本文整理汇总了C++中CalendarInviteStore类的典型用法代码示例。如果您正苦于以下问题:C++ CalendarInviteStore类的具体用法?C++ CalendarInviteStore怎么用?C++ CalendarInviteStore使用的例子?那么, 这里精选的类代码示例或许可以为您提供帮助。
在下文中一共展示了CalendarInviteStore类的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: TC_LOG_DEBUG
void WorldSession::HandleCalendarGetCalendar(WorldPacket& /*recvData*/)
{
uint64 guid = _player->GetGUID();
TC_LOG_DEBUG("network", "CMSG_CALENDAR_GET_CALENDAR [" UI64FMTD "]", guid);
time_t currTime = time(NULL);
uint32 counter = 0;
CalendarInviteStore invites = sCalendarMgr->GetPlayerInvites(guid);
CalendarEventStore playerEvents = sCalendarMgr->GetPlayerEvents(guid);
ResetTimeByMapDifficultyMap const& resets = sInstanceSaveMgr->GetResetTimeMap();
ByteBuffer lockoutInfoBuffer;
ByteBuffer invitesInfoBuffer;
ByteBuffer eventsInfoBuffer;
WorldPacket data(SMSG_CALENDAR_SEND_CALENDAR, 1000); // Average size if no instance
size_t resetPos = data.bitwpos();
data.WriteBits(0, 20); // Reset placeholder
data.WriteBits(0, 16); // Holidays -> fuck that shit... Necessary to find out when this should be sent
size_t lockoutPos = data.bitwpos();
data.WriteBits(0, 20); // Lockout placeholder
for (uint8 i = 0; i < MAX_DIFFICULTY; ++i)
{
Player::BoundInstancesMap boundInstances = _player->GetBoundInstances(Difficulty(i));
for (Player::BoundInstancesMap::const_iterator itr = boundInstances.begin(); itr != boundInstances.end(); ++itr)
{
if (itr->second.perm)
{
InstanceSave const* save = itr->second.save;
ObjectGuid guid = save->GetInstanceId();
data.WriteBit(guid[6]);
data.WriteBit(guid[7]);
data.WriteBit(guid[2]);
data.WriteBit(guid[1]);
data.WriteBit(guid[5]);
data.WriteBit(guid[4]);
data.WriteBit(guid[0]);
data.WriteBit(guid[3]);
lockoutInfoBuffer << uint32(save->GetDifficulty());
lockoutInfoBuffer.WriteByteSeq(guid[3]);
lockoutInfoBuffer.WriteByteSeq(guid[0]);
lockoutInfoBuffer.WriteByteSeq(guid[1]);
lockoutInfoBuffer.WriteByteSeq(guid[5]);
lockoutInfoBuffer << uint32(save->GetResetTime() - currTime);
lockoutInfoBuffer << uint32(save->GetMapId());
lockoutInfoBuffer.WriteByteSeq(guid[2]);
lockoutInfoBuffer.WriteByteSeq(guid[7]);
lockoutInfoBuffer.WriteByteSeq(guid[6]);
lockoutInfoBuffer.WriteByteSeq(guid[4]);
++counter;
}
}
}
data.WriteBits(invites.size(), 19);
for (CalendarInviteStore::const_iterator itr = invites.begin(); itr != invites.end(); ++itr)
{
CalendarEvent* calendarEvent = sCalendarMgr->GetEvent((*itr)->GetEventId());
ObjectGuid guid = (*itr)->GetSenderGUID();
data.WriteBit(guid[1]);
data.WriteBit(guid[2]);
data.WriteBit(guid[6]);
data.WriteBit(guid[7]);
data.WriteBit(guid[3]);
data.WriteBit(guid[0]);
data.WriteBit(guid[4]);
data.WriteBit(guid[5]);
invitesInfoBuffer.WriteByteSeq(guid[2]);
invitesInfoBuffer << uint64((*itr)->GetInviteId());
invitesInfoBuffer << uint8((*itr)->GetStatus());
invitesInfoBuffer.WriteByteSeq(guid[6]);
invitesInfoBuffer.WriteByteSeq(guid[3]);
invitesInfoBuffer.WriteByteSeq(guid[4]);
invitesInfoBuffer.WriteByteSeq(guid[1]);
invitesInfoBuffer.WriteByteSeq(guid[0]);
invitesInfoBuffer << uint64((*itr)->GetEventId());
invitesInfoBuffer.WriteByteSeq(guid[7]);
invitesInfoBuffer.WriteByteSeq(guid[5]);
invitesInfoBuffer << uint8((*itr)->GetRank());
invitesInfoBuffer << uint8((calendarEvent && calendarEvent->IsGuildEvent() && calendarEvent->GetGuildId() == _player->GetGuildId()) ? 1 : 0);
}
data.WriteBits(playerEvents.size(), 19);
for (CalendarEventStore::const_iterator itr = playerEvents.begin(); itr != playerEvents.end(); ++itr)
{
CalendarEvent* calendarEvent = *itr;
Guild* guild = sGuildMgr->GetGuildById(calendarEvent->GetGuildId());
ObjectGuid guildGuid = guild ? guild->GetGUID() : 0;
ObjectGuid creatorGuid = calendarEvent->GetCreatorGUID();
data.WriteBit(creatorGuid[2]);
data.WriteBit(guildGuid[1]);
data.WriteBit(guildGuid[7]);
data.WriteBit(creatorGuid[4]);
data.WriteBit(guildGuid[5]);
data.WriteBit(guildGuid[6]);
//.........这里部分代码省略.........
