本文整理汇总了C++中CSmartPlaylist::SetName方法的典型用法代码示例。如果您正苦于以下问题:C++ CSmartPlaylist::SetName方法的具体用法?C++ CSmartPlaylist::SetName怎么用?C++ CSmartPlaylist::SetName使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类CSmartPlaylist
的用法示例。
在下文中一共展示了CSmartPlaylist::SetName方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C++代码示例。
示例1: GetDirectory
bool CLibraryDirectory::GetDirectory(const CStdString& strPath, CFileItemList &items)
{
std::string libNode = GetNode(strPath);
if (libNode.empty())
return false;
if (URIUtils::HasExtension(libNode, ".xml"))
{ // a filter or folder node
TiXmlElement *node = LoadXML(libNode);
if (node)
{
CStdString type = node->Attribute("type");
if (type == "filter")
{
CSmartPlaylist playlist;
CStdString type, label;
XMLUtils::GetString(node, "content", type);
if (type.IsEmpty())
{
CLog::Log(LOGERROR, "<content> tag must not be empty for type=\"filter\" node '%s'", libNode.c_str());
return false;
}
if (XMLUtils::GetString(node, "label", label))
label = CGUIControlFactory::FilterLabel(label);
playlist.SetType(type);
playlist.SetName(label);
if (playlist.LoadFromXML(node) &&
CSmartPlaylistDirectory::GetDirectory(playlist, items))
{
items.SetProperty("library.filter", "true");
items.SetPath(items.GetProperty("path.db").asString());
return true;
}
}
else if (type == "folder")
{
CStdString path;
XMLUtils::GetPath(node, "path", path);
if (!path.IsEmpty())
{
URIUtils::AddSlashAtEnd(path);
return CDirectory::GetDirectory(path, items, m_strFileMask, m_flags);
}
}
}
return false;
}
// just a plain node - read the folder for XML nodes and other folders
CFileItemList nodes;
if (!CDirectory::GetDirectory(libNode, nodes, ".xml", DIR_FLAG_NO_FILE_DIRS))
return false;
// iterate over our nodes
for (int i = 0; i < nodes.Size(); i++)
{
const TiXmlElement *node = NULL;
CStdString xml = nodes[i]->GetPath();
if (nodes[i]->m_bIsFolder)
node = LoadXML(URIUtils::AddFileToFolder(xml, "index.xml"));
else
{
node = LoadXML(xml);
if (node && URIUtils::GetFileName(xml).Equals("index.xml"))
{ // set the label on our items
CStdString label;
if (XMLUtils::GetString(node, "label", label))
label = CGUIControlFactory::FilterLabel(label);
items.SetLabel(label);
continue;
}
}
if (node)
{
CStdString label, icon;
if (XMLUtils::GetString(node, "label", label))
label = CGUIControlFactory::FilterLabel(label);
XMLUtils::GetString(node, "icon", icon);
int order = 0;
node->Attribute("order", &order);
// create item
URIUtils::RemoveSlashAtEnd(xml);
CStdString folder = URIUtils::GetFileName(xml);
CFileItemPtr item(new CFileItem(URIUtils::AddFileToFolder(strPath, folder), true));
item->SetLabel(label);
if (!icon.IsEmpty() && g_TextureManager.HasTexture(icon))
item->SetIconImage(icon);
item->m_iprogramCount = order;
items.Add(item);
}
}
items.Sort(SortByPlaylistOrder, SortOrderAscending);
return true;
}