本文整理汇总了C++中CanvasRenderingContext2D::setLineJoin方法的典型用法代码示例。如果您正苦于以下问题:C++ CanvasRenderingContext2D::setLineJoin方法的具体用法?C++ CanvasRenderingContext2D::setLineJoin怎么用?C++ CanvasRenderingContext2D::setLineJoin使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CanvasRenderingContext2D
的用法示例。
在下文中一共展示了CanvasRenderingContext2D::setLineJoin方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: throwError
JSValue* jsCanvasRenderingContext2DPrototypeFunctionSetLineJoin(ExecState* exec, JSObject*, JSValue* thisValue, const ArgList& args)
{
if (!thisValue->isObject(&JSCanvasRenderingContext2D::s_info))
return throwError(exec, TypeError);
JSCanvasRenderingContext2D* castedThisObj = static_cast<JSCanvasRenderingContext2D*>(thisValue);
CanvasRenderingContext2D* imp = static_cast<CanvasRenderingContext2D*>(castedThisObj->impl());
const UString& join = args[0]->toString(exec);
imp->setLineJoin(join);
return jsUndefined();
}
示例2: switch
void JSCanvasRenderingContext2D::putValueProperty(ExecState* exec, int token, JSValue* value)
{
switch (token) {
case GlobalAlphaAttrNum: {
CanvasRenderingContext2D* imp = static_cast<CanvasRenderingContext2D*>(impl());
imp->setGlobalAlpha(value->toFloat(exec));
break;
}
case GlobalCompositeOperationAttrNum: {
CanvasRenderingContext2D* imp = static_cast<CanvasRenderingContext2D*>(impl());
imp->setGlobalCompositeOperation(valueToStringWithNullCheck(exec, value));
break;
}
case LineWidthAttrNum: {
CanvasRenderingContext2D* imp = static_cast<CanvasRenderingContext2D*>(impl());
imp->setLineWidth(value->toFloat(exec));
break;
}
case LineCapAttrNum: {
CanvasRenderingContext2D* imp = static_cast<CanvasRenderingContext2D*>(impl());
imp->setLineCap(valueToStringWithNullCheck(exec, value));
break;
}
case LineJoinAttrNum: {
CanvasRenderingContext2D* imp = static_cast<CanvasRenderingContext2D*>(impl());
imp->setLineJoin(valueToStringWithNullCheck(exec, value));
break;
}
case MiterLimitAttrNum: {
CanvasRenderingContext2D* imp = static_cast<CanvasRenderingContext2D*>(impl());
imp->setMiterLimit(value->toFloat(exec));
break;
}
case ShadowOffsetXAttrNum: {
CanvasRenderingContext2D* imp = static_cast<CanvasRenderingContext2D*>(impl());
imp->setShadowOffsetX(value->toFloat(exec));
break;
}
case ShadowOffsetYAttrNum: {
CanvasRenderingContext2D* imp = static_cast<CanvasRenderingContext2D*>(impl());
imp->setShadowOffsetY(value->toFloat(exec));
break;
}
case ShadowBlurAttrNum: {
CanvasRenderingContext2D* imp = static_cast<CanvasRenderingContext2D*>(impl());
imp->setShadowBlur(value->toFloat(exec));
break;
}
case ShadowColorAttrNum: {
CanvasRenderingContext2D* imp = static_cast<CanvasRenderingContext2D*>(impl());
imp->setShadowColor(valueToStringWithNullCheck(exec, value));
break;
}
case StrokeStyleAttrNum: {
setStrokeStyle(exec, value);
break;
}
case FillStyleAttrNum: {
setFillStyle(exec, value);
break;
}
}
}