示例2: TC_LOG_DEBUG
void WorldSession::HandleCalendarGetCalendar(WorldPacket& /*recvData*/)
{
uint64 guid = _player->GetGUID();
TC_LOG_DEBUG("network", "CMSG_CALENDAR_GET_CALENDAR [" UI64FMTD "]", guid);
time_t currTime = time(NULL);
WorldPacket data(SMSG_CALENDAR_SEND_CALENDAR, 1000); // Average size if no instance
CalendarInviteStore invites = sCalendarMgr->GetPlayerInvites(guid);
data << uint32(invites.size());
for (CalendarInviteStore::const_iterator itr = invites.begin(); itr != invites.end(); ++itr)
{
data << uint64((*itr)->GetEventId());
data << uint64((*itr)->GetInviteId());
data << uint8((*itr)->GetStatus());
data << uint8((*itr)->GetRank());
if (CalendarEvent* calendarEvent = sCalendarMgr->GetEvent((*itr)->GetEventId()))
{
data << uint8(calendarEvent->IsGuildEvent());
data.appendPackGUID(calendarEvent->GetCreatorGUID());
}
else
{
data << uint8(0);
data.appendPackGUID((*itr)->GetSenderGUID());
}
}
CalendarEventStore playerEvents = sCalendarMgr->GetPlayerEvents(guid);
data << uint32(playerEvents.size());
for (CalendarEventStore::const_iterator itr = playerEvents.begin(); itr != playerEvents.end(); ++itr)
{
CalendarEvent* calendarEvent = *itr;
data << uint64(calendarEvent->GetEventId());
data << calendarEvent->GetTitle();
data << uint32(calendarEvent->GetType());
data.AppendPackedTime(calendarEvent->GetEventTime());
data << uint32(calendarEvent->GetFlags());
data << int32(calendarEvent->GetDungeonId());
data.appendPackGUID(calendarEvent->GetCreatorGUID());
}
data << uint32(currTime); // server time
data.AppendPackedTime(currTime); // zone time
ByteBuffer dataBuffer;
uint32 boundCounter = 0;
for (uint8 i = 0; i < MAX_DIFFICULTY; ++i)
{
Player::BoundInstancesMap boundInstances = _player->GetBoundInstances(Difficulty(i));
for (Player::BoundInstancesMap::const_iterator itr = boundInstances.begin(); itr != boundInstances.end(); ++itr)
{
if (itr->second.perm)
{
InstanceSave const* save = itr->second.save;
dataBuffer << uint32(save->GetMapId());
dataBuffer << uint32(save->GetDifficulty());
dataBuffer << uint32(save->GetResetTime() - currTime);
dataBuffer << uint64(save->GetInstanceId()); // instance save id as unique instance copy id
++boundCounter;
}
}
}
data << uint32(boundCounter);
data.append(dataBuffer);
data << uint32(1135753200); // Constant date, unk (28.12.2005 07:00)
// Reuse variables
boundCounter = 0;
std::set<uint32> sentMaps;
dataBuffer.clear();
ResetTimeByMapDifficultyMap const& resets = sInstanceSaveMgr->GetResetTimeMap();
for (ResetTimeByMapDifficultyMap::const_iterator itr = resets.begin(); itr != resets.end(); ++itr)
{
uint32 mapId = PAIR32_LOPART(itr->first);
if (sentMaps.find(mapId) != sentMaps.end())
continue;
MapEntry const* mapEntry = sMapStore.LookupEntry(mapId);
if (!mapEntry || !mapEntry->IsRaid())
continue;
sentMaps.insert(mapId);
dataBuffer << int32(mapId);
dataBuffer << int32(itr->second - currTime);
dataBuffer << int32(0); // Never seen anything else in sniffs - still unknown
++boundCounter;
}
data << uint32(boundCounter);
data.append(dataBuffer);
/// @todo Fix this, how we do know how many and what holidays to send?
