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C++ CharString::appendPathPart方法代码示例

本文整理汇总了C++中CharString::appendPathPart方法的典型用法代码示例。如果您正苦于以下问题:C++ CharString::appendPathPart方法的具体用法?C++ CharString::appendPathPart怎么用?C++ CharString::appendPathPart使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在CharString的用法示例。


在下文中一共展示了CharString::appendPathPart方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。

示例1: StringResource


//.........这里部分代码省略.........
            return status;
        } else {
            const char *poolResName = "pool.res";
            char *nameWithoutSuffix = static_cast<char *>(uprv_malloc(uprv_strlen(poolResName) + 1));
            if (nameWithoutSuffix == NULL) {
                fprintf(stderr, "out of memory error\n");
                return U_MEMORY_ALLOCATION_ERROR;
            }
            uprv_strcpy(nameWithoutSuffix, poolResName);
            *uprv_strrchr(nameWithoutSuffix, '.') = 0;
            newPoolBundle->fLocale = nameWithoutSuffix;
        }
    }

    if(options[USE_POOL_BUNDLE].doesOccur) {
        const char *poolResName = "pool.res";
        FileStream *poolFile;
        int32_t poolFileSize;
        int32_t indexLength;
        /*
         * TODO: Consolidate inputDir/filename handling from main() and processFile()
         * into a common function, and use it here as well.
         * Try to create toolutil functions for dealing with dir/filenames and
         * loading ICU data files without udata_open().
         * Share code with icupkg?
         * Also, make_res_filename() seems to be unused. Review and remove.
         */
        CharString poolFileName;
        if (options[USE_POOL_BUNDLE].value!=NULL) {
            poolFileName.append(options[USE_POOL_BUNDLE].value, status);
        } else if (inputDir) {
            poolFileName.append(inputDir, status);
        }
        poolFileName.appendPathPart(poolResName, status);
        if (U_FAILURE(status)) {
            return status;
        }
        poolFile = T_FileStream_open(poolFileName.data(), "rb");
        if (poolFile == NULL) {
            fprintf(stderr, "unable to open pool bundle file %s\n", poolFileName.data());
            return 1;
        }
        poolFileSize = T_FileStream_size(poolFile);
        if (poolFileSize < 32) {
            fprintf(stderr, "the pool bundle file %s is too small\n", poolFileName.data());
            return 1;
        }
        poolBundle.fBytes = new uint8_t[(poolFileSize + 15) & ~15];
        if (poolFileSize > 0 && poolBundle.fBytes == NULL) {
            fprintf(stderr, "unable to allocate memory for the pool bundle file %s\n", poolFileName.data());
            return U_MEMORY_ALLOCATION_ERROR;
        }

        UDataSwapper *ds;
        const DataHeader *header;
        int32_t bytesRead = T_FileStream_read(poolFile, poolBundle.fBytes, poolFileSize);
        if (bytesRead != poolFileSize) {
            fprintf(stderr, "unable to read the pool bundle file %s\n", poolFileName.data());
            return 1;
        }
        /*
         * Swap the pool bundle so that a single checked-in file can be used.
         * The swapper functions also test that the data looks like
         * a well-formed .res file.
         */
        ds = udata_openSwapperForInputData(poolBundle.fBytes, bytesRead,
开发者ID:icu-project,项目名称:icu4c,代码行数:67,代码来源:genrb.cpp


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