could add INT32_MAX, but that
// would overflow the memory used counter. It would also mean we tried for
// a 2G image. For now, we'll just assert,
MOZ_ASSERT(totalBytes.isValid(),"Did not expect to exceed 2Gb image");
if (totalBytes.isValid()) {
RecordMemoryUsed(totalBytes.value());
}
}
示例4: BufferSizeFromStrideAndHeight
size_t
BufferSizeFromStrideAndHeight(int32_t aStride,
int32_t aHeight,
int32_t aExtraBytes)
{
if (MOZ_UNLIKELY(aHeight <= 0)) {
return 0;
}
// We limit the length returned to values that can be represented by int32_t
// because we don't want to allocate buffers any bigger than that. This
// allows for a buffer size of over 2 GiB which is already rediculously
// large and will make the process janky. (Note the choice of the signed type
// is deliberate because we specifically don't want the returned value to
// overflow if someone stores the buffer length in an int32_t variable.)
CheckedInt32 requiredBytes =
CheckedInt32(aStride) * CheckedInt32(aHeight) + CheckedInt32(aExtraBytes);
if (MOZ_UNLIKELY(!requiredBytes.isValid())) {
gfxWarning() << "Buffer size too big; returning zero";
return 0;
}
return requiredBytes.value();
}
示例5: nsPromiseFlatString
/* static */
nsresult
ImageEncoder::ExtractDataInternal(const nsAString& aType,
const nsAString& aOptions,
uint8_t* aImageBuffer,
int32_t aFormat,
const nsIntSize aSize,
layers::Image* aImage,
nsICanvasRenderingContextInternal* aContext,
layers::AsyncCanvasRenderer* aRenderer,
nsIInputStream** aStream,
imgIEncoder* aEncoder)
{
if (aSize.IsEmpty()) {
return NS_ERROR_INVALID_ARG;
}
nsCOMPtr<nsIInputStream> imgStream;
// get image bytes
nsresult rv;
if (aImageBuffer) {
rv = ImageEncoder::GetInputStream(
aSize.width,
aSize.height,
aImageBuffer,
aFormat,
aEncoder,
nsPromiseFlatString(aOptions).get(),
getter_AddRefs(imgStream));
} else if (aContext) {
NS_ConvertUTF16toUTF8 encoderType(aType);
rv = aContext->GetInputStream(encoderType.get(),
nsPromiseFlatString(aOptions).get(),
getter_AddRefs(imgStream));
} else if (aRenderer) {
NS_ConvertUTF16toUTF8 encoderType(aType);
rv = aRenderer->GetInputStream(encoderType.get(),
nsPromiseFlatString(aOptions).get(),
getter_AddRefs(imgStream));
} else if (aImage) {
// It is safe to convert PlanarYCbCr format from YUV to RGB off-main-thread.
// Other image formats could have problem to convert format off-main-thread.
// So here it uses a help function GetBRGADataSourceSurfaceSync() to convert
// format on main thread.
if (aImage->GetFormat() == ImageFormat::PLANAR_YCBCR) {
nsTArray<uint8_t> data;
layers::PlanarYCbCrImage* ycbcrImage = static_cast<layers::PlanarYCbCrImage*> (aImage);
gfxImageFormat format = SurfaceFormat::A8R8G8B8_UINT32;
uint32_t stride = GetAlignedStride<16>(aSize.width * 4);
size_t length = BufferSizeFromStrideAndHeight(stride, aSize.height);
data.SetCapacity(length);
ConvertYCbCrToRGB(*ycbcrImage->GetData(),
format,
aSize,
data.Elements(),
stride);
rv = aEncoder->InitFromData(data.Elements(),
aSize.width * aSize.height * 4,
aSize.width,
aSize.height,
aSize.width * 4,
imgIEncoder::INPUT_FORMAT_HOSTARGB,
aOptions);
} else {
RefPtr<gfx::DataSourceSurface> dataSurface;
RefPtr<layers::Image> image(aImage);
dataSurface = GetBRGADataSourceSurfaceSync(image.forget());
DataSourceSurface::MappedSurface map;
if (!dataSurface->Map(gfx::DataSourceSurface::MapType::READ, &map)) {
return NS_ERROR_INVALID_ARG;
}
rv = aEncoder->InitFromData(map.mData,
aSize.width * aSize.height * 4,
aSize.width,
aSize.height,
aSize.width * 4,
imgIEncoder::INPUT_FORMAT_HOSTARGB,
aOptions);
dataSurface->Unmap();
}
if (NS_SUCCEEDED(rv)) {
imgStream = do_QueryInterface(aEncoder);
}
} else {
CheckedInt32 requiredBytes = CheckedInt32(aSize.width) * CheckedInt32(aSize.height) * 4;
if (MOZ_UNLIKELY(!requiredBytes.isValid())) {
return NS_ERROR_INVALID_ARG;
}
// no context, so we have to encode an empty image
// note that if we didn't have a current context, the spec says we're
// supposed to just return transparent black pixels of the canvas
// dimensions.
RefPtr<DataSourceSurface> emptyCanvas =
//.........这里部分代码省略.........