//.........这里部分代码省略.........
示例3: time
void WorldSession::HandleCalendarGetCalendar(WorldPacket& /*recvData*/)
{
uint64 guid = _player->GetGUID();
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_CALENDAR_GET_CALENDAR [" UI64FMTD "]", guid);
time_t currTime = time(NULL);
WorldPacket data(SMSG_CALENDAR_SEND_CALENDAR, 1000); // Average size if no instance
CalendarInviteStore invites = sCalendarMgr->GetPlayerInvites(guid);
data << uint32(invites.size());
for (CalendarInviteStore::const_iterator itr = invites.begin(); itr != invites.end(); ++itr)
{
data << uint64((*itr)->GetEventId());
data << uint64((*itr)->GetInviteId());
data << uint8((*itr)->GetStatus());
data << uint8((*itr)->GetRank());
if (CalendarEvent* calendarEvent = sCalendarMgr->GetEvent((*itr)->GetEventId()))
{
data << uint8(calendarEvent->IsGuildEvent());
data.appendPackGUID(calendarEvent->GetCreatorGUID());
}
else
{
data << uint8(0);
data.appendPackGUID((*itr)->GetSenderGUID());
}
}
CalendarEventStore playerEvents = sCalendarMgr->GetPlayerEvents(guid);
data << uint32(playerEvents.size());
for (CalendarEventStore::const_iterator itr = playerEvents.begin(); itr != playerEvents.end(); ++itr)
{
CalendarEvent* calendarEvent = *itr;
data << uint64(calendarEvent->GetEventId());
data << calendarEvent->GetTitle();
data << uint32(calendarEvent->GetType());
data.AppendPackedTime(calendarEvent->GetEventTime());
data << uint32(calendarEvent->GetFlags());
data << int32(calendarEvent->GetDungeonId());
data.appendPackGUID(calendarEvent->GetCreatorGUID());
}
data << uint32(currTime); // server time
data.AppendPackedTime(currTime); // zone time
ByteBuffer dataBuffer;
uint32 boundCounter = 0;
for (uint8 i = 0; i < MAX_DIFFICULTY; ++i)
{
BoundInstancesMap const& m_boundInstances = sInstanceSaveMgr->PlayerGetBoundInstances(_player->GetGUIDLow(), Difficulty(i));
for (BoundInstancesMap::const_iterator itr = m_boundInstances.begin(); itr != m_boundInstances.end(); ++itr)
{
if (itr->second.perm)
{
InstanceSave const* save = itr->second.save;
time_t resetTime = itr->second.extended ? save->GetExtendedResetTime() : save->GetResetTime();
dataBuffer << uint32(save->GetMapId());
dataBuffer << uint32(save->GetDifficulty());
dataBuffer << uint32(resetTime >= currTime ? resetTime-currTime : 0);
dataBuffer << uint64(MAKE_NEW_GUID(save->GetInstanceId(), 0, HIGHGUID_INSTANCE)); // instance save id as unique instance copy id
++boundCounter;
}
}
}
data << uint32(boundCounter);
data.append(dataBuffer);
// pussywizard
uint32 relationTime = sWorld->getIntConfig(CONFIG_INSTANCE_RESET_TIME_RELATIVE_TIMESTAMP) + sWorld->getIntConfig(CONFIG_INSTANCE_RESET_TIME_HOUR) * HOUR; // set point in time (default 29.12.2005) + X hours
data << uint32(relationTime);
// Reuse variables
boundCounter = 0;
std::set<uint32> sentMaps;
dataBuffer.clear();
ResetTimeByMapDifficultyMap const& resets = sInstanceSaveMgr->GetResetTimeMap();
for (ResetTimeByMapDifficultyMap::const_iterator itr = resets.begin(); itr != resets.end(); ++itr)
{
uint32 mapId = PAIR32_LOPART(itr->first);
if (sentMaps.find(mapId) != sentMaps.end())
continue;
MapEntry const* mapEntry = sMapStore.LookupEntry(mapId);
if (!mapEntry || !mapEntry->IsRaid())
continue;
sentMaps.insert(mapId);
dataBuffer << int32(mapId);
time_t period = sInstanceSaveMgr->GetExtendedResetTimeFor(mapId, (Difficulty)PAIR32_HIPART(itr->first)) - itr->second;
dataBuffer << int32(period); // pussywizard: reset time period
dataBuffer << int32(0); // pussywizard: reset time offset, needed for other than 7-day periods if not aligned with relationTime
++boundCounter;
}
//.........这里部分代码省略.........